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Please buff DK

AdonisJorge
AdonisJorge
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I sincerely believe that we need to buff DK even more. The class is still far from reaching its full potential and the perfect balance we can achieve.

COF should restore 50% of maximum resources based on missing resources (including ultimate).

Corrosive should reduce all incoming damage to 3%, cost only 100 ultimate, allow DK to generate ultimate while active, and have its duration extended to 30 seconds.

Whip should deal Oblivion damage when fully stacked.

Wings should have their duration extended to 1 minute.


There is no way that the only reworked class should not shine in all aspects of the game — tanking, sustain, support, and damage. Yet Dragonknights are still not the top damage dealers in PvE.

We also have a strong lore-based reason to buff Dragonknights: they are practitioners of the ancient Akaviri arts, and history shows that the Akaviri were never successfully invaded. Their traditions form one of the foundations of the Cyrodiilic Empire.
  • IncultaWolf
    IncultaWolf
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    v8gdevyxn5h9.gif
  • Radiate77
    Radiate77
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    While we’re at it, Take Flight should knock enemies down instead of up, directly through the map. 😎
    Founder of New Age Crusade, the #1 Battlegrounds guild on Xbox NA
  • FolksySpade
    FolksySpade
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    why aren't we allowed to leap onto keep walls anymore?
  • UntouchableHunter
    UntouchableHunter
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    I remember when wings de reflected projectiles, DK does no have this anymore. Corrosive has a lower duration and lower dmg reduction. DK fossilize use to get the enemy out of balance and now it is gone. There so many nerfs on DK and now another nerf on power lash. I think ZOS is trying to do a good job, unfortunately we won't have Warden reworked right now and would be amazing to see Warden joining DK, WW and Sorcs, I really prefer bring the other classes at this level instead nerf them. Oh I really don't agree with the change they did to Templar.
  • Wuuffyy
    Wuuffyy
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    DKs should have invisibility and a purge in kit.

    da37whut7lqs.png

    (I legitimately just searched for 'flaming invisibility' and cropped what I found, don't blame me- blame the internet)
    Edited by Wuuffyy on August 7, 2026 1:18AM
    Wuuffyy,
    'end-game' PvE and PvP player
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • NovelliESO
    NovelliESO
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    Radiate77 wrote: »
    While we’re at it, Take Flight should knock enemies down instead of up, directly through the map. 😎

    Take flight should literally allow you to take flight.

    "Launch yourself into the air becoming untargetable and allowing you to wreak havoc from the skies, empowering all your damaging abilities by 100% for 60 seconds. If you get a kill while take flight is active, the duration resets!"
  • Luneca
    Luneca
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    Careful some requests are granted!
  • Minnesinger
    Minnesinger
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    I remember when wings de reflected projectiles, DK does no have this anymore. Corrosive has a lower duration and lower dmg reduction. DK fossilize use to get the enemy out of balance and now it is gone. There so many nerfs on DK and now another nerf on power lash. I think ZOS is trying to do a good job, unfortunately we won't have Warden reworked right now and would be amazing to see Warden joining DK, WW and Sorcs, I really prefer bring the other classes at this level instead nerf them. Oh I really don't agree with the change they did to Templar.

    Not just any projectiles but even ultimates like meteor. That was a game of ping pong when 2 dks could pounce back meteor until either one timed wrong or lost resources. Oh good times!
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • Weesacs
    Weesacs
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    Yeah, they're really struggling. Winning 99% of fights must be exhausting. Think of the poor Dragon Knight mains. Imagine having to press more than two buttons to win. Truly heartbreaking.
    Breton Templar
    PS5 - EU - DC
  • edward_frigidhands
    edward_frigidhands
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    v8gdevyxn5h9.gif

    Yes.
  • Zallion
    Zallion
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    And why isnt there a mechanical acuity class mastery built in? They’re not thinking big enough.
  • Sallymen
    Sallymen
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    Out of your mind thinking DKs needs to be buff. Holy moly 1v1ing a DK while not a DK or Sorc is actually torture
    PC/NA CP 3600
    Content Player
    Roleplayer
    Current Undaunted Key Count: 8,279
  • Veinblood1965
    Veinblood1965
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    I personally think the only thing missing right now from DK's is the ability to shoot donuts out of their rear towards enemies that are behind them.
    Edited by Veinblood1965 on August 7, 2026 4:04PM
  • BardokRedSnow
    BardokRedSnow
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    why aren't we allowed to leap onto keep walls anymore?

    NOW we're talkin! BRING BACK IRON MAN LEAPS
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Sabre
    Sabre
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    would rather some of the skill reverted back to how they were in 2015 - wings, leap, etc - revert some rather than refresh.

    the nerfs
  • Estin
    Estin
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    My highest molten whip is was 32k damage. I don't think this is enough damage because there are players who have 40k+ HP minimum, and I can't one shot them with my whip. I suggest for whips damage to be increased by 50%, and to nerf nightblade more for safe measure.
  • NovelliESO
    NovelliESO
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    Estin wrote: »
    My highest molten whip is was 32k damage. I don't think this is enough damage because there are players who have 40k+ HP minimum, and I can't one shot them with my whip. I suggest for whips damage to be increased by 50%, and to nerf nightblade more for safe measure.

    There is a thread on the PTS section you should read lol
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