Maintenance for the week of August 10:
• [COMPLETE] NA megaservers for patch maintenance – August 10, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] EU megaservers for patch maintenance – August 10, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Golden Pursuit: Sheogorath Takes a Holiday

  • rockDokRock
    rockDokRock
    ✭✭✭
    Just do the quest line, you'll easily get the objectives no problem.

    I do like how they make the objectives achievable by just playing the game without a silly grind.

  • Taucheranzug
    Taucheranzug
    ✭✭✭
    ...yeah, I totally second that. Also, as I mentioned previously, you can get the Daedrats, the Plunderers and the humanoid Daedras done even if you missed them at their respective first occasion. As someone already said, you can enter that hall (of the dead?) at any time again and kill those Daedrats.

    Also, near the end of the Sheo quest line, you get a second chance to go into that vault and kill the 3 Plunderers (might take a while until they respawn) and into that other vault where you can kill 5 resp. 10 humanoid Daedra. Just don't leave too soon (again), you might have to run around in circles to encounter the respawn. But it's all there. Think I wrote that before ;-)

    Best
    Edited by Taucheranzug on August 3, 2026 9:19PM
  • Elvenheart
    Elvenheart
    ✭✭✭✭✭
    ✭✭✭✭
    Did anyone else have the "Kill Daedrats" and "Kill Plunderers" pursuits fail to increment at all during the related quest episodes?

    I suspect that is partly because there are no Daedrats in the Hall of the Dead outside of the boss room for the section you get access to as part of this quest.
    at least there haven't been any I could see

    That's exactly where I was when I killed them. Even took a second toon through the quest line to that point and kited tbe named big one until I'd killed more than five, and it still didn't trigger. FWIW both toons were running the same Arcanaist skill line (one subclassed, one pure classed) so maybe the issue is beaming the things to death doesn't count for some reason?

    The ones that spawn with the boss did not count for me. Only the ones that spawned around the glowing cheese barrels did. I waited until I had enough from the barrels to finish the pursuit.

    Also, keep in mind that you do not lose access to that new section of the public dungeon even after the quest is complete, so you can go back anytime and get these daedrats.
    Edited by Elvenheart on August 3, 2026 9:31PM
  • phileunderx2
    phileunderx2
    ✭✭✭✭✭
    It would be nice if there was a list of the cheese recipes that worked and perhaps a vendor somewhere in the quest area that sold them.
    I was doing this on a alt account that has little knowledge in cooking. And no craft bag of ingredients so it wasn't easy to do
  • Gagoimaliu
    Gagoimaliu
    ✭✭✭
    Elvenheart wrote: »
    Did anyone else have the "Kill Daedrats" and "Kill Plunderers" pursuits fail to increment at all during the related quest episodes?

    I suspect that is partly because there are no Daedrats in the Hall of the Dead outside of the boss room for the section you get access to as part of this quest.
    at least there haven't been any I could see

    That's exactly where I was when I killed them. Even took a second toon through the quest line to that point and kited tbe named big one until I'd killed more than five, and it still didn't trigger. FWIW both toons were running the same Arcanaist skill line (one subclassed, one pure classed) so maybe the issue is beaming the things to death doesn't count for some reason?

    The ones that spawn with the boss did not count for me. Only the ones that spawned around the glowing cheese barrels did. I waited until I had enough from the barrels to finish the pursuit.

    Also, keep in mind that you do not lose access to that new section of the public dungeon even after the quest is complete, so you can go back anytime and get these daedrats.

    The boss ones didn't count for me either, maybe it's because the GP only counts the "naturally" spawning ones, whereas the boss adds are summoned by him? Or it's just an oversight. I was lucky that I play usually at low pop times so I just waited for a few minutes for a respawn and got it done.
Sign In or Register to comment.