Don't give me further spoilers, I'm still doing the storyline. Let me preface the post by saying this is truly not a big deal. I understand it is not a big deal.
I've been enjoying the new storyline so far. It feels very tailored to the Daggerfall locale, further fleshing out lore that was established by the base game quests in the zone, and looking into historical parts of the setting I find interesting. I was just telling my friend I liked how it built on the area in a way that made it feel more real, tying together previous unrelated story content in a new and consequential way. Not at all like the prologue quests for chapters, which often don't make sense in the way they slap chapter content into existing zones. (A Dragonguard hideout under a Dunmeri burial ground in Stonefalls? Really? No.) No matter how prologue quests seem to treat in setting geography like it's nothing. (In order to plan for the long and intense journey to Southern Elsweyr, we needed to... Ride horses from Windhelm to Hammerfell. That's a trip that would take actual months. There's multiple mountain ranges in the way. There's an entire active war zone in the way. We could have at least *sailed.*) I was thrilled to play a story where the location was treated so seriously.
Now I'm doing A Guild Grows In Glenumbra... Rols Boron doesn't want to let me use his warehouse this month, but this problem with the Koldane Cartel is really urgent. He tells me he'll let me use it sooner if I go steal something valuable for him. Cool, I think, does he want me to hit up King Casimir? I would love to rob a castle.
No. He wants me to sail to Auridon, Alik'r, and/or Eastmarch. Even the shortest of those trips would take several days. If I did two locations for two items like he asked originally, I would easily be sailing for a month. The month my character didn't want to spend waiting for his warehouse to become available. Does this guy know I'm a vestige, and vestiges have super special wayshrine teleportation powers? Does he expect me to go to the Mages Guild and pay for a portal? Either way, traveling to several different countries on errands does not convey to me "This is an urgent matter, life and death." It says to me "Someone constructing this story doesn't strongly care about distances and geography in the setting." And that's disappointing, because like I said, otherwise I think the storyline does great work treating Glenumbra like a real place with a real history. In the context of the setting and the story, asking a random thief to go to different kingdoms to steal particular items isn't a small errand. It's a huge undertaking that would take a lot of time.
I'd be interested in hearing why this choice was made here and executed the way it was.
I care what you think.