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Do You Think DK Is Overpowered?

  • Militan1404
    Militan1404
    ✭✭✭✭
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Lol what game are you playing? Werewolf are nowhere near dk with dmg output in mind

    I am playing eso, the game where i learn the mechs instead of getting one shotted by for not keeping my buffs on in IC and coming here crying for nerfs. A templar, a nightblade, an arcanist all those i could see calling out for nerfs, but a WW wanting a DK nerfed is just silly.. And you are clearly having an agenda with all your posts and not really after to balancing the game are you? And what your other posts confirms is that it is more of a skill issue, you dont take that dmg if your buildt for pvp and and keeps your buff up like you should, if your not on a glasscanon build. And what kind of dmg you talking about? Dk have more burst while ww has more pressure as of right now.yes dk has insaine burst in his combo, but but it has been out months now and its easy to see it coming now that players had have time to adapt, and its hard for a dk to do dmg when beeing kited. Ww is about pressure tho and wont burst you down, it would pressure you down until your out of resources and dies.
    When warden comes now in a couple of weeks and DK is still extremely strong compared to warden then i agree yes give it the hammer. Now after class mastery i would say even a good sorcs rivals a dk.
    Edited by Militan1404 on July 23, 2026 3:10AM
  • Militan1404
    Militan1404
    ✭✭✭✭
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    What you mean? Your credibility is automatically higher becouse you main a dk? I am a main templar but also play ww as well as all other classes but that have nothing to do with it does it? You know you could break free from fossilize, you dont have to stand in it. That combo was last patch and everyone has adapted to that now, if i as a templar can survive that you as a ww should as well.
  • Panderbander
    Panderbander
    ✭✭✭✭✭
    Yes (DK MAIN)
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    What you mean? Your credibility is automatically higher becouse you main a dk? I am a main templar but also play ww as well as all other classes but that have nothing to do with it does it? You know you could break free from fossilize, you dont have to stand in it. That combo was last patch and everyone has adapted to that now, if i as a templar can survive that you as a ww should as well.

    I do that to others, fossilize has long been bugged in the time it allows to break free due to the weird animation desync or whatever you want to call it. I point out that I'm a DK main because that's where my experience lies. I'd say after literal years of playing the class over others, my experience should carry more weight on what the class can or can't do over what someone who just dabbles says.
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • Major_Mangle
    Major_Mangle
    ✭✭✭✭✭
    Yes (NON DK MAIN)
    It´s objectively overtuned due to it receiving a rework, doesnt even need a discussion/poll for that lol
    Ps4 EU 2016-2020
    PC/EU: 2020 -
  • Militan1404
    Militan1404
    ✭✭✭✭
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    What you mean? Your credibility is automatically higher becouse you main a dk? I am a main templar but also play ww as well as all other classes but that have nothing to do with it does it? You know you could break free from fossilize, you dont have to stand in it. That combo was last patch and everyone has adapted to that now, if i as a templar can survive that you as a ww should as well.

    I do that to others, fossilize has long been bugged in the time it allows to break free due to the weird animation desync or whatever you want to call it. I point out that I'm a DK main because that's where my experience lies. I'd say after literal years of playing the class over others, my experience should carry more weight on what the class can or can't do over what someone who just dabbles says.

    Now it dosent even if templars is my main i played dk as well as other classes for 10 years + and i can bet that i have more hours on my dk than you have but that dosent make my opinion any more valid than one that played for a much shorter time does it?. And most DKs now dosent even use fossilize any more, they started using the fear from smash becouse the fear has a longer delay before you can break free.
  • gammelscroll
    gammelscroll
    ✭✭✭
    Yes (NON DK MAIN)
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    This
  • Luneca
    Luneca
    ✭✭✭✭✭
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    Seriously doubt anyone with 40-45K HP and stacked reduction is getting "2-tapped." While DK is powerful, there's no need to overstate it, or understand the power that staying at a certain range (That still allows melee attacks) gives you. The time for them to close the distance and attack does not guarantee them a kill every time. It's also unbelievable that you wouldn't break free and use the roll button in that case.

    Perhaps it's because I play at 20-40 ping 99% of the time, even when Gray Host is locked, but I simply find it unbelievable when they still have to wear down my terrible build with 30k HP wearing Sithis and Hist Whisperer, or have more than one of them.

    If they can only do that after all my stam and mag is gone, it's not a "2-tap." Though, by no means do I think PvP balance is in an acceptable state. I see WW, DK, and sorc as an issue.
  • Panderbander
    Panderbander
    ✭✭✭✭✭
    Yes (DK MAIN)
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    What you mean? Your credibility is automatically higher becouse you main a dk? I am a main templar but also play ww as well as all other classes but that have nothing to do with it does it? You know you could break free from fossilize, you dont have to stand in it. That combo was last patch and everyone has adapted to that now, if i as a templar can survive that you as a ww should as well.

    I do that to others, fossilize has long been bugged in the time it allows to break free due to the weird animation desync or whatever you want to call it. I point out that I'm a DK main because that's where my experience lies. I'd say after literal years of playing the class over others, my experience should carry more weight on what the class can or can't do over what someone who just dabbles says.

    Now it dosent even if templars is my main i played dk as well as other classes for 10 years + and i can bet that i have more hours on my dk than you have but that dosent make my opinion any more valid than one that played for a much shorter time does it?. And most DKs now dosent even use fossilize any more, they started using the fear from smash becouse the fear has a longer delay before you can break free.

    Been playing since beta, buddy.
    Luneca wrote: »
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    Seriously doubt anyone with 40-45K HP and stacked reduction is getting "2-tapped." While DK is powerful, there's no need to overstate it, or understand the power that staying at a certain range (That still allows melee attacks) gives you. The time for them to close the distance and attack does not guarantee them a kill every time. It's also unbelievable that you wouldn't break free and use the roll button in that case.

    Perhaps it's because I play at 20-40 ping 99% of the time, even when Gray Host is locked, but I simply find it unbelievable when they still have to wear down my terrible build with 30k HP wearing Sithis and Hist Whisperer, or have more than one of them.

    If they can only do that after all my stam and mag is gone, it's not a "2-tap." Though, by no means do I think PvP balance is in an acceptable state. I see WW, DK, and sorc as an issue.

    What's 25000 + 25000? Heck, for that matter I've been pulse ganked recently in a single GCD (didn't even see animations) while wearing Esoteric Greaves with full stamina and 42k HP.
    Edited by Panderbander on July 24, 2026 5:21AM
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • Luneca
    Luneca
    ✭✭✭✭✭
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    What you mean? Your credibility is automatically higher becouse you main a dk? I am a main templar but also play ww as well as all other classes but that have nothing to do with it does it? You know you could break free from fossilize, you dont have to stand in it. That combo was last patch and everyone has adapted to that now, if i as a templar can survive that you as a ww should as well.

    I do that to others, fossilize has long been bugged in the time it allows to break free due to the weird animation desync or whatever you want to call it. I point out that I'm a DK main because that's where my experience lies. I'd say after literal years of playing the class over others, my experience should carry more weight on what the class can or can't do over what someone who just dabbles says.

    Now it dosent even if templars is my main i played dk as well as other classes for 10 years + and i can bet that i have more hours on my dk than you have but that dosent make my opinion any more valid than one that played for a much shorter time does it?. And most DKs now dosent even use fossilize any more, they started using the fear from smash becouse the fear has a longer delay before you can break free.

    Been playing since beta, buddy.
    Luneca wrote: »
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    Seriously doubt anyone with 40-45K HP and stacked reduction is getting "2-tapped." While DK is powerful, there's no need to overstate it, or understand the power that staying at a certain range (That still allows melee attacks) gives you. The time for them to close the distance and attack does not guarantee them a kill every time. It's also unbelievable that you wouldn't break free and use the roll button in that case.

    Perhaps it's because I play at 20-40 ping 99% of the time, even when Gray Host is locked, but I simply find it unbelievable when they still have to wear down my terrible build with 30k HP wearing Sithis and Hist Whisperer, or have more than one of them.

    If they can only do that after all my stam and mag is gone, it's not a "2-tap." Though, by no means do I think PvP balance is in an acceptable state. I see WW, DK, and sorc as an issue.

    What's 25000 + 25000? Heck, for that matter I've been pulse ganked recently in a single GCD (didn't even see animations) while wearing Esoteric Greaves with full stamina and 42k HP.

    If you're taking 25000 from a DK like that, it's your build. Try using major evasion. Required anyway in PvP if you don't want to be bombed.
  • gammelscroll
    gammelscroll
    ✭✭✭
    Yes (NON DK MAIN)
    Luneca wrote: »
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    What you mean? Your credibility is automatically higher becouse you main a dk? I am a main templar but also play ww as well as all other classes but that have nothing to do with it does it? You know you could break free from fossilize, you dont have to stand in it. That combo was last patch and everyone has adapted to that now, if i as a templar can survive that you as a ww should as well.

    I do that to others, fossilize has long been bugged in the time it allows to break free due to the weird animation desync or whatever you want to call it. I point out that I'm a DK main because that's where my experience lies. I'd say after literal years of playing the class over others, my experience should carry more weight on what the class can or can't do over what someone who just dabbles says.

    Now it dosent even if templars is my main i played dk as well as other classes for 10 years + and i can bet that i have more hours on my dk than you have but that dosent make my opinion any more valid than one that played for a much shorter time does it?. And most DKs now dosent even use fossilize any more, they started using the fear from smash becouse the fear has a longer delay before you can break free.

    Been playing since beta, buddy.
    Luneca wrote: »
    Compared to the other classes dk is op, but compared to ww dk is allready kind of lacking. Was under the impression that dk was gonna set the standard for classes to come but with ww beeing even stronger, it seems they going for the classes getting stronger and stronger each rework. If this is how its gonna be then class mastrry is allready a huge fail.

    Werewolf is in no way stronger than DK lmao.

    Yes they are, the only thing dk got to compete with ww is heart of flame, with out it it wouldnt even be a contest. Try duel a dk with a templar(or any of the other weaker classes) and a ww after, a dk you could kill if strong enough a ww would stalemate at best if your lucky, if not you would pressured down fast.

    I literally main DK when I'm not playing werewolf what are you talking about. A DK can fossilize a werewolf into a 2-tap flame lash with either corrosive or 2h ult up and don't even need to be targeting it. Good luck 2-tapping anyone with half a brain cell as a werewolf.

    Seriously doubt anyone with 40-45K HP and stacked reduction is getting "2-tapped." While DK is powerful, there's no need to overstate it, or understand the power that staying at a certain range (That still allows melee attacks) gives you. The time for them to close the distance and attack does not guarantee them a kill every time. It's also unbelievable that you wouldn't break free and use the roll button in that case.

    Perhaps it's because I play at 20-40 ping 99% of the time, even when Gray Host is locked, but I simply find it unbelievable when they still have to wear down my terrible build with 30k HP wearing Sithis and Hist Whisperer, or have more than one of them.

    If they can only do that after all my stam and mag is gone, it's not a "2-tap." Though, by no means do I think PvP balance is in an acceptable state. I see WW, DK, and sorc as an issue.

    What's 25000 + 25000? Heck, for that matter I've been pulse ganked recently in a single GCD (didn't even see animations) while wearing Esoteric Greaves with full stamina and 42k HP.

    If you're taking 25000 from a DK like that, it's your build. Try using major evasion. Required anyway in PvP if you don't want to be bombed.

    I see 18-20k all the time. Even with major protection and major evasion. Those DK whip and take flight hit hard. Now when orders wrath is meta , they crit often
  • gammelscroll
    gammelscroll
    ✭✭✭
    Yes (NON DK MAIN)
    I played BGs for 5-6 hours last night. One group played together and they were 3 DKs and one sorcs winning 80% of their games. Steamrolling two other teams.
    PvP is in a fun state. Elder Dragon knight online
    Edited by gammelscroll on July 24, 2026 8:01AM
  • Usureki
    Usureki
    ✭✭✭✭
    Yes (NON DK MAIN)
    I'm amazed by the results of these polls and would really love to see some reasoning from people believing that a 12-16k dmg spammable with infinite sustain, most powerful defense abilities and ridiculous amount of status/effect from singular abilities is not overpowered compared to the average class power level. We are most certainly playing a different game :D

    My suspicion is that either most of them are suffering from self confirmation bias and/or many people just accepted the fact that PvP is about 2-3 meta playing the game while the rest of the community is screwed and they are okay with that "dk is no op look at sorc tho".

    Both of these options are kinda miserable, but not as miserable as playing this excuse of a game called 'Battlegrounds' against 2+ DKs in the enemy party. I'm literally made fun of sometimes by my friend playing other online games because I still try to play ESO PvP and once even a DK had the gall to call me out to 'git gud' regardless of them playing the game on toddler difficulty.
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No (NON DK MAIN)
    It's more that right now, everyone else is underpowered.

    I main Stamplar and it's not really fun atm. There are just too many effects for cleanse to have any noteworthy benefit, and damage .. well. So you just stand in your "house" and spam heals until dead. Some fights are alright, but combined with general CC funkyness and skill/targeting issues, fighting a DK, werewolf or Sorc is just an uphill battle.

    I'm mainly a stopgap until my team's DKs and WWs arrive, is what I feel.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • gammelscroll
    gammelscroll
    ✭✭✭
    Yes (NON DK MAIN)
    Faulgor wrote: »
    It's more that right now, everyone else is underpowered.

    I main Stamplar and it's not really fun atm. There are just too many effects for cleanse to have any noteworthy benefit, and damage .. well. So you just stand in your "house" and spam heals until dead. Some fights are alright, but combined with general CC funkyness and skill/targeting issues, fighting a DK, werewolf or Sorc is just an uphill battle.

    I'm mainly a stopgap until my team's DKs and WWs arrive, is what I feel.

    Yea whats up with the skill targeting stuff in game? I see so many , mostly sorc jumping all the time, cant land skills on them.
  • Militan1404
    Militan1404
    ✭✭✭✭
    Faulgor wrote: »
    It's more that right now, everyone else is underpowered.

    I main Stamplar and it's not really fun atm. There are just too many effects for cleanse to have any noteworthy benefit, and damage .. well. So you just stand in your "house" and spam heals until dead. Some fights are alright, but combined with general CC funkyness and skill/targeting issues, fighting a DK, werewolf or Sorc is just an uphill battle.

    I'm mainly a stopgap until my team's DKs and WWs arrive, is what I feel.

    Yea whats up with the skill targeting stuff in game? I see so many , mostly sorc jumping all the time, cant land skills on them.

    Yeah the targeting in this game has always been a nightmare, dont know how many times i hit the player behind the one i am actually aiming on. Yeah they jump to slightly disrupt the targeting, but also to keep moving when switching bar since you have to let go the left stick button on console among other reasons.
  • Luneca
    Luneca
    ✭✭✭✭✭
    Faulgor wrote: »
    It's more that right now, everyone else is underpowered.

    I main Stamplar and it's not really fun atm. There are just too many effects for cleanse to have any noteworthy benefit, and damage .. well. So you just stand in your "house" and spam heals until dead. Some fights are alright, but combined with general CC funkyness and skill/targeting issues, fighting a DK, werewolf or Sorc is just an uphill battle.

    I'm mainly a stopgap until my team's DKs and WWs arrive, is what I feel.

    Yea whats up with the skill targeting stuff in game? I see so many , mostly sorc jumping all the time, cant land skills on them.

    Yeah the targeting in this game has always been a nightmare, dont know how many times i hit the player behind the one i am actually aiming on. Yeah they jump to slightly disrupt the targeting, but also to keep moving when switching bar since you have to let go the left stick button on console among other reasons.

    It's because positioning isn't actually happening in real time either. Where you see someone is not where they actually are. I joke about firing siege, but the reason why it's so accurate for me and I rarely ever miss (and make the enemies suffer) is that I know to shoot ahead of where I actually see the people.

    I fire test shots to determine how different the position is where people are on screen vs. where the server says they are. And after testng it I change how I fire siege. Then there's no avoiding it.

    The same thing can happen in PvP with a person or a duel. You can use melee medium/heavy to guage how off the positions are and adjust movement and technique for that if needed. But when you see that it's off, you can also use it to your advantage if you know how and literally be in someone's face and have alldamage miss you.

    It's a longstanding physics bug that ZOS simply will not or cannot fix because it's a problem with the game's engine and how states are handled in the game. Been using that point blank miss method since Vardenfell patch (when the game started lagging more).

    It's extremely powerful on siege point blank, esp. when I fire at the ground and the person wastes their ult to have it missed. Then they are at my mercy. No, at the mercy of my siege.
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