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The reworked two-handed skills don't fit weapons

Jyrgen
Jyrgen
Soul Shriven
There seems to be a visual issue with the new two-handed weapon skills. The new trails that weapons leave seem to be designed for longer weapons like swords. Using the skills with axes and maces leave a very long weapon trail that does not fit the weapon

While I do like the rework I myself preferred the old effects simply because of the too extensive trail. I wish there was a way to disable the effect or a skill style that would make the trail invisible. For me it is extra bothering since my skill bar is full of weapon skills. Luckily in first person the effect is not that visible.

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  • Alp
    Alp
    ✭✭✭✭✭
    Not that I disagree with this. But none of the melee weapons has a range that matches the weapon models. We can hit stuff much further away, which this might be meant to visualise.
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