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Crime Pays achievement and merchant dialogue

Lekjih
Lekjih
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For those that don't know, the Crime Pays achievement is for finding merchants across the base game and intimidating them out of their wares. This changes every future encounter with that NPC, they remember what you did. This is good.

The problem: with the removal of character achievements, a merchant I met for the first time is talking to my character like I have robbed him because the achievement progress is account wide. Is there a way to fix this? I'm expecting not.
698d played, 267 days on the Warden.

ZOS won't give us Bard class so I'm scribbling songs for Nirn irl.
  • heaven13
    heaven13
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    Lekjih wrote: »
    For those that don't know, the Crime Pays achievement is for finding merchants across the base game and intimidating them out of their wares. This changes every future encounter with that NPC, they remember what you did. This is good.

    The problem: with the removal of character achievements, a merchant I met for the first time is talking to my character like I have robbed him because the achievement progress is account wide. Is there a way to fix this? I'm expecting not.

    Unfortunately, I don't think so. I think this was a commonly brought up certain back when U33 was on PTS and it was never addressed. I could be wrong but I remember one of the examples being Melina Cassel in The Reach. Since it's not a character specific achievement, you are forever remembered as doing something someone else did and I do not think it can be repeated.
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  • tomofhyrule
    tomofhyrule
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    They fixed Melina and Verandis, but the 'less important' ones like the merchants and the Giant Camps cheese making you tall are not.

    You get it once per account ever.
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