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Dynamic Encounter = standing and waiting, and waiting, and waiting.

  • AzuraFan
    AzuraFan
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    I've no idea why anyone would do more than one rotation (for the skill style fragments) per day. There's much better things to do.

    I do one rotation per day. Even that takes a long time because of trying to catch an encounter, and waiting around for them to start.
  • Dax_Draconis
    Dax_Draconis
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    Right now, they are so overloaded with players that I can't see anything through everyone's skills, and everything dies so quickly that I'm not even sure if I hit much of anything. They are not worth the wait time right now in my opinion.
  • Eldovar
    Eldovar
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    Right now, they are so overloaded with players that I can't see anything through everyone's skills, and everything dies so quickly that I'm not even sure if I hit much of anything. They are not worth the wait time right now in my opinion.

    It's easy and efficient achievement and fragment farming like that if you happen to be in a zone when one starts though. You get the reward chests anyway even if you hit anything or not. Shock staff is the easiest. You you need to keep a button pressed and you always to damage for sure without much aim.
    Edited by Eldovar on July 13, 2026 8:49AM
  • BXR_Lonestar
    BXR_Lonestar
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    Turtle_Bot wrote: »
    kilroy5250 wrote: »
    Guys, this is not an effective way to spend player's time. Does anyone actually test this stuff?

    Run from encounter to encounter in the zones. It could just be a coincidence, but it seemed last night like they were popping, and when one encounter was done, the next one would pop up. God 3 encounters done in probably a little under 30 minutes with very little downtime between them. They were actually kinda fun. I would have done more if it wasn't late in the evening and I was trying to finish RE 2 Remake.

    This is what I'm finding as well. For me at least today (currently) on PC EU:
    - the stonefalls one seems to start around the hour
    - the auridon one starts about 10 past
    - the glennumbra one starts about 20 past
    They all repeat this every 30 mins. I'll have to test this again tomorrow to see if it's consistently like this, but that's been my experience so far with the dynamic event timings.

    To be totally fair, that was just one day. This weekend, I found I was farming around for a significant amount of time waiting for the events to pop, and then sometimes they would pop, and I would get up there as fast as I could, and the event would disappear before I could participate.

    What really needs to be done, IMO, is someone needs to make an add on for the Dynamic Events that tells you when an event is about to pop and in what zone.
  • BXR_Lonestar
    BXR_Lonestar
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    I've no idea why anyone would do more than one rotation (for the skill style fragments) per day. There's much better things to do.

    For me, one event is dropping maelstrom gear that I haven't had the motivation to go back in there and farm since I have all of the perfected weapons now.
  • harlz1309
    harlz1309
    Soul Shriven
    Malprave wrote: »
    Zos delivers another snooze fest. I guess everything can't be as awesome as the Night Market, but that content, which was the most exciting thing I can remember in years, left me wanting and expecting more.

    Favors and Un-dynamic encounters, no. More Night Market type stuff, yes!

    The next night market style content is nowhere vault coming later in season 1 encounter are an addition to overland
  • Romilly
    Romilly
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    This just sucks. Sitting in a spawn for up to 30 mins waiting for something to happen.
  • Romilly
    Romilly
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    Ok, finally did my dynamic encounters for the first time yesterday. About 60 mins of standing around total, about 15 minutes of event (of which I barely did anything beyond try to hit the occasional red bar that was drowned in 200 players hitting it).

    Who the heck thought this through? This is so little fun. It makes some of the earlier time gated content look positively idyllic (the historic weapons line for example - killing WBs - at least they spawned every 5-10 mins... or the Abyssal Geysers - on constant rotation).
  • allochthons
    allochthons
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    Group. 3 players min.
    Park one in each zone at the closest wayshrine, and call out in group chat when one spawns.
    She/They
    PS5/NA (CP3100+)
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