Thanks, with drop the quest and try again, and I noted I get taken out of stealth. its why I used the blade of woe1) Yes, there is a timer.
2) There is a bug, which when interacting with the bonus loot takes you out of stealth. Slated to be fixed in U51.
Looks like nothing really, better quality of the curated Bahraha's Curse set.Mattymoo92 wrote: »What’s the reward for the bonus loot?
I did the quest again, now noticing the timer and was able to get all the items.
And an Khajiit in stealth gear and ring of wild hunt, they have serious problems detecting me.
But blade of woe has an detection radius to
Mattymoo92 wrote: »What’s the reward for the bonus loot?
Checked and you still had the Prowler's Talisman quest item after getting caught.Mattymoo92 wrote: »What’s the reward for the bonus loot?
Not much. You get a purple curated Baraha's Curse coffer if you grabbed all three items and grabbing all three seems to be what's required to have the Prowler's Talisman returned to you (it's removed after talking to Basil). Less than three and it's a blue coffer and no Talisman, but you can get it by talking to the Talisman Expert up above after finishing the mission with Quen.
Checked and you still had the Prowler's Talisman quest item after getting caught.
It will be converted to the real items during the quest, but it might delay you getting it
Yes, one new change is that you can not just teleport out of restricted areas like in the thief guild or dark brotherhood.Checked and you still had the Prowler's Talisman quest item after getting caught.
It will be converted to the real items during the quest, but it might delay you getting it
Reasonably accurate. The Talisman is a quest item until the quest completes (talking to Basil and then talking to Quen to turn it in), so it's not removed if you're caught. The three items are optional quest objectives, however, and it says so in the on-screen hints. The real objective is getting out and that one is no-fail unless you can't get past Urfan for some reason.
The Talisman is removed from player inventory regardless of anything else when you talk to Basil at the end. The quest conditions seem to be "all three objects collected = Talisman as a quest reward" and it doesn't matter whether you're caught or not, or "less than three objects = take a few seconds to get it from Mylen," and it also doesn't matter whether you're caught or not. There is a strongly implied "awwww, did you lose your mythic? Here it is and try not to lose it again, m'kay?" when talking to Mylen.
Yes, one new change is that you can not just teleport out of restricted areas like in the thief guild or dark brotherhood.Checked and you still had the Prowler's Talisman quest item after getting caught.
It will be converted to the real items during the quest, but it might delay you getting it
Reasonably accurate. The Talisman is a quest item until the quest completes (talking to Basil and then talking to Quen to turn it in), so it's not removed if you're caught. The three items are optional quest objectives, however, and it says so in the on-screen hints. The real objective is getting out and that one is no-fail unless you can't get past Urfan for some reason.
The Talisman is removed from player inventory regardless of anything else when you talk to Basil at the end. The quest conditions seem to be "all three objects collected = Talisman as a quest reward" and it doesn't matter whether you're caught or not, or "less than three objects = take a few seconds to get it from Mylen," and it also doesn't matter whether you're caught or not. There is a strongly implied "awwww, did you lose your mythic? Here it is and try not to lose it again, m'kay?" when talking to Mylen.
But zooming out from instance view to city or zone will crash the UI, but might be an mod issue
Now that was an good ideaPersonofsecrets wrote: »Yes, one new change is that you can not just teleport out of restricted areas like in the thief guild or dark brotherhood.Checked and you still had the Prowler's Talisman quest item after getting caught.
It will be converted to the real items during the quest, but it might delay you getting it
Reasonably accurate. The Talisman is a quest item until the quest completes (talking to Basil and then talking to Quen to turn it in), so it's not removed if you're caught. The three items are optional quest objectives, however, and it says so in the on-screen hints. The real objective is getting out and that one is no-fail unless you can't get past Urfan for some reason.
The Talisman is removed from player inventory regardless of anything else when you talk to Basil at the end. The quest conditions seem to be "all three objects collected = Talisman as a quest reward" and it doesn't matter whether you're caught or not, or "less than three objects = take a few seconds to get it from Mylen," and it also doesn't matter whether you're caught or not. There is a strongly implied "awwww, did you lose your mythic? Here it is and try not to lose it again, m'kay?" when talking to Mylen.
But zooming out from instance view to city or zone will crash the UI, but might be an mod issue
You can probably port to cyrodiil.