Avran_Sylt wrote: »Yeah I'm basically dropping the game until I hear about these things actually working, then I'll probably come back, if I haven't got interested in other things.
IncultaWolf wrote: »It took me about 50 dynamic encounters for me to get the gem. It's not bugged, just has a very low drop rate.
valenwood_vegan wrote: »IncultaWolf wrote: »It took me about 50 dynamic encounters for me to get the gem. It's not bugged, just has a very low drop rate.
True, it's not a bug if that is the intended experience. Of course only zos can answer that for certain. We do know from what they said about the nowhere keys that those are not supposed to be extremely rare, yet they are also not dropping for people. Still not aware of *anyone* getting the new eel pie recipe at all. There is also a long history of bugged drop rates across the game: leads, event drops, mask page drops, just to name a few from recent memory.
I don't think it's asking too much for zos to check whether some of these new drops are working as intended and to let us know.
If these drop rates are intended, that's of course a different discussion to have with them.
alenae1b14_ESO wrote: »33 Dynamic Encounters for me. Thieves Guild quest line completed.
I've rec'd 3 shards, 2 Style pages (both the same, belts), couple of leads, Werewolf form black.
Zero Keys, zero Agility gem.
erebus_79_ESO wrote: »I'll do 1 of each daily, so 3-5 dynamic events daily. I know its not as much as some other players...but it should be enough. I've not gotten the gem nor any keys. I've done 2x heists daily with no mysterious note. Others report new breton furnishing plans from favors; I haven't seen those rewards. My account is from beta...but my rng is cursed. When rewards are les than exciting, interest declines. is there something in the code that punishes long-term players' rng?
valenwood_vegan wrote: »Yup, none of the new stuff drops for some of us. Already lost interest. I imagine in a month or two they're going to notice they did something wrong with the RNG (like they eventually realized with the items we had to collect to complete the writhing wall event dailies).
Please move away from the broken rng rewards and reward us for completing specific tasks and achievements and challenges (for example, the Gem of Agility could have been tied to the achievement for completing 30 dynamic encounters with maybe a RNG chance to obtain it sooner if we're absolutely wedded to RNG things).
valenwood_vegan wrote: »Please move away from the broken rng rewards and reward us for completing specific tasks and achievements and challenges (for example, the Gem of Agility could have been tied to the achievement for completing 30 dynamic encounters with maybe a RNG chance to obtain it sooner if we're absolutely wedded to RNG things).