I get that individuals are impacted, but these calls to throw more money at a multi-trillion dollar mega corporate conglomerate as if they're some small indie studio or charity are cringe.
I get that individuals are impacted, but these calls to throw more money at a multi-trillion dollar mega corporate conglomerate as if they're some small indie studio or charity are cringe.
Basic rule: profits are what is left over after expenses are deducted from income. "Expenses" is the "individuals are impacted" part because expenses includes salaries and benefits. ZOS is not a "mega corporate conglomerate;" it's a development studio owned by one. But as a development studio, it operates within whatever limits its income allows. Oh, yeah, and "income" is that money that you're refusing to spend because you somehow think this seriously impacts Microsoft's bottom line before it impacts ZOS' bottom line. Got the cart before the horse on that one.
Warhawke_80 wrote: »More importantly, as a consumer, I'm not responsible for protecting a studio's balance sheet. My only economic leverage is deciding whether a product is worth my money. If I believe the direction of the game isn't worth supporting, withholding my purchase is the rational market response. Companies constantly tell us to "vote with our wallets." That's exactly what I'm doing.
I get that individuals are impacted, but these calls to throw more money at a multi-trillion dollar mega corporate conglomerate as if they're some small indie studio or charity are cringe.
Basic rule: profits are what is left over after expenses are deducted from income. "Expenses" is the "individuals are impacted" part because expenses includes salaries and benefits. ZOS is not a "mega corporate conglomerate;" it's a development studio owned by one. But as a development studio, it operates within whatever limits its income allows. Oh, yeah, and "income" is that money that you're refusing to spend because you somehow think this seriously impacts Microsoft's bottom line before it impacts ZOS' bottom line. Got the cart before the horse on that one.
I agree with the sentiment but I don't think people are going to change their minds over this thread. The roadmap will probably be a more deciding factor. ZOS also doesn't have other games.
...Yes. Protest with your wallet. Put more into ESO, not less.
I'm going to have to disagree strongly with part of that. I have not heard anyone from ZOS or Microsoft throwing pity-parties. I heard (saw) Sharma basically say "XBox is losing money, so here's what I'm going to do to start fixing that," but that's hardly a pity-party. All the hand-wringing and wailing is coming from players.
I'm going to have to disagree strongly with part of that. I have not heard anyone from ZOS or Microsoft throwing pity-parties. I heard (saw) Sharma basically say "XBox is losing money, so here's what I'm going to do to start fixing that," but that's hardly a pity-party. All the hand-wringing and wailing is coming from players.
Horace-Wimp wrote: »...Yes. Protest with your wallet. Put more into ESO, not less.
This is not how this business works. Money spent on ESO does not go to ESO per se. It foes into the Microsoft's general revenue which is then distributed to whatever the purse string holder decide to put it toward, usually the stockholders get their money first after employees and expenses are paid.
Some of your money spent will go toward ESO but only a TINY fraction. Even if every ESO customer spent $100 each month this would not change. Microsoft would simply see the added revenue and put it toward other projects they want to experiment on.
I'm not discouraging anyone from spending their money how they want. But it is important for folks to understand how this business works. Divorce ZOS from Microsoft and let it be it's own company again and then you might be on to something.
You're giving MS too much credit. What's more likely to happen would be that MS sees that ZOS is no longer earning enough of a profit, and then decides to cut it entirely because that would be a decision that boosts shareholder value the most in the short-term by saving costs on those salaries, and then MS profits even more from that because that shareholder value is worth more than the long-term losses from losing an entire studio that ultimately is a drop in the ocean of their earnings.Warhawke_80 wrote: »If enough customers stop spending, the signal goes to Microsoft because Microsoft owns the asset. They'll decide whether to increase investment, change leadership, alter monetization, or shift strategy. That's exactly why parent companies track engagement and revenue across all their studios.
Players who no longer want to spend money on ESO but still want to keep playing should keep in mind that the other players who continue to pay are funding the game, so that everyone can keep playing.
That’s why, after a lot of back-and-forth, I decided to renew my ESO+ subscription. I no longer want to play at the community’s expense—that is, to keep playing while others foot the bill.
If I no longer want to pay, I’ll quit the game.
But what other players do and how they feel about it is up to them to decide, and I personally won't judge anyone for it.
Players who no longer want to spend money on ESO but still want to keep playing should keep in mind that the other players who continue to pay are funding the game, so that everyone can keep playing.
That is your choice, but you did judge them. Its in the phrase "while others foot the bill". Your dismissal of players who choose not to play monthly is against the forum rules. You are placing these people into a category.That’s why, after a lot of back-and-forth, I decided to renew my ESO+ subscription. I no longer want to play at the community’s expense—that is, to keep playing while others foot the bill.
If I no longer want to pay, I’ll quit the game.
But what other players do and how they feel about it is up to them to decide, and I personally won't judge anyone for it.
I have seen people calling for "protesting with their wallet." Basically, attempting to enact change by withhold money as a punishment. ESO is an old game. A lot of the new people in the industry look only at numbers, the age of a product, and think that 10+ years of a game is way too old and something new has to replace it.
We need to show there is still more that ESO and other ZOS games have to give. That is what is so amazing about the Elder Scrolls franchise in particular. It has so many stories left to tell. We need to show it by the numbers. Subscriptions, hours online daily and weekly, etc. all will help keep this game and the franchise going. New people in the industry just want to focus on the younger generation thinking the rest of us will relent and buy their new products over the older (but higher quality ones). Generational fandom is a real thing and we can show it. Let's make it a difficult decision to move away from ESO rather than an easier one.
Yes. Protest with your wallet. Put more into ESO, not less.
Unfortunately our game is just an innocent bystander in the current war of behemoths. MS lost the console wars recently to Sony so the aftereffects rain doubly hard on MS subsidiaries.
ZOS is but a minor minion in this "great" game between the titans. Game Studios are yesterdays news to them. The new frontier is AI. Albiet in this race there are new behemoths in play.