Back during the Writhing Wall, I would turn up to a Siege Camp and watch the enemies melt. This was due to the sheer number of players and their damage. After the Writhing Wall Event finished (early), I still needed some fragment drops. So I was still doing Siege camps, usually only a few of us, sometimes solo. They were challenging, and they were fun. I noted at the time that ZOS should have lowered the instance cap for the event to give the fight more meaning.
That advice has clearly gone unheard, because here we are again with Dynamic Encounters. These are complex and well scripted fights, giving a real sense of urgency, having to require complex tactics and co-ordination - All rendered utterly meaningless by the sheer number of players and their damage. Players do not get to see the complexity, they don't get to see the scripting, there is no sense of urgency, it simply looks like any other overland fight against a pack of bandits where enemies just melt.
This isn't just a dis-service to players, it's very much a dis-service to the designers.
tsaescishoeshiner wrote: »They can't really cap it and have it be fully in overland. I think it'll get way better once it's no longer brand new, as people won't do them once they unlock the new skill styles and style pages. In fact, I think the vampire one will be hard enough that it may actually fail.
Siege camps are now decently challenging because next to no one does them. Why bother tinkering with caps when a week and a half from now, people will have got their werewolf and scion pieces and will be bored doing them. Changing for the short term excitement is extra work.
Siege camps are now decently challenging because next to no one does them. Why bother tinkering with caps when a week and a half from now, people will have got their werewolf and scion pieces and will be bored doing them. Changing for the short term excitement is extra work.
playsforfun wrote: »Siege camps are now decently challenging because next to no one does them. Why bother tinkering with caps when a week and a half from now, people will have got their werewolf and scion pieces and will be bored doing them. Changing for the short term excitement is extra work.
Think it will take longer than a week & half to get the upgrade gem for the new mythic, I don't know anyone who has dropped it yet