
tomofhyrule wrote: »Take it with a grain of salt, but Jess did post this on Reddit right after the update post they made:
Source
Having said that, I'm still not holding out hope. It feels like Warden wasn't going to make U51 in the first place considering how we haven't heard a peep about it when things were not actively on fire, and they delayed PTS for some unspecified reason while very pointedly hinting that the reason it needed to delay was something that people were asking a lot about and they couldn't say.
It does seem like the ESO Combat team still has people, so theoretically they could still do that. But we did lose a lot of art/animation/VFX people, so it's really not looking good for more than just shuffling the skills between lines now.
tomofhyrule wrote: »Take it with a grain of salt, but Jess did post this on Reddit right after the update post they made:
Source
Having said that, I'm still not holding out hope. It feels like Warden wasn't going to make U51 in the first place considering how we haven't heard a peep about it when things were not actively on fire, and they delayed PTS for some unspecified reason while very pointedly hinting that the reason it needed to delay was something that people were asking a lot about and they couldn't say.
It does seem like the ESO Combat team still has people, so theoretically they could still do that. But we did lose a lot of art/animation/VFX people, so it's really not looking good for more than just shuffling the skills between lines now.
Planned and on schedule are 2 completely different things.
Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
Seraphayel wrote: »tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
They outright stated Warden rework is not launching with U51? If so, where? Because I missed that official information then.
Seraphayel wrote: »tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
They outright stated Warden rework is not launching with U51? If so, where? Because I missed that official information then.
Seraphayel wrote: »tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
They outright stated Warden rework is not launching with U51? If so, where? Because I missed that official information then.
Update 51 was pushed back weeks and that is why the PTS is now rolling out on the 29th.
tomofhyrule wrote: »Seraphayel wrote: »tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
They outright stated Warden rework is not launching with U51? If so, where? Because I missed that official information then.
You are being pedantic.
For anyone who will only take officially verified ZOS statements: no, there is no indication that anything with the reworks will change in the slightest. However, the original timeline gave dates for Warden, which was to be on PTS on 6 July and Live on 31 August. I’ll let you check for yourself to see if Warden did make it to PTS as scheduled.
There is no official statement that Warden is no longer in U51. But even if Warden is still in U51, it did not release on PTS on time. There is no amount of “well ackschually” that will change the fact that Warden did not release on the actual schedule of yesterday. It was delayed.
Beyond that, the only thing we have is the ESOLive, where they announced an official delay for U51. No reason was given, but it was said it had to do with “the thing people were mentioning in chat,” and the thing people were mentioning in chat was the Warden rework. The obvious implication is that Warden’s rework was delaying the entirety of U51, but the team wasn’t allowed to directly state that.
Seraphayel wrote: »Seraphayel wrote: »tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
They outright stated Warden rework is not launching with U51? If so, where? Because I missed that official information then.
Update 51 was pushed back weeks and that is why the PTS is now rolling out on the 29th.
I know that. But that doesn’t mean that the Warden rework was pushed back whatsoever. Again, it‘s just spreading fake news at the moment.
The PTS was delayed, that’s true. We don’t know why, that’s also true.
Someone said the Warden rework isn’t coming with the U51 update although there hasn’t been an official word on this, so again: fake news as of now.
This is one of the things that occurred to me today. Reports from affected employees suggest that a significant number of developers involved with content, dungeons, events, and related work were impacted, although the full scope of the restructuring has not been officially detailed.
DK and WW have already received their updates, but remaining classes are still waiting.
Will the class refresh schedule continue largely as planned, be delayed, or be scaled back in scope? Is this the type of work that was likely already far enough along to survive the restructuring, or should players expect priorities to shift toward maintenance and bug fixing instead?
Obviously, if this project goes unfinished or is heavily delayed, there will be serious balance repercussions.
It should be their sole priority. Get it all out and done in 6 months then move back to content. The combat system is literally unfinished atm. That’s inexcusable for a decade-year old game facing additional market and internal pressures and will lead to more failures and cuts because it will impact profitability. I’m sure it already has. The aforementioned is unpleasant to even say, but it’s the reality of the situation.
Seraphayel wrote: »Seraphayel wrote: »tomofhyrule wrote: »Seraphayel wrote: »Warden was not missing that schedule, I don’t know why y’all always come up with these takes that are simply not true.
The original schedule was that Warden would be on PTS on July 6. If Warden is not on PTS as of yesterday, it has missed that schedule.
They delayed U51 PTS for some unspecified reason, true. But - whether Warden was the reason or not - Warden is delayed and will not release on 31 August like originally planned. Ergo, Warden is not coming on schedule.
They outright stated Warden rework is not launching with U51? If so, where? Because I missed that official information then.
Update 51 was pushed back weeks and that is why the PTS is now rolling out on the 29th.
I know that. But that doesn’t mean that the Warden rework was pushed back whatsoever. Again, it‘s just spreading fake news at the moment.
The PTS was delayed, that’s true. We don’t know why, that’s also true.
Someone said the Warden rework isn’t coming with the U51 update although there hasn’t been an official word on this, so again: fake news as of now.
Actually, I didn’t realize it until Spopes pointed it out on stream with an ESO dev slide, but Warden was always mentioned as coming in September.
tomofhyrule wrote: »tomofhyrule wrote: »Take it with a grain of salt, but Jess did post this on Reddit right after the update post they made:
Source
Having said that, I'm still not holding out hope. It feels like Warden wasn't going to make U51 in the first place considering how we haven't heard a peep about it when things were not actively on fire, and they delayed PTS for some unspecified reason while very pointedly hinting that the reason it needed to delay was something that people were asking a lot about and they couldn't say.
It does seem like the ESO Combat team still has people, so theoretically they could still do that. But we did lose a lot of art/animation/VFX people, so it's really not looking good for more than just shuffling the skills between lines now.
Planned and on schedule are 2 completely different things.
It is very obvious that they’re not going to be doing this in the two year window they scheduled. Again, Warden was missing that schedule even before the cuts. There’s no way they’ll release as scheduled any more.
At this point, the question shouldn’t be “will they release as scheduled?”, rather it should be “will they release at all?”
BXR_Lonestar wrote: »It should be their sole priority. Get it all out and done in 6 months then move back to content. The combat system is literally unfinished atm. That’s inexcusable for a decade-year old game facing additional market and internal pressures and will lead to more failures and cuts because it will impact profitability. I’m sure it already has. The aforementioned is unpleasant to even say, but it’s the reality of the situation.
I wonder how much money they've spent working on the class rework when they could have saved themselves a pile of money just admitting subclassing was a mistake and undoing it...
BXR_Lonestar wrote: »It should be their sole priority. Get it all out and done in 6 months then move back to content. The combat system is literally unfinished atm. That’s inexcusable for a decade-year old game facing additional market and internal pressures and will lead to more failures and cuts because it will impact profitability. I’m sure it already has. The aforementioned is unpleasant to even say, but it’s the reality of the situation.
I wonder how much money they've spent working on the class rework when they could have saved themselves a pile of money just admitting subclassing was a mistake and undoing it...
BXR_Lonestar wrote: »It should be their sole priority. Get it all out and done in 6 months then move back to content. The combat system is literally unfinished atm. That’s inexcusable for a decade-year old game facing additional market and internal pressures and will lead to more failures and cuts because it will impact profitability. I’m sure it already has. The aforementioned is unpleasant to even say, but it’s the reality of the situation.
I wonder how much money they've spent working on the class rework when they could have saved themselves a pile of money just admitting subclassing was a mistake and undoing it...
They said they started working on DK in August 2025, so the idea of the class refreshes was most likely not in response to subclassing. It was probably something that was already planned for a while, especially since there have been numerous complaints that the combat in the game feels floaty and classes like warden lacking a consistent theme long before we knew Subclassing would be a thing. Some of these complaints can even be seen in the pain point thread. The class refreshes very well may have happened even if we never got subclassing. At most the damage ceiling wouldn't have been as high as it is for DK.
tomofhyrule wrote: »BXR_Lonestar wrote: »It should be their sole priority. Get it all out and done in 6 months then move back to content. The combat system is literally unfinished atm. That’s inexcusable for a decade-year old game facing additional market and internal pressures and will lead to more failures and cuts because it will impact profitability. I’m sure it already has. The aforementioned is unpleasant to even say, but it’s the reality of the situation.
I wonder how much money they've spent working on the class rework when they could have saved themselves a pile of money just admitting subclassing was a mistake and undoing it...
They said they started working on DK in August 2025, so the idea of the class refreshes was most likely not in response to subclassing. It was probably something that was already planned for a while, especially since there have been numerous complaints that the combat in the game feels floaty and classes like warden lacking a consistent theme long before we knew Subclassing would be a thing. Some of these complaints can even be seen in the pain point thread. The class refreshes very well may have happened even if we never got subclassing. At most the damage ceiling wouldn't have been as high as it is for DK.
And yet Subclassing released in June 2025, so before they started working on the refreshes. The timeline is allowing for “refreshes was a response to Subclassing,” and they even acknowledged it in the article about the refreshes that “As it stands, subclassing is objectively stronger than “pure” classing by a large margin for several reasons.”
(Source: https://www.elderscrollsonline.com/en-us/news/post/69039)
This suggests that the refresh is, at least in part, a response to Subclassing.
What DK’s refresh didn’t fully incorporate was the Class surveys, since they ran through September 2025 and they had already started fixing DK in August.
What tom said...
There is official confirmation yesterday that roadmaps will be adjusted.
Also consider the fact that a lot of senior key staff was laid off and will have a big impact. Teams need to regroup, replan their work, sometimes knowledge and experience is gone and stuff takes longer to do. All this stuff takes a lot of time to do. And combined with summer holidays and a huge morale drop, I don't expect much in the near future.