New Sorcerer meta in PvP relying on:
- invalid timing of Bound Armaments skill (600-700ms total duration instead of 900ms)
- possibility to hit Crushing Shock 500ms after Bound Armaments cast without proper 1s GCD
- status effect proc rate without cap
Examples show blocked instances of massive bursts completely depleting stamina just by a touch of block button for less than 1 second.
Non-blocked burst results in guaranteed 20000-25000 damage to fully buffed tanky builds.
Cyrodiil lag also doesn't allow roll-dodging these burst because 3/4 of them hit anyway for whatever reason.
(And just BTW, DK skill Fleetstep Wings doesn't seem to apply 50% dmg reduction on Bound Armaments projectiles or anything else. Maybe in wrong part of calculation.)
Bound Armaments status effect Sorcerer build is currently 300% stronger than anything else in PvP. The scale of balance is bent too much with this one. That's it.
Picture 1:
Bound Armaments hit in 725ms. (they are supposed to hit 300ms apart, therefore 900ms)
6x total status effect proc in 725ms (4x Sundered proc in 710ms).
Crushing shock hits 550ms after the first Bound Armament. Where is GCD?
16x total block count in 725ms window just from 1 attacker instantly depleting stamina even to DK tank builds

Picture 2:
8x status proc in 878ms window
16x total block count in 878ms window just from 1 attacker instantly depleting stamina even to DK tank builds
2x Concussion proc in 463ms without related attack for the second proc.