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If you nerf.

  • defcon.dealer1b14_ESO
    defcon.dealer1b14_ESO
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    Tatdad wrote: »
    Then I cancel my subscription again.

    But if you nerf werewolf? I’ll quit again. The money stops. Pretty simple.

    Therrrre ya go, ultimatums. That'll work.......
    I'm offended that ur offended....

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  • DestroyerPewnack
    DestroyerPewnack
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    OP is right, though. ZOS has a terrible track record of buffing/introducing broken things to drive up sales, only to end up nerfing them for "balance." They did that with Oakensoul, Velothi, Pillager's Profit, subclassing, etc. And if you're one of those people who came back for that reason, and then ZOS takes away your fun, well, it doesn't feel good.
    They should stop adding broken things to the game, and use the PTS for its intended purpose.
    s3dulo wrote: »
    WWs could be fixed by simply making class mastery passives inactive in WW form. That would tune down their damage a bit and take away the easy infinite sustain so players would have to build more into resources and less into giant health pools. An easy fix without touching anything on the WW skill tree.

    From what I've seen, people use class masteries that buff outgoing damage, and reduce incoming damage. The reason werewolf has no sustain issues is that its abilities are super cheap, and the Hircine's Fortitude skill, which instantly restores a crazy amount of stamina. Class masteries have almost nothing to do with it.
  • SilentHil
    SilentHil
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    battlespirit should be %75 on werewolves. This became elder wolves online. absurt.
  • IZZEFlameLash
    IZZEFlameLash
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    moo_2021 wrote: »
    tried it, leveled to max, signet build, not impressed.

    for a solo tank, 42k hp and 30k resist, it barely hits harder than bash builds, with much weaker survivability - no way to diversify resource, no shield, no HoT, animations are confusing and seriously delayed, only variance is by sets, and if there is a single enemy i'd risk running out of ultimate.

    remind me not to trust those popular complaints again.

    Yeah, solo wolf is a bit of miserable experience, especially in PvP. With the 'meta' setup, you will definitely kill squishy or lagging people while tanking some hits. But, same can be said with all other specs that are borderline meta or flat out meta. Otherwise, you can feel its limits. It is fun with guildies and friends though. All them awoos and uppercuts. And you certainly can take down many players outside of ult dump tank groups when in a wolf group. Just like any group of decent players can. Otherwise, it is pretty much just playing a one bar build.
    Edited by IZZEFlameLash on June 27, 2026 10:32AM
    Imperials, the one and true masters of all mortal races of Tamriel
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