
BXR_Lonestar wrote: »Its no mistake that the "classes" (we'll call a werewolf a class - even though every class can be a werewolf) that are on top are the ones that were most recently reworked. I think they're going to try to bring everything up to the level of the DK and the Werewolf with all the class reworks.
The problem is that it is going to take 2 years for them to do it - so we have to wait 2 years for the game to be more or less "balanced?" So play the meta, or don't bother? That's not healthy for the game either. In PVP, it is especially frustrating where 3-4 DK's can take on a 12 man, and even if the 12 man can/should win, the battle it a sweat fest and inevitably involves running around in circles in a tower. It's just not fun.
Just in general, this latest PVP patch has seemed to suck all the fun out of PVP, and I think this is a contributing factor. And yes, I have tried a werewolf. Yes I have 2 DK's (But no, I don't play them in PVP - I've never been a DK player).
If they'd done all the Classes at once like people have suggested, it would have taken 2 years to release everything and people would complain about how they should have broken it up.
seventy_kg wrote: »This is very true, but I do want to point out that at least from speaking to the people I know, we want the other classes to be brought up to the power level of DK's and WW's, not simply nerfing Dk and WW down to keep the power level balanced
seventy_kg wrote: »This is very true, but I do want to point out that at least from speaking to the people I know, we want the other classes to be brought up to the power level of DK's and WW's, not simply nerfing Dk and WW down to keep the power level balanced
...except Mastery Passives are out and people are still complaining. People aren't a hivemind, there are people who would prefer waiting. There are people who'd complain about waiting. There are people who wouldn't care. People WOULD complain no matter what ZOS opted to do. And given how people feel about certain Class Mastery Passives, which is to say there are those people point out as being lackluster or underperforming, there 100% would have been people dissatisfied. Because there ARE people dissatisfied. People are still pointing out how there are Classes that are better than others because they got better Mastery Passives.If they'd done all the Classes at once like people have suggested, it would have taken 2 years to release everything and people would complain about how they should have broken it up.
No it wouldn't have. If they released masteries, then did all reworks at once, I highly doubt there would be as much complaining.
You're enjoying the game with it's lopsided balance. Great. But let's not try and twist reality.
If you believe otherwise, please start a poll and ask if people would rather have this trickle effect and classes left unbalanced for so long. I think we all know the result, which is why even ZOS won't dare release such a poll.
...except Mastery Passives are out and people are still complaining. People aren't a hivemind, there are people who would prefer waiting. There are people who'd complain about waiting. There are people who wouldn't care. People WOULD complain no matter what ZOS opted to do. And given how people feel about certain Class Mastery Passives, which is to say there are those people point out as being lackluster or underperforming, there 100% would have been people dissatisfied. Because there ARE people dissatisfied. People are still pointing out how there are Classes that are better than others because they got better Mastery Passives.If they'd done all the Classes at once like people have suggested, it would have taken 2 years to release everything and people would complain about how they should have broken it up.
No it wouldn't have. If they released masteries, then did all reworks at once, I highly doubt there would be as much complaining.
You're enjoying the game with it's lopsided balance. Great. But let's not try and twist reality.
If you believe otherwise, please start a poll and ask if people would rather have this trickle effect and classes left unbalanced for so long. I think we all know the result, which is why even ZOS won't dare release such a poll.
And maybe don't put words in peoples' mouths to make a point. Who says I'm enjoying lopsided balance? There's no twisting reality, but there is making assumptions to try and back up an argument going on.
Let's also not sit here and act like polls really mean anything or like it's some sort of gotcha. People have done polls here that have had wildly different results from actual game data. And why would ZOS release ANY poll like that? "They wouldn't dare"...what, not do something they've never done before anyway? When was the last time there was an official poll held here by ZOS that they used for gathering data as opposed to looking at the actual in-game data?
Actually, you're twisting my words by trying to say "people would be unhappy no matter what ZOS opted to do" somehow means "lots of people are satisfied with the current way things are being done". I literally never claimed what you're trying to say I'm saying. I said no matter what they did people would be unhappy and regardless of how they handled it we'd have to wait.
BXR_Lonestar wrote: »Its no mistake that the "classes" (we'll call a werewolf a class - even though every class can be a werewolf) that are on top are the ones that were most recently reworked. I think they're going to try to bring everything up to the level of the DK and the Werewolf with all the class reworks.
The problem is that it is going to take 2 years for them to do it - so we have to wait 2 years for the game to be more or less "balanced?" So play the meta, or don't bother? That's not healthy for the game either. In PVP, it is especially frustrating where 3-4 DK's can take on a 12 man, and even if the 12 man can/should win, the battle it a sweat fest and inevitably involves running around in circles in a tower. It's just not fun.
Just in general, this latest PVP patch has seemed to suck all the fun out of PVP, and I think this is a contributing factor. And yes, I have tried a werewolf. Yes I have 2 DK's (But no, I don't play them in PVP - I've never been a DK player).
Sorc isn't reworked but it's strong. They just decided to keep other classes dead even though they admitted other classes(at least for NB that's true) being weak
rrrrrrrrrrrrr
That's about it. 5/7 classes are totally unplayable. What was the point of nerfing masteries? You could remove battle spirit penalties, double the values of templar's or NB's masteries and they would still be WAY behind DK or WW, while being a lot harder to play. What was the point of intentionally making most of the classes dead? You just wanted to get more feedback on WW by forcing everyone to play it? Well that's a strange way to do things
BXR_Lonestar wrote: »BXR_Lonestar wrote: »Its no mistake that the "classes" (we'll call a werewolf a class - even though every class can be a werewolf) that are on top are the ones that were most recently reworked. I think they're going to try to bring everything up to the level of the DK and the Werewolf with all the class reworks.
The problem is that it is going to take 2 years for them to do it - so we have to wait 2 years for the game to be more or less "balanced?" So play the meta, or don't bother? That's not healthy for the game either. In PVP, it is especially frustrating where 3-4 DK's can take on a 12 man, and even if the 12 man can/should win, the battle it a sweat fest and inevitably involves running around in circles in a tower. It's just not fun.
Just in general, this latest PVP patch has seemed to suck all the fun out of PVP, and I think this is a contributing factor. And yes, I have tried a werewolf. Yes I have 2 DK's (But no, I don't play them in PVP - I've never been a DK player).
Sorc isn't reworked but it's strong. They just decided to keep other classes dead even though they admitted other classes(at least for NB that's true) being weak
But the difference is that Sorc was always strong because of shield stacking and mobility. Nothing about subclassing changed that, and nothing about the class mastery stuff changed that. It was a strong class before and it's still a strong class today. That shouldn't be a shock.
IMO, the way they're approaching this is like Bungie's approach to balancing in Destiny 1 - where they couldn't achieve 1 to 1 balance between weapon classes and player classes, so they said screw it, they're just going to make tweaks and changes to allow every weapon/character class have its day so to speak. That's great if you want to ride the meta like a rented mule, but if you don't, then the game becomes very unpalatable, which is where it is at for me personally.
rrrrrrrrrrrrr
That's about it. 5/7 classes are totally unplayable. What was the point of nerfing masteries? You could remove battle spirit penalties, double the values of templar's or NB's masteries and they would still be WAY behind DK or WW, while being a lot harder to play. What was the point of intentionally making most of the classes dead? You just wanted to get more feedback on WW by forcing everyone to play it? Well that's a strange way to do things
all still pretty much fun to play, just because elitist players wont allow them in groups covet score pushing andbasically alk alot and dont attract a ore significant playerbase im not sure what the point your making is
BXR_Lonestar wrote: »In PVP, it is especially frustrating where 3-4 DK's can take on a 12 man, and even if the 12 man can/should win, the battle it a sweat fest and inevitably involves running around in circles in a tower. It's just not fun.
rlindsey912nub18_ESO wrote: »People 100% have the right to be mad they paid their hard earned money for a game they should be able to enjoy the way they want to and many like myself have invested 10 plus years in the game and it’s nearly 15 years old so to ask players to wait 2 years on a 15 year old game to fix a broken system no one asked for (subclassing)by doing a class refresh great idea but wrong way to do it one by one horrible decision anyway to ask that of your players is just straight up crazy
rrrrrrrrrrrrr
That's about it. 5/7 classes are totally unplayable. What was the point of nerfing masteries? You could remove battle spirit penalties, double the values of templar's or NB's masteries and they would still be WAY behind DK or WW, while being a lot harder to play. What was the point of intentionally making most of the classes dead? You just wanted to get more feedback on WW by forcing everyone to play it? Well that's a strange way to do things
all still pretty much fun to play, just because elitist players wont allow them in groups covet score pushing andbasically alk alot and dont attract a ore significant playerbase im not sure what the point your making is
The point is that world strongest NB/plar/necro will lose 100/100 duels to a below average WW. Worst balance I've ever seen in my entire life