Repetitive quests in single-player dungeons

Artem_gig
Artem_gig
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Due to the fact that repeatable quests will appear in single-player dungeons, I have a question. Can we ask that repeatable quests also be included in group dungeons? It is not necessary for them to have any rewards, but rather for them to be able to be repeated as a repeatable quest without rewards after completing the first full-fledged quest. Some of us would like to complete the dungeon stories with our friends rather than alone.
  • Ravenshadow6513
    Ravenshadow6513
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    Seconded, because there are dungeon quests that I did a while ago and don't remember. It would be cool to be able to go back and do the story again as a refresh. Particularly quests that I completed when doing random dungeons, that I wish I had saved for when I could take my time and experience the story properly.
  • tomofhyrule
    tomofhyrule
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    The one thing to note is that the current DLC dungeons (from about Dragon Bones DLC on) do actually allow all of the dialogue to be repeated at the appropriate time so you can still get the full experience without being on the quest.

    The basegame ones though are extremely fragmented, with notable problems like Volenfell's lever breaking the quest if anyone not on the quest touches it, or Arc's fact that Sellistrix's taunt mechanic with the Nereids still happens even though they're not there, meaning her 'mechanic' is "loses taunt every so often."

    I do think making all dungeon quests repeatable (for no or only a measly gold reward!) would be appropriate though. But I'd actually prioritize making the early dungeon quests to function like the DLC ones - they auto update, they still have the proper dialogue at the proper times, and the Pledges only require completion and not a series of specific bosses.
  • SkaiFaith
    SkaiFaith
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    Yeah. I am slowly going through DLC Dungeons for the first time solo and the only reason I never touched a Group Dungeon was because I didn't want to "lose" the quest.

    First time I ran Frostvault was in Vet (for achievement reward) and I had to ask guildies for help - I missed the dialogues having to manage the group.

    First time I run them solo I take all the time I need to explore every corner; something hard to do in groups.

    If the quest would be repeatable I'd happily join groups, 'cause I could always recover the quest later, but since it is like this I am still in the slow process fo soloing them...
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  • heaven13
    heaven13
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    Usually if I end up in a group dungeon where I haven't done the quest once slowly, I just decline auto-accepting if anyone else grabs it, or don't grab it myself. Then I go back to it later. Usually dungeon groups move so fast that even if I see the fights I don't have much time to pay attention to the story.

    But yes, repeatable might be nice, especially since I know there are people that don't have a million characters so can't just swap to a new one to do the dungeon slowly on someone who hasn't done the quest yet.
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