I will always prefer the dopamine rush of getting a chase item over being spoonfed.
The game is already very easy, some time-consuming farms for high value, highly sought after rewards isn't a big ask.
Good for you when you are happy that way. There are other people who dont have much time for playing and it is absolutely no fun when you have to spend your rare playtime repeating the same Summerset dailies/ looting same NPCs/ containiers over and over again just to get maybe 1-2 new furnishing plans instead of actually playing and enjoying the game.



The game is so much better for having people like my friends in it. They're so discouraged by the Alinor structural drop rate, they've written off being able to make builds with them and have stopped using their limited time on Summerset dailies. If there's an appropriate place for very rare plans, it's not structural furnishings where you're required to have 90% of them for a full and complete build. Structural furnishings famously can't be mixed and matched like any other category of furnishing in the game. The dimensions between different sets are different, and you can't patch that over. If there is a place for absurdly rare plans, it's something like the fancy Redguard bottles, that are individually special and are uniquely dazzling for a category that's already filled with viable options. The absence of a single bottle doesn't make or break a build concept.
I will always prefer the dopamine rush of getting a chase item over being spoonfed.
The game is already very easy, some time-consuming farms for high value, highly sought after rewards isn't a big ask.
Good for you when you are happy that way. There are other people who dont have much time for playing and it is absolutely no fun when you have to spend your rare playtime repeating the same Summerset dailies/ looting same NPCs/ containiers over and over again just to get maybe 1-2 new furnishing plans instead of actually playing and enjoying the game.
Or, save up some gold and buy them. There are options.
Noone is forcing anyone to get these plans, but everyone seems to want them with little effort.
Why not continue to play and enjoy the game?
I will always prefer the dopamine rush of getting a chase item over being spoonfed.
The game is already very easy, some time-consuming farms for high value, highly sought after rewards isn't a big ask.
Good for you when you are happy that way. There are other people who dont have much time for playing and it is absolutely no fun when you have to spend your rare playtime repeating the same Summerset dailies/ looting same NPCs/ containiers over and over again just to get maybe 1-2 new furnishing plans instead of actually playing and enjoying the game.
Or, save up some gold and buy them. There are options.
Noone is forcing anyone to get these plans, but everyone seems to want them with little effort.
Why not continue to play and enjoy the game?
save up SOME gold?
https://eu.tamrieltradecentre.com/pc/Trade/SearchResult?IconName=crafting_planfurniture_alchemy4.png&ItemID=33497&ItemNamePattern=Formula:+Mushroom+Planter,+Tiered+Rack
40 000 000 is SOME gold?
check the other furnishing plans, if you can buy some less than 100 000 gold show me these and there are more than 1 funishing plans in update50. im running in circles on 12 chars each day in summerset since the release and got total 5 plans.
I havent seen such a low drop rate ever.
thats why I m annoyed
check TTC, the epic mushroom planter is at 40 millions, ah yes, assume you are not playing ESO? make 40 millions in a day? or week?
of cause the price will go down but i dont want to wait 6 months to buy the plans at rolis or at an acceptable price, even blue ones are listed at 400 000 gold
BretonMage wrote: »I have to wonder... if the people farming are doing it to get the plans for themselves or to sell and enjoy the high values themselves, and want the drop rate raised to cash in while they can? Or are those who luck into duplicates going to sell the duplicate at a much lower value and not be 'predatory'?
It's just going to be flipped, unfortunately.
I do think it's predatory if you support it, yes. I personally am in favour of prices going down across the board so we can all afford what we want. Even those of us who aren't billionaires. And I believe we have enough housing items at this stage, that ESO's stories will run out before housing loses its appeal, so just let us have the shiny things and enjoy the game while we can.
save up SOME gold?
https://eu.tamrieltradecentre.com/pc/Trade/SearchResult?IconName=crafting_planfurniture_alchemy4.png&ItemID=33497&ItemNamePattern=Formula:+Mushroom+Planter,+Tiered+Rack
40 000 000 is SOME gold?
check the other furnishing plans, if you can buy some less than 100 000 gold show me these and there are more than 1 funishing plans in update50. im running in circles on 12 chars each day in summerset since the release and got total 5 plans.
I havent seen such a low drop rate ever.
thats why I m annoyed
Stop thinking its right to ask sellers to lower what they can get for an item just to make it buyable for others. They'll lower it anyway in time if it doesn't sell. Jeesh.
BretonMage wrote: »
As my original comment stated:
"My issue is why ZOS is allowing this unsavoury situation in the first place. Why, AGAIN, is the RNG for furnishing-related items so bad?"
The mechanics of pricing, supply and demand is to be expected. It is however fully within ZOS' power to set reasonable drop rates. They did it with gear drops with the gear curation system, so they can do it with furnishings as well. If they have shown that they can be respectful of players' time in that content, they can be respectful of our time with these as well.
Almost everyone here has said they don't mind doing some farming; spending some weeks farming is to be expected. I got most of my Mythics within a week or two, that's reasonable. Some of my dungeon sets took 2-3 weeks to farm. That's also reasonable. Some antiquity furnishings are taking me literal years to get. That's NOT reasonable.
save up SOME gold?
https://eu.tamrieltradecentre.com/pc/Trade/SearchResult?IconName=crafting_planfurniture_alchemy4.png&ItemID=33497&ItemNamePattern=Formula:+Mushroom+Planter,+Tiered+Rack
40 000 000 is SOME gold?
check the other furnishing plans, if you can buy some less than 100 000 gold show me these and there are more than 1 funishing plans in update50. im running in circles on 12 chars each day in summerset since the release and got total 5 plans.
I havent seen such a low drop rate ever.
thats why I m annoyed
Then go buy the finished product for a lot less. Then decorate your home.
Buy the pattern later when it's a lot less.
Stop expecting the game to change just to suit.
And the epic one is not 40 million.
It's currently selling for 9 - 20 million. And it will drop as the weeks go by.
Wow, I’m always amazed when people think that 9–20 million (or 40...) is—well, just a reasonable price for a new furnishing plan. I’m not even sure I could save up 9 million gold in a whole year...
I’m not in a trading guild; I only earn gold from crafting with my 6 characters, which I can’t even do every day because I only have about an hour a day to play.
This game should be fun and feel rewarding for all players, not just for those who have unlimited time to play, grind, and hoard gold. Right now, it’s absolutely no fun to work toward the new plans, and there’s never been such an extremely low drop rate. Period.
Wow, I’m always amazed when people think that 9–20 million (or 40...) is—well, just a reasonable price for a new furnishing plan. I’m not even sure I could save up 9 million gold in a whole year...
I’m not in a trading guild; I only earn gold from crafting with my 6 characters, which I can’t even do every day because I only have about an hour a day to play.
This game should be fun and feel rewarding for all players, not just for those who have unlimited time to play, grind, and hoard gold. Right now, it’s absolutely no fun to work toward the new plans, and there’s never been such an extremely low drop rate. Period.
katanagirl1 wrote: »The only people who think the furnishing plan drop rates and prices are fine are those who farm and sell plans but are not into housing themselves. Those who do housing keep those expensive plans and learn them when they find them because you can’t guarantee they will drop again later. If they find a duplicate and can sell them for a good price, they turn around and buy one of the ones they don’t have for the same price.
I see the guild text chat for the housing guild I am in, those players farm all day long every day and I see “wow that is the first plan I have seen for days.” There is no way you can just play the game and get a single one of these plans, not only because of the low drop rate but because of the limited sourcing of these plans.
It’s a shame ZOS won’t address the issue because housing has kept the game going from what I’ve heard, but by making the hunt for plans so time consuming and hard to drop, it is hurting the housing community instead of helping it.
katanagirl1 wrote: »The only people who think the furnishing plan drop rates and prices are fine are those who farm and sell plans but are not into housing themselves. Those who do housing keep those expensive plans and learn them when they find them because you can’t guarantee they will drop again later. If they find a duplicate and can sell them for a good price, they turn around and buy one of the ones they don’t have for the same price.
I see the guild text chat for the housing guild I am in, those players farm all day long every day and I see “wow that is the first plan I have seen for days.” There is no way you can just play the game and get a single one of these plans, not only because of the low drop rate but because of the limited sourcing of these plans.
It’s a shame ZOS won’t address the issue because housing has kept the game going from what I’ve heard, but by making the hunt for plans so time consuming and hard to drop, it is hurting the housing community instead of helping it.
I eat every single plan I find, usually on multiple characters. I have a small group of friends that I give the rare/expensive plans that I already know to. Selling them is only when I want to make some space in a pinch.
I farm the plans myself, and if I really want a plan immediately, I'll drop a pile of gold to have it.
Why do decorators feel the need to own the plans? Most already complain about the material costs. Why not pay someone to craft the items for you? Much cheaper, much less time consuming.
I do a lot of decorating, in many, many houses. Including 3 fully finished guildhalls. Was it expensive? Absolutely. Was it worth it to me? Even more so.
If you don't want to put the effort to farm for plans or gather some gold to buy the plans, just get the furnishing itself. What is the unyielding need to own the plans?
Ahh, right, this goes right back to the instant gratification I rant about.
The current playerbase doesn't want to play the game to acquire things of value. They want it handed to them because things take too long in a game of longevity.
Freebies for everyone! Always! No effort required!
Horny_Poney wrote: »Ahh, right, this goes right back to the instant gratification I rant about.
The current playerbase doesn't want to play the game to acquire things of value. They want it handed to them because things take too long in a game of longevity.
Freebies for everyone! Always! No effort required!
Among other things, I play the game to do housing, not to open urns endlessly for months. And nobody asked for freebies, nobody asked for instant gratification. Except you. We are only asking for acceptable drop rates to be able to “play the game” at some point.
Horny_Poney wrote: »Because we don’t find all the furnishings in traders, far from it. Because we can’t ask people to craft us things all the time. Sure, we can ask from time to time for specific things, but we can’t bother people all the time.
katanagirl1 wrote: »The only people who think the furnishing plan drop rates and prices are fine are those who farm and sell plans but are not into housing themselves. Those who do housing keep those expensive plans and learn them when they find them because you can’t guarantee they will drop again later. If they find a duplicate and can sell them for a good price, they turn around and buy one of the ones they don’t have for the same price.
I see the guild text chat for the housing guild I am in, those players farm all day long every day and I see “wow that is the first plan I have seen for days.” There is no way you can just play the game and get a single one of these plans, not only because of the low drop rate but because of the limited sourcing of these plans.
It’s a shame ZOS won’t address the issue because housing has kept the game going from what I’ve heard, but by making the hunt for plans so time consuming and hard to drop, it is hurting the housing community instead of helping it.
I eat every single plan I find, usually on multiple characters. I have a small group of friends that I give the rare/expensive plans that I already know to. Selling them is only when I want to make some space in a pinch.
I farm the plans myself, and if I really want a plan immediately, I'll drop a pile of gold to have it.
Why do decorators feel the need to own the plans? Most already complain about the material costs. Why not pay someone to craft the items for you? Much cheaper, much less time consuming.
I do a lot of decorating, in many, many houses. Including 3 fully finished guildhalls. Was it expensive? Absolutely. Was it worth it to me? Even more so.
If you don't want to put the effort to farm for plans or gather some gold to buy the plans, just get the furnishing itself. What is the unyielding need to own the plans?
katanagirl1 wrote: »katanagirl1 wrote: »The only people who think the furnishing plan drop rates and prices are fine are those who farm and sell plans but are not into housing themselves. Those who do housing keep those expensive plans and learn them when they find them because you can’t guarantee they will drop again later. If they find a duplicate and can sell them for a good price, they turn around and buy one of the ones they don’t have for the same price.
I see the guild text chat for the housing guild I am in, those players farm all day long every day and I see “wow that is the first plan I have seen for days.” There is no way you can just play the game and get a single one of these plans, not only because of the low drop rate but because of the limited sourcing of these plans.
It’s a shame ZOS won’t address the issue because housing has kept the game going from what I’ve heard, but by making the hunt for plans so time consuming and hard to drop, it is hurting the housing community instead of helping it.
I eat every single plan I find, usually on multiple characters. I have a small group of friends that I give the rare/expensive plans that I already know to. Selling them is only when I want to make some space in a pinch.
I farm the plans myself, and if I really want a plan immediately, I'll drop a pile of gold to have it.
Why do decorators feel the need to own the plans? Most already complain about the material costs. Why not pay someone to craft the items for you? Much cheaper, much less time consuming.
I do a lot of decorating, in many, many houses. Including 3 fully finished guildhalls. Was it expensive? Absolutely. Was it worth it to me? Even more so.
If you don't want to put the effort to farm for plans or gather some gold to buy the plans, just get the furnishing itself. What is the unyielding need to own the plans?
We are putting in the effort and the time. I’m not in the process of learning the last few plans that I don’t have and have fully attuned GMC stations so I can pay others to craft for me.
katanagirl1 wrote: »katanagirl1 wrote: »The only people who think the furnishing plan drop rates and prices are fine are those who farm and sell plans but are not into housing themselves. Those who do housing keep those expensive plans and learn them when they find them because you can’t guarantee they will drop again later. If they find a duplicate and can sell them for a good price, they turn around and buy one of the ones they don’t have for the same price.
I see the guild text chat for the housing guild I am in, those players farm all day long every day and I see “wow that is the first plan I have seen for days.” There is no way you can just play the game and get a single one of these plans, not only because of the low drop rate but because of the limited sourcing of these plans.
It’s a shame ZOS won’t address the issue because housing has kept the game going from what I’ve heard, but by making the hunt for plans so time consuming and hard to drop, it is hurting the housing community instead of helping it.
I eat every single plan I find, usually on multiple characters. I have a small group of friends that I give the rare/expensive plans that I already know to. Selling them is only when I want to make some space in a pinch.
I farm the plans myself, and if I really want a plan immediately, I'll drop a pile of gold to have it.
Why do decorators feel the need to own the plans? Most already complain about the material costs. Why not pay someone to craft the items for you? Much cheaper, much less time consuming.
I do a lot of decorating, in many, many houses. Including 3 fully finished guildhalls. Was it expensive? Absolutely. Was it worth it to me? Even more so.
If you don't want to put the effort to farm for plans or gather some gold to buy the plans, just get the furnishing itself. What is the unyielding need to own the plans?
We are putting in the effort and the time. I’m not in the process of learning the last few plans that I don’t have and have fully attuned GMC stations so I can pay others to craft for me.
That is very much a choice that you're making. There are other options available, but entitlement seems to be the fall back? Unsure.
In my post, I said that I don't really mind these drop rates with the condition of having other ways of playing towards the rewards I want. And as I have previously said, we have so many types of currencies already, some of those gathering dust in the bank. I would buy at least some of these plans with AP, seals, archives, vouchers etc, of which I have plenty and use them for nothing.
Why do decorators feel the need to own the plans? Most already complain about the material costs. Why not pay someone to craft the items for you? Much cheaper, much less time consuming.
I do a lot of decorating, in many, many houses. Including 3 fully finished guildhalls. Was it expensive? Absolutely. Was it worth it to me? Even more so.
allochthons wrote: »I'm not an endgame housing enthusiast, but the few times I've been in the zone while decorating, being able to run over and make X piece and place it in the perfect place is huge. If I have to stop, find someone who can make that item (which can take days), or leave a gaping hole, it's going to remove a lot of enjoyment from the process.
Please, make structural plans easier to get, and the luxury items, like shiny bottles, or bubbling alchemical alembics, the extremely rare ones.
I've been asking for weighed RNG for antiquity drops for a long time. I would say the same here, but it would have to be a toggle, for those who want duplicates to sell. And I doubt ZoS will do that.
katanagirl1 wrote: »That is very much a choice that you're making. There are other options available, but entitlement seems to be the fall back? Unsure.
I think you need to look that word up in the dictionary, it doesn’t mean what you are implying it means.
Also, why do you care if I want plans or not or even have them? It sounds like you are selling them for top dollar and if I won’t pay then I deserve that. Those who are in the housing community are supportive, not condescending.