spartaxoxo wrote: »Yeah there shouldn't be any regular players since launch that don't have these at this point. Drop rates for a number of basically doesn't exist it's need to go up
DenverRalphy wrote: »Not likely to happen. Mainly because the system can be cheesed by partnering up with an Adventurer and mow everything down. Increasing the chances on higher difficulties would actually make getting those achievements so much easier that they might as well just make the achievements themselves easier across the board.
There are many things that could be tied to higher difficulties. But sadly will likely hever happen for this very reason. :sadface:
DenverRalphy wrote: »Not likely to happen. Mainly because the system can be cheesed by partnering up with an Adventurer and mow everything down. Increasing the chances on higher difficulties would actually make getting those achievements so much easier that they might as well just make the achievements themselves easier across the board.
There are many things that could be tied to higher difficulties. But sadly will likely hever happen for this very reason. :sadface:
Dude it's a trophy achievement for dyes, not a trial achievement or other skill based achievement that has bragging rights. Its quite literally up to the whims of RNG and shouldnt be so insanely difficult to get.
DenverRalphy wrote: »Not likely to happen. Mainly because the system can be cheesed by partnering up with an Adventurer and mow everything down. Increasing the chances on higher difficulties would actually make getting those achievements so much easier that they might as well just make the achievements themselves easier across the board.
There are many things that could be tied to higher difficulties. But sadly will likely hever happen for this very reason. :sadface:
Dude it's a trophy achievement for dyes, not a trial achievement or other skill based achievement that has bragging rights. Its quite literally up to the whims of RNG and shouldnt be so insanely difficult to get.
DenverRalphy wrote: »DenverRalphy wrote: »Not likely to happen. Mainly because the system can be cheesed by partnering up with an Adventurer and mow everything down. Increasing the chances on higher difficulties would actually make getting those achievements so much easier that they might as well just make the achievements themselves easier across the board.
There are many things that could be tied to higher difficulties. But sadly will likely hever happen for this very reason. :sadface:
Dude it's a trophy achievement for dyes, not a trial achievement or other skill based achievement that has bragging rights. Its quite literally up to the whims of RNG and shouldnt be so insanely difficult to get.
That is correct. Which is why I reasoned that it would be better serviced by just makinig the achievements themselves easier across the board.
DenverRalphy wrote: »DenverRalphy wrote: »Not likely to happen. Mainly because the system can be cheesed by partnering up with an Adventurer and mow everything down. Increasing the chances on higher difficulties would actually make getting those achievements so much easier that they might as well just make the achievements themselves easier across the board.
There are many things that could be tied to higher difficulties. But sadly will likely hever happen for this very reason. :sadface:
Dude it's a trophy achievement for dyes, not a trial achievement or other skill based achievement that has bragging rights. Its quite literally up to the whims of RNG and shouldnt be so insanely difficult to get.
That is correct. Which is why I reasoned that it would be better serviced by just makinig the achievements themselves easier across the board.
Oh just the trophy achievement themselves, gotcha. Kinda needed that context