There is no way anyone can think it's good when the overall PvP space is poorly balanced right now. Also, have you seen what happens when you encounter a team of all WWs with HP stacked?
There's no counter to HP stacking, which means balance is shifted to classes that can stack HP and benefit from HP% heals : Warden, DK, WW. And these classes all have extreme damage output and powerful delayed damage that can be stacked.
In a group situation it's powerful and hard to overcome with randoms. But hey, at least the queue is random right?
WRONG! Friends can just queue together and they all end up on the same side almost 100% of the time. And then they use the coordination, stacked delayed damage skills, and WW to tear up the other team with 0 real counter.
Right now BGs isn't a place to bother going unless you are queuing with friends. If not, 99.9% of the time you are going to get torn up. Unless you happen to see someone that has a build that can output a massive amount of healing and shielding, like the one I use.
Even then because of how "random" the skill level is, what happens is that you heal the people and they just all dogpile and will literally sit there attacking for 1-2 minutes to kill me, while the other teammates cannot kill them. And after I die, just kill all the other teammates.
Wow, what a great BG experience. It's an experience worse than Cyrodiil right now, when BGs was the place to go historically when Cyrodiil was poorly balance and sucked.
If I want that experience, I've got a better idea: I'm going to Cyrodiil and firing siege. At least with 4-6 coldfires, there's not many people that would dare appear in my face when I am on it. Or they suffer. Badly.
2 team BG's are garbage. With 3 teams it's not so bad.
This is one of the changes nobody asked for that turned out super bad and ZOS refuses to backtrack on for some reason.