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companions are a bit too overpowered in challenge difficulty

  • SaffronCitrusflower
    SaffronCitrusflower
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    reazea wrote: »
    Why would someone looking for a challenge need a companion in the first place? Personally I think the game would be better without them all together anyway, but why would people wanting a challenge also want a companion?

    Ya, shouldn't challenge difficulty automatically disable companions?
  • CalamityCat
    CalamityCat
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    reazea wrote: »
    Why would someone looking for a challenge need a companion in the first place? Personally I think the game would be better without them all together anyway, but why would people wanting a challenge also want a companion?

    Ya, shouldn't challenge difficulty automatically disable companions?
    Um no. Let the players who are insecure about strong companions modify them or disable as required. I like that my healer alt can stay on her healer build while questing with her companion so they get some skill gain/raport too.

    A player who is simply adventuring/exploring with their companion and using increased difficulty so fights feel challenging, shouldn't suddenly lose said companion during combat. Companions need training too, so it would be annoying to have to stay on Adventurer for companion use/training.
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