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Please allow more campaigns alongside Vengeance

heldbetween
heldbetween
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I want to express my frustration with the new Vengeance PvP campaign.

I understand that the developers need players in Vengeance to run tests, but these tests are already failing (the Vengeance campaign is basically empty compared to Greyhost).
Meanwhile, my friend and I wanted to play on Greyhost, but we were stuck in a 30+ minute queue and couldn't even play the game.

There is no reason to penalize the player base like this. If you want to test new features, you should still leave the normal campaigns fully available alongside Vengeance.
Please, let us play the game as we want. We shouldn't be forced to wait in queues or play something we don't enjoy just because of an experiment.
PvE content? Skip.
  • LunaFlora
    LunaFlora
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    Vengeance is not a test anymore, it is permanent since June 8 when update 50 released.

    edited to add patch notes:
    https://forums.elderscrollsonline.com/en/discussion/693682/update-50-live-patch-notes-all-platforms
    In this update, Vengeance Campaign is available full time as a campaign to select for your Cyrodiil battles. As a reminder, this campaign has modified abilities, loadouts, unique perks and a higher population cap (3x the cap of normal Cyrodiil campaigns) to allow for truly large scale battles!



    Vengeance Campaign (Season Zero Content)
    The Vengeance Campaign will be released as part of Season Zero, on June 8.
    Vengeance Campaign is up full time with other campaign changes.

    In this update, Vengeance Campaign is available full time as a campaign to select for your Cyrodiil battles.
    As a reminder, this campaign has modified abilities, loadouts, unique perks and a higher population cap (3x the cap of normal Cyrodiil campaigns) to allow for truly large scale battles!
    This campaign will be a 30 day duration campaign

    Other Campaign Changes
    - Perks earned through the Veterancy System will be available to apply to your Loadouts while in Vengeance.
    - New Loadout Skill lines have been added to give even more options for your build while in Vengeance. There are 6 new abilities per Loadout for Soldier, Vanguard, Battle Medic, and Scout, leaning into the playstyle of those loadouts.
    - Gray Host campiagn will also be available. However, Ravenwatch, Icereach, and Blackreach campaigns will be closed down.
    - We'll be monitoring population and queues over the next couple weeks to determine if we need any to re open any campaigns. This will be on a case by case basis. We'll follow up if and when any changes occur.

    Edited by LunaFlora on June 14, 2026 2:03PM
    miaow this is my forum signature! my name is Luna ( she/her ).

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  • valenwood_vegan
    valenwood_vegan
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    I do hope they consider reopening Blackreach or whatever other campaign the community would prefer, but as noted Vengeance is no longer a test and is intended to be a permanent option going forward.
  • heldbetween
    heldbetween
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    LunaFlora wrote: »
    Vengeance is not a test anymore, it is permanent since June 8 when update 50 released.

    edited to add patch notes:
    https://forums.elderscrollsonline.com/en/discussion/693682/update-50-live-patch-notes-all-platforms
    In this update, Vengeance Campaign is available full time as a campaign to select for your Cyrodiil battles. As a reminder, this campaign has modified abilities, loadouts, unique perks and a higher population cap (3x the cap of normal Cyrodiil campaigns) to allow for truly large scale battles!

    Thanks for pointing that out.

    It feels even worse now, though. :'(
    Higher population cap, but it feels empty
    PvE content? Skip.
  • Bruccius
    Bruccius
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    We used to have several campaigns. You had Gray Host, which was always full. And then you had three other campaigns which were mostly dead - even more dead than Vengeance is (at least on PC/EU).

    The only one that still got some regular action was Blackreach. And as Lunaflora stated, Vengeance is out of its testing phase and is now a permanent feature of the game.

    I've also seen more large-scale battles in the Vengeance campaign since its launch (like battles that last for 30+ minutes) than I have in the last couple months of playing on GH or Blackreach, but that may just be a coincidence.
  • megasurge93
    megasurge93
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    I do hope they consider reopening Blackreach or whatever other campaign the community would prefer, but as noted Vengeance is no longer a test and is intended to be a permanent option going forward.

    Definitely. There cannot only be Vengeance and GH campaigns. GH becomes impossible to join at a certain time with sometimes up to 3-5 hour wait times, which by then, game time is over. If you're not interested in Vengeance and GH is the only other campaign, then that basically means no PvP for you. Only the people who live in GH 24/7 will be able to partake and everyone else is doomed for Vengeance. No thank you. It's fine to have Vengeance as a permanent campaign, but there needs to be at least one other regular campaign besides GH. PvP is currently practically off the menu for me due to timing. My after work game time reward is now getting blocked out of PvP. Sad times.
    "Illusion is the first of all pleasures." ~Oscar Wilde
  • amiiegee
    amiiegee
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    I do hope they consider reopening Blackreach or whatever other campaign the community would prefer, but as noted Vengeance is no longer a test and is intended to be a permanent option going forward.

    Definitely. There cannot only be Vengeance and GH campaigns. GH becomes impossible to join at a certain time with sometimes up to 3-5 hour wait times, which by then, game time is over. If you're not interested in Vengeance and GH is the only other campaign, then that basically means no PvP for you. Only the people who live in GH 24/7 will be able to partake and everyone else is doomed for Vengeance. No thank you. It's fine to have Vengeance as a permanent campaign, but there needs to be at least one other regular campaign besides GH. PvP is currently practically off the menu for me due to timing. My after work game time reward is now getting blocked out of PvP. Sad times.

    It has been predicted by a large playerbase that exactly this would happen. Threads and discussions have been derailed by a noisy minority who claimed vengeance was awesome.
    There is a reason why the vengeance survey results were not published anymore, players dont like the game mode and rather didn’t play then playing this but here we are, getting limited in campaigns because they did push that wrong path they started with
  • timparr
    timparr
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    I used to enjoy mooching arount Cyrodiil on all my alts doing PvE stuff as well as joining in some PvP as and when I came across it etc. I never really went into GH because it had queues, and being alliance locked, could only do so with a few of my alts anyway.

    Now only 3/9 of my alts can even enter a Cyrodiil I want to be in. I have no urge to play on a build I didn't design without the QOL champion points / gear sets I have that let me roam quicly and safely. I have not been to a PvP zone since U50 came out and its a shame. it would be nice if there were one non-locked campaign that I could visit, (or three alliance locked ones).

    Seems to me, that the numbers speak for themselves. Whenever I look, the vengeance campain is sitting on one bar per faction, while GH is pop-locked. If this were a restaurant chain, and we were talking menu choices, then you would reduced the number of stores on the unpopular menu and increase those with the popular one no?
  • BardokRedSnow
    BardokRedSnow
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    Something people don’t get either is despite vengeance having a higher pop cap it’s irrelevant because the ratios are never even close to equal. People load up on one faction to Zerg the other two, so many feel like it’s empty because they don’t know this, and also if everyone did it there’d be no fights. Which is an inevitable and regular outcome after they’re done taking all the keeps

    PvPers want to PvP not PvWall
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • edward_frigidhands
    edward_frigidhands
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    I think the game needs a second faction lock campaign given the obvious popularity of the first one.
  • SaffronCitrusflower
    SaffronCitrusflower
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    I want to express my frustration with the new Vengeance PvP campaign.

    I understand that the developers need players in Vengeance to run tests, but these tests are already failing (the Vengeance campaign is basically empty compared to Greyhost).
    Meanwhile, my friend and I wanted to play on Greyhost, but we were stuck in a 30+ minute queue and couldn't even play the game.

    There is no reason to penalize the player base like this. If you want to test new features, you should still leave the normal campaigns fully available alongside Vengeance.
    Please, let us play the game as we want. We shouldn't be forced to wait in queues or play something we don't enjoy just because of an experiment.

    I'd appreciate a 30 minute queue at this point. We're looking at 3 hour plus queues during prime time even during the week now.
  • tsaescishoeshiner
    tsaescishoeshiner
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    I think the Gray Host queue is longer than normal, but it was definitey long before during peak.

    I wish there was more incentive in Vengeance to reduce the Gray Host queue during peak. If Vengeance offered like +25-50% more AP when Gray Host has a long queue, that could draw a few people.

    I also think, now that there are fewer campaigns, that you should get the end-of-month rewards from both campaigns if you contribute to them, instead of only your home campaign. That would at least give people incentive to join Vengeance for a while.

    Someone also pointed out that food and CP for fishing and gathering don't work in Vengeance, so maybe adding those bonuses would keep Gray Host focused on the combat.
    PC-NA
    in-game: @tsaescishoeshiner
  • timparr
    timparr
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    I think the Gray Host queue is longer than normal, but it was definitey long before during peak.

    I wish there was more incentive in Vengeance to reduce the Gray Host queue during peak. If Vengeance offered like +25-50% more AP when Gray Host has a long queue, that could draw a few people.

    I also think, now that there are fewer campaigns, that you should get the end-of-month rewards from both campaigns if you contribute to them, instead of only your home campaign. That would at least give people incentive to join Vengeance for a while.

    Someone also pointed out that food and CP for fishing and gathering don't work in Vengeance, so maybe adding those bonuses would keep Gray Host focused on the combat.

    Do you really think that additional AP would draw people in? Not saying you are wrong, but my take is that if the hour+ long queue and the fact that the veterancy rank is giving rewards that can only be used in vengeance isn't enough to draw people in, then an additional ap bonus probably wouldn't make much difference
  • Lucasl402
    Lucasl402
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    LunaFlora wrote: »
    Vengeance is not a test anymore, it is permanent since June 8 when update 50 released.

    edited to add patch notes:
    https://forums.elderscrollsonline.com/en/discussion/693682/update-50-live-patch-notes-all-platforms
    In this update, Vengeance Campaign is available full time as a campaign to select for your Cyrodiil battles. As a reminder, this campaign has modified abilities, loadouts, unique perks and a higher population cap (3x the cap of normal Cyrodiil campaigns) to allow for truly large scale battles!



    Vengeance Campaign (Season Zero Content)
    The Vengeance Campaign will be released as part of Season Zero, on June 8.
    Vengeance Campaign is up full time with other campaign changes.

    In this update, Vengeance Campaign is available full time as a campaign to select for your Cyrodiil battles.
    As a reminder, this campaign has modified abilities, loadouts, unique perks and a higher population cap (3x the cap of normal Cyrodiil campaigns) to allow for truly large scale battles!
    This campaign will be a 30 day duration campaign

    Other Campaign Changes
    - Perks earned through the Veterancy System will be available to apply to your Loadouts while in Vengeance.
    - New Loadout Skill lines have been added to give even more options for your build while in Vengeance. There are 6 new abilities per Loadout for Soldier, Vanguard, Battle Medic, and Scout, leaning into the playstyle of those loadouts.
    - Gray Host campiagn will also be available. However, Ravenwatch, Icereach, and Blackreach campaigns will be closed down.
    - We'll be monitoring population and queues over the next couple weeks to determine if we need any to re open any campaigns. This will be on a case by case basis. We'll follow up if and when any changes occur.


    Vengeance was never a test. We know that now.
  • fizzybeef
    fizzybeef
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    w4dtk0b47gv8.png
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