Looks like a bug on PCNA (so far that I know of) that increased the amount of gold we get from crafting dailies by 60g per turn in with max green CP and ESO+
How impactful do you think this could be to the game economy if left unaddressed?
It's 3 million gold extra per account for folks that do dailies every single day on 20 characters. I do them fairly often but inconsistent so I'll probably see an extra 1.5-2m
I'm not an economist by any sort but it's an ~8.276% gold increase.
60g per turn in
7 turn ins a day
20 characters per account
365 days a year
normally that's:
725 x 7 x 20 x 365 = 37,047,500
new numbers are:
785 x 7 x 20 x 365 = 40,113,500
increase of:
60 x 7 x 20 x 365 = 3,066,000 or you can just subtract the old from the new but its the same
I'm sure they have internal numbers on how many of these are done each day but I don't. Their numbers will be off and they might look for ways to bring the influx of new gold down.