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Werewolf body texture bug still in place

coop500
coop500
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Hey guys, I couldn't help but notice with the werewolf refresh, that the visual texture seam along the hip region is still there? It's especially noticeable on the darker colors, and I thought we were told that such would be fixed from the PTS coming to live?

@ZOS_Kevin Would it be possible to get some word on this? The issue was pretty heavily reported during the PTS and I forgot exactly where, but I recall somewhere a dev saying in one of th emany threads over in the PTS side of things that this would be fixed when coming to live? Or was there a misunderstanding?
Hoping for more playable races.

I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • coop500
    coop500
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    Checking on this again, will take screenshots later but it's the same stuff I reported in the bug thread on the PTS.
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • ZOS_Erin
    ZOS_Erin
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    Hello! We have a fix for this bug, but it will be arriving in our U51 release. Thank you for calling it out to us, we appreciate it!
    Staff Post
  • coop500
    coop500
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    ZOS_Erin wrote: »
    Hello! We have a fix for this bug, but it will be arriving in our U51 release. Thank you for calling it out to us, we appreciate it!

    Thanks for checking in and letting us know, I do appreciate that! But ouch, why so long? That's quite a few months away, unless you meant the season one update instead, which is a month off?
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • coop500
    coop500
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    Wow, reading the new update, we gotta wait until August 31st to get this fixed?! That's a bit outrageous, what the hell?
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
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