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3rd person FOV too tight

Tarbs01
Tarbs01
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After U50, while having to go in and reset most of my options on all of my characters, I am noticing that the 3rd person FOV is much tighter than it used to be. Before the update I was able to pull back far enough that I could see the entirety of my characters. Now, even with the slider all the way to the right, I can only see to just below their waist. This means that my view is dominated by shoulder blades. When I spawn my assistants, like the ragpicker, I can barely see them due to the amount of screen real estate being taken up by my character.
It is a little jarring as everything just feels way too close now. I have not tried any combat yet to see how it effects that.
I play on Xbox NA with a Series X console.
Is this a bug or has someone made the very bad decision to make this the new normal?
Thanks.
Xbox/NA Nord DK For the Pact!
  • fizl101
    fizl101
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    I’m on ps rather than xbox but I’m not seeing any change to FOV in 3rd person

    This screenshot was taken today to show fov

    fnr24uhg662g.jpeg


    Edited by fizl101 on June 9, 2026 2:38PM
    Soupy twist
  • LootAllTheStuff
    LootAllTheStuff
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    Tarbs01 wrote: »
    After U50, while having to go in and reset most of my options on all of my characters, I am noticing that the 3rd person FOV is much tighter than it used to be. Before the update I was able to pull back far enough that I could see the entirety of my characters. Now, even with the slider all the way to the right, I can only see to just below their waist. This means that my view is dominated by shoulder blades. When I spawn my assistants, like the ragpicker, I can barely see them due to the amount of screen real estate being taken up by my character.
    It is a little jarring as everything just feels way too close now. I have not tried any combat yet to see how it effects that.
    I play on Xbox NA with a Series X console.
    Is this a bug or has someone made the very bad decision to make this the new normal?
    Thanks.

    Also on XB-NA, and didn't notice any difference at all across a couple of characters last night. In addition to the FOV slider, make sure you are zoomed out on stick. IIRC you hold down on the D-pad and use the right stick to zoom closer to and further away from your character. If it still looks wrong, please consider posting a screen shot so we can see exactly what you are seeing for a better comparison (plus potential bug report!)

    Edit to add: also, make sure that there's not a physical object like a wall behind you, as that forces a camera zoom regardless.

    Edited by LootAllTheStuff on June 9, 2026 2:51PM
  • Tarbs01
    Tarbs01
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    Tarbs01 wrote: »
    After U50, while having to go in and reset most of my options on all of my characters, I am noticing that the 3rd person FOV is much tighter than it used to be. Before the update I was able to pull back far enough that I could see the entirety of my characters. Now, even with the slider all the way to the right, I can only see to just below their waist. This means that my view is dominated by shoulder blades. When I spawn my assistants, like the ragpicker, I can barely see them due to the amount of screen real estate being taken up by my character.
    It is a little jarring as everything just feels way too close now. I have not tried any combat yet to see how it effects that.
    I play on Xbox NA with a Series X console.
    Is this a bug or has someone made the very bad decision to make this the new normal?
    Thanks.

    Also on XB-NA, and didn't notice any difference at all across a couple of characters last night. In addition to the FOV slider, make sure you are zoomed out on stick. IIRC you hold down on the D-pad and use the right stick to zoom closer to and further away from your character. If it still looks wrong, please consider posting a screen shot so we can see exactly what you are seeing for a better comparison (plus potential bug report!)

    Edit to add: also, make sure that there's not a physical object like a wall behind you, as that forces a camera zoom regardless.

    Thanks! I had forgotten all about the D-pad + R-stick option. That seems to take care of it for me.
    Just a shame I have to go in and setup all this stuff again, on every character.

    Thanks again.
    Xbox/NA Nord DK For the Pact!
  • Gabriel_H
    Gabriel_H
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    Not for nothing, but this has been a recurring problem for me (on PC) for years. When the camera auto adjusts height because of a building/scenery it tightens up (as it should) but then when there is no longer an obstruction it remains tight*, even panning back out fully manually only moves it a little. Switching zones solves it.

    *not to the degree you are saying, as character is still in full view just

    Edit: Typos
    Edited by Gabriel_H on June 9, 2026 5:08PM
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
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