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Am I reading it correctly: 14 Hours for Patch Maintenance?

Aerius_Sygale
Aerius_Sygale
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Is that for real? Over half a day straight for an update to put in the Werewolf Refresh, and a few Dynamic Encounters...? Or will it not actually be taking that obscene amount of time?
PS4/PS5, NA | PSN: AeriusSygale | Alliance War Rank 50 (Grand Overlord Grade 2) | CP: 2970+

Best Answer

  • Kickimanjaro
    Kickimanjaro
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    Yes, sometimes they do finish up a little early though.

    Edit: and sometimes a little late.
    Edited by Kickimanjaro on June 8, 2026 4:42PM
    Answer ✓
  • MidniteOwl1913
    MidniteOwl1913
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    Yes, for me it means no ESO at all today. PDT shutdown before dinner not back up until tomorrow.

    Maintanence has become longer and longer and more frequent.

    I don't see that changing.
    PS5/NA
  • heimdall14_9
    heimdall14_9
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    it would seem they are doing maintenance along side of update so 14 hours really aint that bad when you look back at we've had just maintenance take that long before
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • BardokRedSnow
    BardokRedSnow
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    If it takes 24 hours I wouldn't care, do it right or not at all. Let them take the time they need.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Gabriel_H
    Gabriel_H
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    Is that for real? Over half a day straight for an update to put in the Werewolf Refresh, and a few Dynamic Encounters...? Or will it not actually be taking that obscene amount of time?

    Take servers offline
    Perform entire system backup
    Disk management, defragmentation and cleanup
    Upload new code
    Verify integrity of code
    Spin server up for private use to test
    Bring servers online publicly

    It doesn't matter if it's 100MB or 100GB proper server maintenance takes time. Add into that they are now updating three different platforms at once, with the same sized team as before. So the two console platforms start earlier, while the PC one starts later, but all 3 need to come online at the same time.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Haenk
    Haenk
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    Gabriel_H wrote: »
    Take servers offline
    Perform entire system backup
    Disk management, defragmentation and cleanup
    Upload new code
    Verify integrity of code
    Spin server up for private use to test
    Bring servers online publicly

    Not using multiple server pools to quasi-instantly switch between revisions is a monetary decision, not a technical decision.
  • Gabriel_H
    Gabriel_H
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    Haenk wrote: »
    Gabriel_H wrote: »
    Take servers offline
    Perform entire system backup
    Disk management, defragmentation and cleanup
    Upload new code
    Verify integrity of code
    Spin server up for private use to test
    Bring servers online publicly

    Not using multiple server pools to quasi-instantly switch between revisions is a monetary decision, not a technical decision.

    And will you be providing the necessary funds to ZOS? Then it's going to be a 14 hour maintenance.

    And regardless of financing, there would still be 3 platform server types, as they C++ code is different for each one.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Orbital78
    Orbital78
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    Better to estimate too long rather than low and extend multiple times. They have to bring down old campaigns and bring up the vengeance campaign. The patch is also fairly significant.
  • Treeshka
    Treeshka
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    Is that for real? Over half a day straight for an update to put in the Werewolf Refresh, and a few Dynamic Encounters...? Or will it not actually be taking that obscene amount of time?

    They also close some Cyrodiil campaigns and bring Vengeance in permanently. If i remember right these also take extra time.
  • merevie
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    >:) 'Never play on patch day' is a thing. At least this time it won't constantly be taken down. Well, yes, it will. Just plan something else for 48hrs.
  • albertberku
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    Do you like die when you dont play on a Monday on mostly dead hours, 2-3 times in a month? My god, MMO players...

    How long does it suppose to take? A major release, all servers at once, a MMO with this scale. And maybe possibly some backend work for future updates planned, like Crossplay, as they announced before.

    Same thread every single maintenance day. I assume you would want it more than anyone else in the world to have as less downtime as possible, when you are a billion dollar company with a massive MMO as the main product. Or not?
    Edited by albertberku on June 8, 2026 8:15AM
  • Old_Foggy
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    I do understand the need for maintenance and I'm glad they do it where some other games fail and quests etc cannot be completed because of the lack of proper maintenance. I for one won't complain about downtime but I do worry how it will be if and when they do this cross platform thing.
  • Gabriel_H
    Gabriel_H
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    merevie wrote: »
    >:) 'Never play on patch day' is a thing. At least this time it won't constantly be taken down. Well, yes, it will. Just plan something else for 48hrs.

    I still remember old WoW patch days. Maintenance will end at 9am ... sorry, we meant 11am ... erm, it's going to be after lunch ... good evening everyone, sorry about that we're just doing final tests and the server should be up in an hour ... did we say hour, we meant tomorrow.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • MikeSkyrim333
    MikeSkyrim333
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    Its update 50 maintenance. What do you expect?
  • noblecron
    noblecron
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    I don't mind the long maintenance. THey're adding new rigging removing old rigging plus putting in new content some of which completely overhauls a starting zone. Completely understandable.

    I also have other games I can play in the meantime :3
  • marcbf
    marcbf
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    It has to be said that one "mega server" consists of many actual servers. Those need to be taken down and spun up in a staggering fashion. Which of course takes time. Still hope they're done earlier than advertised, though.
    PC EU
  • Sylosi
    Sylosi
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    People complain because it is 2026 not 1996 and most online services have little to no regular downtime (that the user sees) and that includes some games, even some MMORPGs (GW2, OSR, etc).
  • DarkStrifeYT
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    Its a major update, unlike maintenance which is quickly done by bringing over a sandboxed environment on patches and fixes this one they have to legit import so much changes and fixes on top of that. If they didn't well gl falling into the void nonstop.
    I am dark strife. Khajiit since arena... ya know when they were humans... with face paint... still khajiit only all games...
  • tomofhyrule
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    Sylosi wrote: »
    People complain because it is 2026 not 1996 and most online services have little to no regular downtime (that the user sees) and that includes some games, even some MMORPGs (GW2, OSR, etc).

    And a lot of those update-while-it’s-running systems are also patented, meaning other companies can’t do them without incurring legal penalties. Which is exactly why their companies did it - the number of people who say “game X does it so we should play game X instead!”

    Not to mention that ESO’s architecture of megaservers is unique in that you don’t need to swap server shards to play with friends like in most other MMOs, but at the expense that you can’t swap megaservers.
  • Sylosi
    Sylosi
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    Sylosi wrote: »
    People complain because it is 2026 not 1996 and most online services have little to no regular downtime (that the user sees) and that includes some games, even some MMORPGs (GW2, OSR, etc).

    And a lot of those update-while-it’s-running systems are also patented, meaning other companies can’t do them without incurring legal penalties. Which is exactly why their companies did it - the number of people who say “game X does it so we should play game X instead!”

    Not to mention that ESO’s architecture of megaservers is unique in that you don’t need to swap server shards to play with friends like in most other MMOs, but at the expense that you can’t swap megaservers.

    Anet's patents aren't worth the metaphorical paper they are written on. Nearly every online service these days has little to no downtime and the vast majority just use variations on the same basic technique (which is having redundant capacity that you can perform maintenance and updates on whilst your live servers are still up).

    Nor for that matter, did Anet's patents stop OSR from implementing a minimal-downtime system long after Anet had already "invented it". (we will just ignore that these things were invented back in the 80's with stuff like Ericsson coming up with Erlang specifically to have no downtime for telephony sytems)

    As for "megaservers", GW2 also has "megaservers", that architecture is actually an advantage if you want to implement a minimal downtime model.

    Edited by Sylosi on June 8, 2026 11:05AM
  • AlienSlof
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    I'm just going to play Satisfactory today. :)
    RIP Atherton, my beautiful little gentle friend, my Shining Light. I will miss you forever. Without you I am a hollow shell.
  • Fenris_Arainai
    Fenris_Arainai
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    Why are you surprised? Their standard time is 8 (!) hours. So a longer maintenance is 12 or more.

    So yeah, this game's maintenance times are ridiculously long. Nothing new.
    Glory to you and your Dunmer House!
  • Daoin
    Daoin
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    but its still supposed to be open 4 hours from now ?
  • Eldartar
    Eldartar
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    I'd rather them take all day if need be, rather than "rushing" a Patch/Update through just to please impatient people and then have to take down the servers again to fix the problems encountered.

    Do it once and do it right the first time, no matter how long it takes.
  • erickhwk
    erickhwk
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    For me, it's the most expected update since Greymoor chapter. I'm good with them taking their time for a smooth update.
  • Major_Soulless
    Major_Soulless
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    Id rather it be smooth in 14 hours than buggy in 8 tbh.

    This update seems significant so the extra time is justified
  • SkillzMFG
    SkillzMFG
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    People talking as if it's not going to be buggy even after 14 hours lol
  • Major_Soulless
    Major_Soulless
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    SkillzMFG wrote: »
    People talking as if it's not going to be buggy even after 14 hours lol

    They aren't that incompetent.

    Right
  • tomofhyrule
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    Also remember that the last quarterly was down extra time to do some backend crossplay prep, and we also got another round of backend crossplay prep on PTS week 5.

    It’s extremely likely that that crossplay backend is also in this patch, which is why it’s longer.
  • SerafinaWaterstar
    SerafinaWaterstar
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    Want new / improved stuff in game.

    Complain when / how they do it.

    Welcome to the ESO Forums! 🤣
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