heimdall14_9 wrote: »spartaxoxo when i kill someone in the main quest just to see them alive aging in an dungeon or come back to help save a dlc area i dont want to hear that repeatability hurts the impression of the game ect ect as we are talk main quest choices that means nothingness
heimdall14_9 wrote: »Izanagi.Xiiib16_ESO wrote: »They already have a replay method, you just create a new character.
being 20/20 on character slot how would you tell me to make a new character , would you have me delete 1 or zos give me another or should i buy another oh wait im maxed out guess zos needs to make it unlimited character slots as im not deleting a character from a paid slot nor buying another when its just over all better business to make quest repeatable
Izanagi.Xiiib16_ESO wrote: »heimdall14_9 wrote: »Izanagi.Xiiib16_ESO wrote: »They already have a replay method, you just create a new character.
being 20/20 on character slot how would you tell me to make a new character , would you have me delete 1 or zos give me another or should i buy another oh wait im maxed out guess zos needs to make it unlimited character slots as im not deleting a character from a paid slot nor buying another when its just over all better business to make quest repeatable
Go to PTS delete a character and remake a template character, no need to grind or get skill points and you can enjoy the quests and visuals as much as you like.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo when i kill someone in the main quest just to see them alive aging in an dungeon or come back to help save a dlc area i dont want to hear that repeatability hurts the impression of the game ect ect as we are talk main quest choices that means nothingness
That happened once and everyone hated it. It still gets talked about. Idk how y'all can bring that up as terrible and still want to do more of it. Why would you want to double down on bad choices? Or did you think those characters coming back and you asking them what happened and them being like "lol bro idk," was immersion breaking and bad writing? You want them to do that every single time?
Or would you rather them not use their existing framework to implement this so they can give you what you want and prevent that from happening at the same time?
heimdall14_9 wrote: »Izanagi.Xiiib16_ESO wrote: »heimdall14_9 wrote: »Izanagi.Xiiib16_ESO wrote: »They already have a replay method, you just create a new character.
being 20/20 on character slot how would you tell me to make a new character , would you have me delete 1 or zos give me another or should i buy another oh wait im maxed out guess zos needs to make it unlimited character slots as im not deleting a character from a paid slot nor buying another when its just over all better business to make quest repeatable
Go to PTS delete a character and remake a template character, no need to grind or get skill points and you can enjoy the quests and visuals as much as you like.
ILL HOP ON PS5 PTS AND DO JUST THAT THANK YOU oh wait ps5 has no PTS lmfao nor do i think id be able to help new players in their quest while on PTS and have it count for them on live lol
Izanagi.Xiiib16_ESO wrote: »heimdall14_9 wrote: »Izanagi.Xiiib16_ESO wrote: »heimdall14_9 wrote: »Izanagi.Xiiib16_ESO wrote: »They already have a replay method, you just create a new character.
being 20/20 on character slot how would you tell me to make a new character , would you have me delete 1 or zos give me another or should i buy another oh wait im maxed out guess zos needs to make it unlimited character slots as im not deleting a character from a paid slot nor buying another when its just over all better business to make quest repeatable
Go to PTS delete a character and remake a template character, no need to grind or get skill points and you can enjoy the quests and visuals as much as you like.
ILL HOP ON PS5 PTS AND DO JUST THAT THANK YOU oh wait ps5 has no PTS lmfao nor do i think id be able to help new players in their quest while on PTS and have it count for them on live lol
Luckily you mention you have a PC so the problem is solved.
Replaying quests is something I would really like as well. Though in order to prevent people just brainlessly grinding out certain quests (this is why we can't have nice things) it should probably be more like a complete zone reset, and I'm sure they'll think of ways where a 'farmable' reward won't just drop endlessly if you already played the quest before.
Yes I can and do make new characters often, but I also have characters that I really like, that I have invested a lot of time and effort in, and that I have to ' retire' because there's nothing more for them to play but I can't bring myself to delete them because they hold a special place in my heart. It would just be really cool if I could keep them playing.
I understand not everyone cares about replayability, and a lot of people don't seem to care for quests in the first place, but for those of us that do and who hold our characters dear not just for their DPS but for what they mean to us I think this could be a nice longevity feature.
heimdall14_9 wrote: »
ive done (cods gold) on 46 characters ( 8 accounts) have done 100% of all quest on all 20 of my main accounts characters , with coming up on 49.5k hours played time ive done a lot in eso paid a lot and dont feel i should have to pay more just to beable to re run quest for the 47th time on the NEW levels available NOW
Flustershy wrote: »
Band Aid fix, and a bad one at that.
spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo when i kill someone in the main quest just to see them alive aging in an dungeon or come back to help save a dlc area i dont want to hear that repeatability hurts the impression of the game ect ect as we are talk main quest choices that means nothingness
That happened once and everyone hated it. It still gets talked about. Idk how y'all can bring that up as terrible and still want to do more of it. Why would you want to double down on bad choices? Or did you think those characters coming back and you asking them what happened and them being like "lol bro idk," was immersion breaking and bad writing? You want them to do that every single time?
Or would you rather them not use their existing framework to implement this so they can give you what you want and prevent that from happening at the same time?
tomofhyrule wrote: »I will also add that in non-MMO RPGs (like the single-player Elder Scrolls games people want ESO to be so badly), repeatable story quests are also not a thing. If I'm playing Skyrim and I want to do the other side of the Civil War, I have to start a new character. If I'm playing Oblivion and I want to see Martin take out Dagon again, I have to start a new character. If I'm playing Morrowind and I sell Rabinna to the slavers and want to go back so I can save her, I have to start a new character.
"lol just do a new character bro" is the solution in other games. Why is it so wrong here?
BardokRedSnow wrote: »spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo when i kill someone in the main quest just to see them alive aging in an dungeon or come back to help save a dlc area i dont want to hear that repeatability hurts the impression of the game ect ect as we are talk main quest choices that means nothingness
That happened once and everyone hated it. It still gets talked about. Idk how y'all can bring that up as terrible and still want to do more of it. Why would you want to double down on bad choices? Or did you think those characters coming back and you asking them what happened and them being like "lol bro idk," was immersion breaking and bad writing? You want them to do that every single time?
Or would you rather them not use their existing framework to implement this so they can give you what you want and prevent that from happening at the same time?
Immersion is a terrible excuse to not have a feature like this when we have things like play another life on another faction via Caldwell for the main quest. You can just make up anything to sell it.
Make it Apocrypha themed and replay altered memories or paths, etc and redo questlines. Easy. The technical side of this is a valid argument but immersion at this point of eso, really. You're just arguing to argue at that point.
BretonMage wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo when i kill someone in the main quest just to see them alive aging in an dungeon or come back to help save a dlc area i dont want to hear that repeatability hurts the impression of the game ect ect as we are talk main quest choices that means nothingness
That happened once and everyone hated it. It still gets talked about. Idk how y'all can bring that up as terrible and still want to do more of it. Why would you want to double down on bad choices? Or did you think those characters coming back and you asking them what happened and them being like "lol bro idk," was immersion breaking and bad writing? You want them to do that every single time?
Or would you rather them not use their existing framework to implement this so they can give you what you want and prevent that from happening at the same time?
Immersion is a terrible excuse to not have a feature like this when we have things like play another life on another faction via Caldwell for the main quest. You can just make up anything to sell it.
Make it Apocrypha themed and replay altered memories or paths, etc and redo questlines. Easy. The technical side of this is a valid argument but immersion at this point of eso, really. You're just arguing to argue at that point.
We even have dragon breaks here. It's literally begging us to dream up alternative time lines.
BardokRedSnow wrote: »spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo when i kill someone in the main quest just to see them alive aging in an dungeon or come back to help save a dlc area i dont want to hear that repeatability hurts the impression of the game ect ect as we are talk main quest choices that means nothingness
That happened once and everyone hated it. It still gets talked about. Idk how y'all can bring that up as terrible and still want to do more of it. Why would you want to double down on bad choices? Or did you think those characters coming back and you asking them what happened and them being like "lol bro idk," was immersion breaking and bad writing? You want them to do that every single time?
Or would you rather them not use their existing framework to implement this so they can give you what you want and prevent that from happening at the same time?
Immersion is a terrible excuse to not have a feature like this when we have things like play another life on another faction via Caldwell for the main quest. You can just make up anything to sell it.
Make it Apocrypha themed and replay altered memories or paths, etc and redo questlines. Easy. The technical side of this is a valid argument but immersion at this point of eso, really. You're just arguing to argue at that point.
Trier_Sero wrote: »heimdall14_9 wrote: »
ive done (cods gold) on 46 characters ( 8 accounts) have done 100% of all quest on all 20 of my main accounts characters , with coming up on 49.5k hours played time ive done a lot in eso paid a lot and dont feel i should have to pay more just to beable to re run quest for the 47th time on the NEW levels available NOW
1st I don't believe you.
2nd even if that's true implementing something like this just for 1 guy isn't worth
3rd if you wanna do it again you have to pay more because there's no such feature right now
BretonMage wrote: »tomofhyrule wrote: »I will also add that in non-MMO RPGs (like the single-player Elder Scrolls games people want ESO to be so badly), repeatable story quests are also not a thing. If I'm playing Skyrim and I want to do the other side of the Civil War, I have to start a new character. If I'm playing Oblivion and I want to see Martin take out Dagon again, I have to start a new character. If I'm playing Morrowind and I sell Rabinna to the slavers and want to go back so I can save her, I have to start a new character.
"lol just do a new character bro" is the solution in other games. Why is it so wrong here?
It's not really comparable though, because it's so easy to start a new character in Skyrim and level them up. In ESO, so many things are locked to your character, crafting skills and knowledge, for example. I'm not grinding through all that again, and am absolutely not faffing about transferring things between a crafter character and non-crafter character. Could not think of a more tedious way to play.
Also, a lot of games have NG+. I would love a sort of NG+ mode here where you replay all the quests in ESO on your chosen character, or have the option to reset certain zones (for a price) to its unplayed state.
However, replaying quests is something the team is looking into. Not confirming this as a feature, just noting that there is some interest.
heimdall14_9 wrote: »Trier_Sero wrote: »heimdall14_9 wrote: »
ive done (cods gold) on 46 characters ( 8 accounts) have done 100% of all quest on all 20 of my main accounts characters , with coming up on 49.5k hours played time ive done a lot in eso paid a lot and dont feel i should have to pay more just to beable to re run quest for the 47th time on the NEW levels available NOW
1st I don't believe you.
2nd even if that's true implementing something like this just for 1 guy isn't worth
3rd if you wanna do it again you have to pay more because there's no such feature right now
there is players that didnt believe how many hours ive played , there has been player that didnt believe how many accounts i play on , im not going to jump around screen shouting my accounts over your disbelief but ask yourself why would i need to lie if i simply said i done it on 20 out of 20 characters ( 1 full account ) the other 26 has no real bearing as we shouldnt have to have sub accounts to do something nor should we have to delete something this games been out to long to question what others may or may not have done , your welcome to believe as youd like but what need do i have to lie about a game or about how much ive played it
Trier_Sero wrote: »Flustershy wrote: »
Band Aid fix, and a bad one at that.
Perfectly fine solution that spares devs from spending dev time on unnecessary features
We will not be able to release Challenge Difficulty with the ability to replay quests. However, replaying quests is something the team is looking into. Not confirming this as a feature, just noting that there is some interest.
heimdall14_9 wrote: »Trier_Sero wrote: »heimdall14_9 wrote: »
ive done (cods gold) on 46 characters ( 8 accounts) have done 100% of all quest on all 20 of my main accounts characters , with coming up on 49.5k hours played time ive done a lot in eso paid a lot and dont feel i should have to pay more just to beable to re run quest for the 47th time on the NEW levels available NOW
1st I don't believe you.
2nd even if that's true implementing something like this just for 1 guy isn't worth
3rd if you wanna do it again you have to pay more because there's no such feature right now
there is players that didnt believe how many hours ive played , there has been player that didnt believe how many accounts i play on , im not going to jump around screen shouting my accounts over your disbelief but ask yourself why would i need to lie if i simply said i done it on 20 out of 20 characters ( 1 full account ) the other 26 has no real bearing as we shouldnt have to have sub accounts to do something nor should we have to delete something this games been out to long to question what others may or may not have done , your welcome to believe as youd like but what need do i have to lie about a game or about how much ive played it
Were you speedrunning through the quests without listening to NPCs or reading lorebooks?