Your entire post makes my point for me, but these five words especially point out a fundamental problem with your requests. You basically ONLY play PvP. Which means you're demanding changes to a class based almost entirely on that perspective, and ignoring the rest of the game, the mode that every single player needs to engage with. You are demanding changes due to a class not functioning to your standard in your specific mode of play.
I agree that Necro needs adjustments and updates, but I cannot agree with this mindset and I cannot encourage Necro to be moved to the front of the line when there are several other classes in need of adjustment that have been waiting for it for far longer.
I agree that I am evaluating the necromancer only in terms of its strength in PvP. Unfortunately, I cannot say for sure how the necromancer performs in PvE. I have been told that the necromancer also has issues in PvE, but I cannot verify this myself.
But regarding the competitiveness of a necromancer in PvP, I am confident that my assessment is correct. The fact is, it doesn't matter what level a player plays a necromancer at, as this same player will perform much better at their level when playing another class.
And I also understand that the developers will not change the sequence of the class rework (I fully understand that there are deadlines and limited resources). Everything I wrote earlier concerned the bugs in this class. The only thing I would like to suggest is to fix the buggy abilities and the obviously malfunctioning Corpsebuster set. And perhaps also to adjust the duration of the necromancer's buffs (which currently turn the necromancer into a machine of endless rebuffing). This certainly won't make the necromancer competitive in PvP, but at least it will remove the unpleasant feeling of inadequacy when playing this class.