What?Seraphayel wrote: »My brother plays templar and joked that for him to give up subclassing in a PvP context, Templar would have to have a 5 effect auto cleanse over a timed interval as a mastery. I told him "that ain't happening" and we both laughed about it because we know that without something that powerful, it's a skip because we can use subclassing to build in a way that allows that to happen without the masteries or limitation of Templar's subpar skill toolkit.
Templar is getting some of the best class masteries (for PvP), so I don't get this either. Class masteries might not be perfect yet, but they are a great step towards striking a balance between pure classes and subclassing.
Adding more weapon and spell damage, adding more healing, adding more block mitigation -- who cares?
At some point none of this matters in an actual PvP encounter.All these matter greatly in an actual pvp encounter. The only playstyles that will still be definitely outperforming are pvp tanks and probably some gank setups. Ofc running a pure class needs more work of thought and isnt as easy as the two really easy playstyles i mentioned but if you know what you do, most pure classes will at least be on subclass level.
I don't understand why people believe things like this poster posted above. Here's a simple experiment ANYONE can try. Go on live with your pure class other than DK, go PvP. What's wrong? List it down.
Now, what was wrong? Did class masteries address any of it?
And the answer is no for most of them. It's really that simple. Yet people are actually believing that these masteries change things and compete with subclassing?
Look, you go and enjoy the "pure" class, esp. "pure" templar. But when you find out that none of those masteries matter in reality, you'll be subclassed back in a day or AP for anyone that knows better.
Fortunately, all I do and will continue to do is fire siege. Life's good either way.
What?Seraphayel wrote: »My brother plays templar and joked that for him to give up subclassing in a PvP context, Templar would have to have a 5 effect auto cleanse over a timed interval as a mastery. I told him "that ain't happening" and we both laughed about it because we know that without something that powerful, it's a skip because we can use subclassing to build in a way that allows that to happen without the masteries or limitation of Templar's subpar skill toolkit.
Templar is getting some of the best class masteries (for PvP), so I don't get this either. Class masteries might not be perfect yet, but they are a great step towards striking a balance between pure classes and subclassing.
Adding more weapon and spell damage, adding more healing, adding more block mitigation -- who cares?
At some point none of this matters in an actual PvP encounter.All these matter greatly in an actual pvp encounter. The only playstyles that will still be definitely outperforming are pvp tanks and probably some gank setups. Ofc running a pure class needs more work of thought and isnt as easy as the two really easy playstyles i mentioned but if you know what you do, most pure classes will at least be on subclass level.
I don't understand why people believe things like this poster posted above. Here's a simple experiment ANYONE can try. Go on live with your pure class other than DK, go PvP. What's wrong? List it down.
Now, what was wrong? Did class masteries address any of it?
And the answer is no for most of them. It's really that simple. Yet people are actually believing that these masteries change things and compete with subclassing?
Look, you go and enjoy the "pure" class, esp. "pure" templar. But when you find out that none of those masteries matter in reality, you'll be subclassed back in a day or AP for anyone that knows better.
Fortunately, all I do and will continue to do is fire siege. Life's good either way.
I've been playing solo/small scale pvp in this game since release, why do you think you know things so much better than me? I create all my builds myself and dont copy some yt stuff. I can assess the strength of these class masteries very well. It's really not that hard to understand that warden and sorc will be very strong if you know what to do next patch. Other classes will be insanely tanky on the other side. But yes, you have to ADAPT to the class and cant expect to use one way of playing on every class and be equally successfull. And tbh your comments sound like thats the exact problem that you encounter. The only class that will still be far off from subclassing is arcanist.