Lets get real on PVP

Demonwolff
Demonwolff
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Most of us can agree that the skill for PVP has evaporated. Most of the Players now are Meta Bullies or Unkillable healers and SPS junkies (force pulse gankers), basically "easy win button"
When we ask for a system that brings back Light attack weaving (LAW) and a system that eliminates Ball groups and Meta builds what we get is Vengeance! Great in theory failure in implementation. We don't need shields and heal absorbs we definitely don't need proc sets and none of us want to grind for agency in our builds.

this is easily fixed,
Role back the Medic Vanguard and Soldier lines so ball groups can not gain a footing.
Throw out the idea of activating Proc abilities and allow 4 line sets with no 5th line OR leave as no sets.
Introduce Ability morphs to allow for build agency
Place a limit on alliance numbers so that the landscape stays fair.
Keep Normal Cyrodiil alongside Vengeance so that you get a real read on what the players want.

These are basic requests. However I have previously stated I believe you are systematically dismantling PVP for future gains, Prove me wrong.

You cant tell me that you managed Mounted combat in a Trial but couldn't make morphs available in Vengeance lol.

If this a case of we put the effort into this this is what we are going with then stop the last week of PTS because you aren't listening to us and just own it.
The color of the train changed but the Track remains the same.(not my saying another well respected player said this to me)

Ban me if you want snip me if you must ill just do a Video on it with this post included.

[Demonwolff]
Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • Gabriel_H
    Gabriel_H
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    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Taarente
    Taarente
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    nostalgia, where would we be without it.
  • Demonwolff
    Demonwolff
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    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel
    Edited by Demonwolff on May 25, 2026 6:51PM
    [Demonwolff]
    Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • Demonwolff
    Demonwolff
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    I'm not asking anyone to throw themselves on a sword here but if you agree then at then least throw up a like. We cant gain traction without the majority speaking.
    [Demonwolff]
    Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • Radiate77
    Radiate77
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    Adding non-stat proc sets to Vengeance will add build variety without destroying the balance of the system, and with health as high as it is in there, the effect of said proc sets will be significantly diminished, giving nothing but flavor to the experience through customization.

    I am glad they are doing this next test.

    Shields and Heal Absorption are also important mechanics that have a place in PvP, and I am also glad they are present.

    As much as I would love population limiting for even maps; oftentimes you’ll find that even with the same population, people spread out and do their own thing, so in Cyrodiil, a keep fight with 3 bars on each faction will still not have an even number of players on each team.
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
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  • Demonwolff
    Demonwolff
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    Radiate77 wrote: »
    Adding non-stat proc sets to Vengeance will add build variety without destroying the balance of the system, and with health as high as it is in there, the effect of said proc sets will be significantly diminished, giving nothing but flavor to the experience through customization.

    I am glad they are doing this next test.

    Shields and Heal Absorption are also important mechanics that have a place in PvP, and I am also glad they are present.

    As much as I would love population limiting for even maps; oftentimes you’ll find that even with the same population, people spread out and do their own thing, so in Cyrodiil, a keep fight with 3 bars on each faction will still not have an even number of players on each team.

    As much as Id love to agree with your first statement we All know one equals all.
    I'm not saying NO shields what I'm saying is stop the Ridiculousness that prevails now and if you want to get technical shields and heal absorbs would normally fall under a support class of healer NOT everyone in the group. Your argument while valid fails to address the issue.
    [Demonwolff]
    Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • olsborg
    olsborg
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    Still dont understand why they put proccs back into NOCP ravenwatch, yea it wasnt the most active campaign, but it was active during prime time, enough to have action atleast, but after they put proccs back there, its 100% dead. When ravenwatch was noprocc it was atleast way more skillbased then regular proccodiil GH

    PC EU
    PvP only
  • Gabriel_H
    Gabriel_H
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    Demonwolff wrote: »
    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel

    1) They are still working on it
    2) GH is still Cyrodiil
    3) Still unworkable
    4) Never been in a Battleground then? (You know, GvG, as opposed to IC & Cyro which is AvA as I said)

    Edit: Oh and I don't play in a PvP guild. They are toxic places that breed more toxicity. Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.
    Edited by Gabriel_H on May 25, 2026 9:18PM
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • LennaTheRussian
    LennaTheRussian
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    Demonwolff wrote: »
    Black reach and Ravenwatch should Accompany the launch.

    Why? So they can stay dead 90% of the time like they currently do? They made way too many campaigns thinking there's enough pvp players to make them viable to keep.

    Truth is that there's not enough pvp players left to keep those up, even GH is mostly dead mid day on a weekday.
  • JohnRingo
    JohnRingo
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    Demonwolff wrote: »
    I'm not asking anyone to throw themselves on a sword here but if you agree then at then least throw up a like. We cant gain traction without the majority speaking.

    Maybe few agree with you.

    You say, "Most of the Players now are Meta Bullies or Unkillable healers and SPS junkies (force pulse gankers), basically "easy win button".

    What equipment, build configurations, skills, etc. do they have access to that you do not? Slip on your "easy win button" build and go dominate. Join a ball group, if that's how you feel.

    This honestly sounds more like a rage post than anything else constructive.

  • JustLovely
    JustLovely
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    Demonwolff wrote: »
    Black reach and Ravenwatch should Accompany the launch.

    Why? So they can stay dead 90% of the time like they currently do? They made way too many campaigns thinking there's enough pvp players to make them viable to keep.

    Truth is that there's not enough pvp players left to keep those up, even GH is mostly dead mid day on a weekday.

    Not on PC NA it's not. It's 2-3 bars mid day on weekdays.
  • JustLovely
    JustLovely
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    Gabriel_H wrote: »
    Demonwolff wrote: »
    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel

    1) They are still working on it
    2) GH is still Cyrodiil
    3) Still unworkable
    4) Never been in a Battleground then? (You know, GvG, as opposed to IC & Cyro which is AvA as I said)

    Edit: Oh and I don't play in a PvP guild. They are toxic places that breed more toxicity. Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.

    You clearly have no idea what you're talking about when it comes to the PvP aspects of ESO. Speaking of "they're working on it"......

    https://www.youtube.com/watch?v=LrLS3ROGw_A

    Keep in mind this video is almost 5 years old now. That's what we've been dealing with.

    Edited by JustLovely on May 26, 2026 3:48PM
  • Vulkunne
    Vulkunne
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    Demonwolff wrote: »
    Most of us can agree that the skill for PVP has evaporated. Most of the Players now are Meta Bullies or Unkillable healers and SPS junkies (force pulse gankers), basically "easy win button"
    When we ask for a system that brings back Light attack weaving (LAW) and a system that eliminates Ball groups and Meta builds what we get is Vengeance! Great in theory failure in implementation. We don't need shields and heal absorbs we definitely don't need proc sets and none of us want to grind for agency in our builds.

    this is easily fixed,
    Role back the Medic Vanguard and Soldier lines so ball groups can not gain a footing.
    Throw out the idea of activating Proc abilities and allow 4 line sets with no 5th line OR leave as no sets.
    Introduce Ability morphs to allow for build agency
    Place a limit on alliance numbers so that the landscape stays fair.
    Keep Normal Cyrodiil alongside Vengeance so that you get a real read on what the players want.

    These are basic requests. However I have previously stated I believe you are systematically dismantling PVP for future gains, Prove me wrong.

    You cant tell me that you managed Mounted combat in a Trial but couldn't make morphs available in Vengeance lol.

    If this a case of we put the effort into this this is what we are going with then stop the last week of PTS because you aren't listening to us and just own it.
    The color of the train changed but the Track remains the same.(not my saying another well respected player said this to me)

    Ban me if you want snip me if you must ill just do a Video on it with this post included.

    I've been saying similar things for a while now. Eventually it reached a point where I started ducking fights cause there's no feasible means of defeating so many fast attacks and procs like super anim canceling and other things that once were the exception now are commonplace. People used to laugh at me for evading sometimes but now duck and hide is the rule, itself no longer the exception. The only victory possible is to deny the battle. Yeah, I know how it sounds but some of these guys hit so fast and I'll admit with certain builds the skill level is just so extreme there's no way for others to learn. Like I have no idea not how I died really but how I lost so much health so fast. It's absurd and that part of the community is a black out area because no one can deal with them. And they know it. Human beings with too much power stop acting like humans should.
    Edited by Vulkunne on May 26, 2026 4:37PM
    Tomorrow Victory is mine. Long live the Empire.
  • Gabriel_H
    Gabriel_H
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    JustLovely wrote: »
    You clearly have no idea what you're talking about when it comes to the PvP aspects of ESO.

    Yes, I understand it so little you decimated my points with expert logic, reasoning, examples, and counter-points. Oh wit, no you didn't. Must be my OP pointing out obvious reality skill. Nerf it!
    JustLovely wrote: »
    Keep in mind this video is almost 5 years old now. That's what we've been dealing with.

    Keep in mind this video is almost 5 years old now.
    Edited by Gabriel_H on May 26, 2026 5:02PM
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • LadyGP
    LadyGP
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    olsborg wrote: »
    Still dont understand why they put proccs back into NOCP ravenwatch, yea it wasnt the most active campaign, but it was active during prime time, enough to have action atleast, but after they put proccs back there, its 100% dead. When ravenwatch was noprocc it was atleast way more skillbased then regular proccodiil GH

    How many people were only there while they were waiting for their GH queue o pop?

    Sure, there were a handful of regs for each faction but most of the people I saw there were just waiting for the GH queue to pop.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • BardokRedSnow
    BardokRedSnow
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    Gabriel_H wrote: »
    Demonwolff wrote: »
    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel

    1) They are still working on it
    2) GH is still Cyrodiil
    3) Still unworkable
    4) Never been in a Battleground then? (You know, GvG, as opposed to IC & Cyro which is AvA as I said)

    Edit: Oh and I don't play in a PvP guild. They are toxic places that breed more toxicity. Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.

    They're not gonna hire you, bro.

    PvP guilds are probably the least toxic of the pvpers around, in most cases if they let you in and its a pug guild, or pug friendly. Sweatier guilds exist sure, its the same as anything else. There's toxic pve guilds also, a lot more of them than pvp.

    As for Vengeance, I dont care about it one way or another but "They're working on it" is a notorious statement in the eso community lol and not helpful here in a discussion. Not that they aren't, but it isn't something you can say here in a thread to shut people up especially.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • BardokRedSnow
    BardokRedSnow
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    JustLovely wrote: »
    Gabriel_H wrote: »
    Demonwolff wrote: »
    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel

    1) They are still working on it
    2) GH is still Cyrodiil
    3) Still unworkable
    4) Never been in a Battleground then? (You know, GvG, as opposed to IC & Cyro which is AvA as I said)

    Edit: Oh and I don't play in a PvP guild. They are toxic places that breed more toxicity. Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.

    You clearly have no idea what you're talking about when it comes to the PvP aspects of ESO. Speaking of "they're working on it"......

    https://www.youtube.com/watch?v=LrLS3ROGw_A

    Keep in mind this video is almost 5 years old now. That's what we've been dealing with.

    Im glad someone else said it lol, yea "They're working on it" in a pvp discussion may as well be considered bait.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • JustLovely
    JustLovely
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    JustLovely wrote: »
    Gabriel_H wrote: »
    Demonwolff wrote: »
    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel

    1) They are still working on it
    2) GH is still Cyrodiil
    3) Still unworkable
    4) Never been in a Battleground then? (You know, GvG, as opposed to IC & Cyro which is AvA as I said)

    Edit: Oh and I don't play in a PvP guild. They are toxic places that breed more toxicity. Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.

    You clearly have no idea what you're talking about when it comes to the PvP aspects of ESO. Speaking of "they're working on it"......

    https://www.youtube.com/watch?v=LrLS3ROGw_A

    Keep in mind this video is almost 5 years old now. That's what we've been dealing with.

    Im glad someone else said it lol, yea "They're working on it" in a pvp discussion may as well be considered bait.

    If they can't make Grey Host stable with a higher population then they can't create a new system from scratch that will work properly either. That's all anyone needs to know.

    And since they've been telling us since forever they're working on normal live Cyrodiil, that's what they should have done and be doing going forward. Nothing else.


    Edited by JustLovely on May 26, 2026 7:34PM
  • Taarente
    Taarente
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    honestly it’s hysterical people still think cyrodiil is an arena.
  • Demonwolff
    Demonwolff
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    JohnRingo wrote: »
    Demonwolff wrote: »
    I'm not asking anyone to throw themselves on a sword here but if you agree then at then least throw up a like. We cant gain traction without the majority speaking.

    Maybe few agree with you.

    You say, "Most of the Players now are Meta Bullies or Unkillable healers and SPS junkies (force pulse gankers), basically "easy win button".

    What equipment, build configurations, skills, etc. do they have access to that you do not? Slip on your "easy win button" build and go dominate. Join a ball group, if that's how you feel.

    This honestly sounds more like a rage post than anything else constructive.

    The point isn't having access the point is we don't want to play a meta when there are other fun builds that can be run on a level field. Not everyone plays because they have an ego and NEED to be the best, Many of us can handle a lose here and there without raging and quitting like the "top" players that bail when they are having adversity.

    If you want real metrics then I suggest ZoS implement a system mail Poll, where each unique active account Can fill out the poll and then release the results. The reason this wont be done is because then we will KNOW what the majority want and they will be more heavily pressured to listen.

    Not a rage post. Do I have some misgivings and frustration with a company that claims to be listening and yet continues to ignore the advice they receive? Yes.
    [Demonwolff]
    Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • Demonwolff
    Demonwolff
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    Gabriel_H wrote: »
    Demonwolff wrote: »
    Gabriel_H wrote: »
    1. Vengeance is still in development
    2. They are keeping regular Cyro alongside Vengeance
    3. PvP is, and always has been a misnomer in every MMO. It's GvG and in ESO's case AvA
    4. Placing a player cap in Cyro based on least alliance is not workable.People will just stop playing. War isn't fair

    1) It WAS in development, Its now going live Flat and that's a fact.
    2) they are not keeping regular Cyrodiil it will be Vengeance and Grey Host. That is not Cyrodiil. Black reach and Ravenwatch should Accompany the launch.
    3) Player cap makes sense for a level field and Im not saying a full cap only a partial cap. Based on player available per faction and leveling the field.
    4) I left the 3rd line for last because its likely the most ridiculous statement when you are referencing ESO. GvG isnt a thing here its Faction vs Faction, so stop that banter. AvA is accurate and as such means if you allow all 3 alliances a chance to play without the mob mentality you will have a much better PVP experience. I'm guessing you are part of a strong PVP guild and likely the Filthy AD kind, but I wont hold that against you, PVP isn't about or shouldn't be about bullying people its should be about the fun that comes from combat that has meaning and feel

    1) They are still working on it
    2) GH is still Cyrodiil
    3) Still unworkable
    4) Never been in a Battleground then? (You know, GvG, as opposed to IC & Cyro which is AvA as I said)

    Edit: Oh and I don't play in a PvP guild. They are toxic places that breed more toxicity. Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.

    Simmer down now. I was joking with that line... somewhat, when I said Filthy AD I thought that was evident. I don't have to address the rest, as many have told you we don't listen the "working on it" lines anymore.
    [Demonwolff]
    Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • Demonwolff
    Demonwolff
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    Demonwolff wrote: »
    Black reach and Ravenwatch should Accompany the launch.

    Why? So they can stay dead 90% of the time like they currently do? They made way too many campaigns thinking there's enough pvp players to make them viable to keep.

    Truth is that there's not enough pvp players left to keep those up, even GH is mostly dead mid day on a weekday.

    Why do you think population fell off in those campaigns?

    Ball groups and Proc sets and broken mythics made people crazy. the lag got ridiculous (to many calculations caused by?) But hey lets do the same to Vengeance.
    [Demonwolff]
    Don't be an A hole because then Ill be an A hole! Trust me I'm Better at it!
  • Vulkunne
    Vulkunne
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    Demonwolff wrote: »
    I'm not asking anyone to throw themselves on a sword here but if you agree then at then least throw up a like. We cant gain traction without the majority speaking.

    I completely agree with your assessment. They ran people off.
    Edited by Vulkunne on May 27, 2026 4:36PM
    Tomorrow Victory is mine. Long live the Empire.
  • BardokRedSnow
    BardokRedSnow
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    Demonwolff wrote: »
    Demonwolff wrote: »
    Black reach and Ravenwatch should Accompany the launch.

    Why? So they can stay dead 90% of the time like they currently do? They made way too many campaigns thinking there's enough pvp players to make them viable to keep.

    Truth is that there's not enough pvp players left to keep those up, even GH is mostly dead mid day on a weekday.

    Why do you think population fell off in those campaigns?

    Ball groups and Proc sets and broken mythics made people crazy. the lag got ridiculous (to many calculations caused by?) But hey lets do the same to Vengeance.

    Its really just the ballgroups tbh, when we had plaguebreak, hrothgars n chill and dark convergence added, it was at its most prociest state and the numbers were massive, player count was huge. It didnt stop until 1. Zos changed things to make people tankier like add minor resolve to vigor and 2. they nerfed sets that helped us fight ballgroups, and of course finally 3. Subclassing.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • BardokRedSnow
    BardokRedSnow
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    They finally nerf ballgroups they'll improve the performance due to lag/people playing on older computers and cant handle the load, both issues simultaneously in most cases, and get rid of annoying immortal players that eat siege and run in circles till zerged.

    Which just with the meager nerf to sticky heals we have now its already gotten easier to deal with ballgroups, but not easy enough.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • DarkStrifeYT
    DarkStrifeYT
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    I again vouch for the buff for magicka detonation and its morphs to ignore player resistances fully.
    I am dark strife. Khajiit since arena... ya know when they were humans... with face paint... still khajiit only all games...
  • Gabriel_H
    Gabriel_H
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    They're not gonna hire you, bro.

    Why would they? I give them nothing but grief. Pointing out their mistakes, highlighting the obvious consequences they haven't thought about, berating them for broken systems.

    I repeat: Maybe if you didn't make presumptions based on flawed logic and incomplete information you'd find life is a little better than you think it is.

    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Gabriel_H
    Gabriel_H
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    They finally nerf ballgroups they'll improve the performance due to lag/people playing on older computers and cant handle the load

    The load is on the servers, not the client. Clients on older hardware will see FPS drops (which can be mitigated by turning graphics settings all the way down). THe issue of lag on skills firing, positional differences, rubber banding and all the other performance issues are server side. There are too many calcs. Hence Vengeance with reduced calcs.

    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • LPapirius
    LPapirius
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    They finally nerf ballgroups they'll improve the performance due to lag/people playing on older computers and cant handle the load, both issues simultaneously in most cases, and get rid of annoying immortal players that eat siege and run in circles till zerged.

    Which just with the meager nerf to sticky heals we have now its already gotten easier to deal with ballgroups, but not easy enough.

    And now were back to the why hasn't ZOS tried limiting heal and shield stacking yet.

    They're trying to say they can't do anything to improve performance so they can raise the population caps, but it looks more like their not even trying.
  • LPapirius
    LPapirius
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    I again vouch for the buff for magicka detonation and its morphs to ignore player resistances fully.

    That might not be a bad idea. And it wouldn't effect PvE because it would be a "to players only" restriction.
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