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QOL Improvement for Two Handed...

grumlins
grumlins
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Nightblade here I was wondering since Daggers basically get extra skills from my fav class and swords (one handed, or sword and board) get some extra skills why don't you have a skill line for two handed weapons such as 2H mace 2H axe or 2H sword Designed to provide more options for the two handed weapons?

For example, NB can do a bleed stab called Surprise Attack why not offer a new fighter and new mage line of spells just spells no passives for players who have maxed reputation with these two factions. They do have a great ultimate for the fighters guild, but why not improve it with 5 new 2H weapon skills?

A few new spells from the Mage guild wouldn't hurt either. Fire Arrows come to mind immediately.

Just something to consider while updating the game.
  • moo_2021
    moo_2021
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    Eh, one handed doesn't give anything special for daggers. It doesn't matter what the weapon is.
  • El_Borracho
    El_Borracho
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    Are you talking about the animation of Surprise Attack? Because you don't need to equip daggers to use that skill.

    But I would be down for revamping the Mages Guild skill like. Meteor and Magelight still have some utility, but a lot of the other skills have been rendered obsolete with subclassing and removal of sustain issues.
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