Hello everyone! I've been playing Cyrodiil exclusively for about 11 years now. I'd like to share my observations about how I feel in Cyrodiil today. You might agree with me, or you might not. 🙂
As the game has progressed, I've noticed that Alliance defense has become uninteresting. It seems to me that those who fought for their Alliance and tried to defend their castles have switched to the other side, where they defend their castles better. And in our Alliance, all that's left are friends of friends who don't attack everyone; trolls who sit in one place all day and don't even defend their castles because they're bored; and farmers who complete missions and claim dolmens.
For most players in our Alliance, defense has become irrelevant.
Therefore, this kills the desire of other players to defend their castles or fight for their Alliance. So what's the point of these castles and Alliance defense if most of them don't even go to defend themselves? These castle structures only put a strain on the game server, causing FPS drops and lag.
Suggestion: Perhaps we should increase the first-place prize and leave only small consolation prizes for second and third place. Then perhaps defending castles and Alliance ands would make sense?
Because right now, it seems most players are only interested in 100-on-100 battles in the middle of the battlefield. And when others lose castles and scrolls, they simply leave the game. Because they'll still get prizes at the end of the campaign. 🙂