SirPuppingtonVonHat wrote: »Before level 50, where you put your ability points doesn't matter; everyone is the same. As far as skills go, you want to focus on high burst damage and control effects. Before we get into specifics, what kind of character do you want to play at level fifty/VR?
Bear in mind, the game hasn't even officially been out a week yet. There's no hard science to builds yet, and class skills are bound to change or expand at a moment's notice.
Personally I would recommend building what you think will work best, but I've always been a rebel like that. :P
My very limited experience has been that focusing on auxilliary defense helps. I'm no day 1 level 50, or PTS. That's just my experience.
I focus on my strength -- single target, massive damage, massive crowd control per-target.
I get as far as I can from the enemy, across water or lava if i can, or atop a cliff, and i chain frost blasts for runspeed reduction against Crystal Fragmentation, making their approach to me very slow.
In the case of a group, I first summon Storm Atronach on them. I don't use any summons except that ultimate, as I prefer a more classical Dark Sorceress type class with no pets.
But that's just me one, singular experience, and I have no idea how it would fair in PvP. Against a lone opponent -- probably very well, particularly if you dodge their attacks. I do vastly better as a mage killer than melee.