Why would that be good? Dot builds require the least skill out of any builds. Everything is better than dot meta.
albertberku wrote: »This 8k dmg is very naive. Now imagine that build with Snipe + Pulse + Crystal Weapon + Overload + Winterborn from someone sneaking 40m away from you.
[…]
"Skill issue" commenters, i wait for your valuable contribution in this thread...
I don't care what is going on Live because that meta will no longer exist the next time I log into this game in a month. These are pureclass builds on PTS.Oblivion_Protocol wrote: »Like many of the problems in PVP today, it all comes back to subclassing.
I don't care what is going on Live because that meta will no longer exist the next time I log into this game in a month. These are pureclass builds on PTS.
In case anyone ever doubted it, players in the small pond do in fact want gear to play for them, and that's why the PvP build meta is the way it is.
Oblivion_Protocol wrote: »if you’re truly struggling consistently against this playstyle…
Skill issue. Plain and simple.
Build tankier. Find stronger heals. Throw on a cleanse or two. Make friends with a healer. The possibilities are out there, rather than just screaming to nerf a new and interesting piece of gear that bolsters an entire unique playstyle just because it kills you.
BardokRedSnow wrote: »Exactly, xv1 is the only instance Ive died to it, personally. Havent been caught afk with it yet but Im sure itll happen, I get messaged a lot during pvp lol at the most inopportune times.Oblivion_Protocol wrote: »One DK with this and Corrosive isn't a worry, it's getting focused by the roof zerglings who suddenly each do massive pressure just from LA + Ele Sus spam, to say nothing about actual skilled players focusing targets Xv1 from range with perfect weaving and minmaxed proc cheese?
So, in other words, this mythic is only a problem when you’re getting focused by multiple people…like damn near anything else in this game.
A certain sweat was very proud of killing me xv1 with it lol, I wont name them here but its amusing to me. Its really not a big deal, but @React knows a lot more about these things than me and is a much better player so if he says the next patch will be ridiculous with it and problematic, I would take that seriously at least and say that zos should at least look into it themselves.
I'm using this mythic in bgs and it is just deleting people with minimal input. On a plar no less, which doesn't even synergize with shattered path.
Heck you can use this mythic to make jabs good, by proccing high damage sundered on nearly every tick. That's 2k jab ticks with 2k sundered ticks essentially doubling jabs damage, but sundered is not affected by major evasion.
And as React said it is going to get worse with class masteries next update.
Also, pts exists to test this stuff which React, among other people, did, so this isnt just some theory based on patch notes.
Surely you can understand the irony of calling something a skill issue, then suggesting the only counterplay is to build tankier, right? That implies the counterplay is in fact not skill based at all, but rather build based.
Which is accurate, by the way. There isn't skill based counterplay to this fire-and-forget nonsense. Bloating the damage meta with a ton of unavoidable, free damage proc spam and telling people to just "build tankier" is going to lead to an environment that nobody has fun in.
Sure just run some niche garbage that can tank ranged LA proc spam and do absolutely nothing else. Or run behind pillars at speed cap and never actually fight, but still get passive kills from all your own set-and-forget status proc dumps (that's what I'd be doing). Or be one of the guys on the roof spamming LA for zero effort kills on players who don't know better.Oblivion_Protocol wrote: »But I somehow doubt that’s what’s happening here.
One DK with this and Corrosive isn't a worry, it's getting focused by the roof zerglings who suddenly each do massive pressure just from LA + Ele Sus spam, to say nothing about actual skilled players focusing targets Xv1 from range with perfect weaving and minmaxed proc cheese.Which means I can use corrosiveYou really can't imagine why someone wouldn't want to play the game in its current state?BardokRedSnow wrote: »You don’t even play the game anymore
Oblivion_Protocol wrote: »Oh, so you’re saying pure class builds are going to be stronger, aka, the thing many of us have been begging for since subclassing became a thing?
GOOD
Again, more power being distributed among us who are tired of charm spamming Wardens. And I’ve seen the stuff on the PTS. I don’t know how else to say this, as I’ve been saying it for the past few days now in much nicer ways, but if you’re truly struggling consistently against this playstyle…
Skill issue. Plain and simple.
Build tankier. Find stronger heals. Throw on a cleanse or two. Make friends with a healer. The possibilities are out there, rather than just screaming to nerf a new and interesting piece of gear that bolsters an entire unique playstyle just because it kills you.
The game will be fine. Those of us who enjoy it will continue to enjoy it, and those who don’t should find something they do enjoy, rather than make themselves miserable playing something they don’t like that won’t change.
https://youtu.be/dMuxgbTL5M8
albertberku wrote: »Here is a video of how the gameplay in Cyrodiil right now. I am wearing Esometric Environment Greaves and have around 25k resistances + 2k crit resist.https://youtu.be/dMuxgbTL5M8
Oblivion_Protocol wrote: »Skill issue. Plain and simple.
BardokRedSnow wrote: »Without even watching I can tell you that’s too low even before shattered paths signet
BardokRedSnow wrote: »If I recall, the pts consensus was that next patch Sorc would have crazy heals and damage both, Necromancer will be unkillable, werewolf will have crazy survivability as well and DK is DK but stronker and with insane dps like the Sorc with pyrebrand
That means while these gank builds will be crazy, so too are the other builds people will likely be calling for nerfs also.
Pelican was demonstrating just how powerful ww was by dueling the same DKs and killing them with said ww
There will be a number of crazy builds come next patch, if this existed in a vacuum that’d be one thing but it’s not and that’s why I think we should see how the meta plays out first before nerfing a brand new mythic.



MonkeyFuzzz wrote: »Is this ring attainable currently?
i tried looking it up amongst scrying/leads and nothing comes up. did they remove it from game ?
Oblivion_Protocol wrote: »I don't care what is going on Live because that meta will no longer exist the next time I log into this game in a month. These are pureclass builds on PTS.
In case anyone ever doubted it, players in the small pond do in fact want gear to play for them, and that's why the PvP build meta is the way it is.
Oh, so you’re saying pure class builds are going to be stronger, aka, the thing many of us have been begging for since subclassing became a thing?
GOOD
Again, more power being distributed among us who are tired of charm spamming Wardens. And I’ve seen the stuff on the PTS. I don’t know how else to say this, as I’ve been saying it for the past few days now in much nicer ways, but if you’re truly struggling consistently against this playstyle…
Skill issue. Plain and simple.
Build tankier. Find stronger heals. Throw on a cleanse or two. Make friends with a healer. The possibilities are out there, rather than just screaming to nerf a new and interesting piece of gear that bolsters an entire unique playstyle just because it kills you.
The game will be fine. Those of us who enjoy it will continue to enjoy it, and those who don’t should find something they do enjoy, rather than make themselves miserable playing something they don’t like that won’t change.
Oblivion_Protocol wrote: »I don't care what is going on Live because that meta will no longer exist the next time I log into this game in a month. These are pureclass builds on PTS.
In case anyone ever doubted it, players in the small pond do in fact want gear to play for them, and that's why the PvP build meta is the way it is.
Oh, so you’re saying pure class builds are going to be stronger, aka, the thing many of us have been begging for since subclassing became a thing?
GOOD
Again, more power being distributed among us who are tired of charm spamming Wardens. And I’ve seen the stuff on the PTS. I don’t know how else to say this, as I’ve been saying it for the past few days now in much nicer ways, but if you’re truly struggling consistently against this playstyle…
Skill issue. Plain and simple.
Build tankier. Find stronger heals. Throw on a cleanse or two. Make friends with a healer. The possibilities are out there, rather than just screaming to nerf a new and interesting piece of gear that bolsters an entire unique playstyle just because it kills you.
The game will be fine. Those of us who enjoy it will continue to enjoy it, and those who don’t should find something they do enjoy, rather than make themselves miserable playing something they don’t like that won’t change.
Well said, this is the truth! So many complain and can't adapt to the new environment. /tissue for Decimus
And most of them will be running Shattered Path.BardokRedSnow wrote: »There will be a number of crazy builds come next patch

>33% of damage coming from status effects with zero counterplay isn't healthy gameplay. Status effects are consistently top 3 damage received every single engagement it seems, even without pulse gankers present.
High damage with counterplay is good. High damage without counterplay is bad.
>33% of damage coming from status effects with zero counterplay isn't healthy gameplay. Status effects are consistently top 3 damage received every single engagement it seems, even without pulse gankers present.
High damage with counterplay is good. High damage without counterplay is bad.
I’m not playing dumb I’m actually dumb. What does this CMX thing show me? Was this a duel or BG or what is this?
And most of them will be running Shattered Path.BardokRedSnow wrote: »There will be a number of crazy builds come next patch
Why am I trying to help the balance of GH anyway? I should just say "yeah let the ring stay broken op" because that will drive even more players over to Vengeance!
>33% of damage coming from status effects with zero counterplay isn't healthy gameplay. Status effects are consistently top 3 damage received every single engagement it seems, even without pulse gankers present.
High damage with counterplay is good. High damage without counterplay is bad.
>33% of damage coming from status effects with zero counterplay isn't healthy gameplay. Status effects are consistently top 3 damage received every single engagement it seems, even without pulse gankers present.
High damage with counterplay is good. High damage without counterplay is bad.
I’m not playing dumb I’m actually dumb. What does this CMX thing show me? Was this a duel or BG or what is this?
Scrappy cyrodiil fight with heavy line of sight against 3-5 players at different moments. Guess I should have given context, my fault.
Why am I trying to help the balance of GH anyway? I should just say "yeah let the ring stay broken op" because that will drive even more players over to Vengeance!