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The Night Market event is already dead?

  • Dojohoda
    Dojohoda
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    Due to how potentially time consuming this area can become and without completing a desired objective, Group Finder is key here. For a specific task one might need to form a group with a clear indication of the purpose.

    I have been joining groups and we've been getting things done. Days later, I have found that I need to be more focused due to having completed most of the "early stuff". I might need to get comfortable creating group finder entries for the things I need to do.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • sleepy_worm
    sleepy_worm
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    I have started several groups in Group Finder, both during prime time and off peak hours. They almost always fill in under a minute.
  • AScarlato
    AScarlato
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    I just got full groups again on PC/NA before work at 7 a.m. PST. They filled quickly.

    I found boss farms fill really fast.

    Since there are so many instances, using party finder to find a good instance is usually needed. Otherwise randomly running into people doing what you want is too much RNG based on your instance.

    I also found it helpful if you are trying to Favor farm for the bank, to ask group members to share their dailies with you so you can get more favor done. Brazen, Argent, Skirmish, and doing an easy Race daily all in one day, along with the kill quest, can rack up quickly. It does require asking others but most groups are helpful if they have a daily to share.
    Edited by AScarlato on May 4, 2026 3:56PM
  • BardokRedSnow
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    Danikat wrote: »
    The instance limit is necessary for the challenge aspect of the area, however Zos probably should've let people know in a more apparent way you need to use the groupfinder if you're just looking for pugs and dont have your own 12 man from a guild etc. Just trying to wrangle in the squirrels in zone chat or finding them between three districts, bad time.

    If you're doing that, I can see why you think its dead. If you know about the group finder and you're on PCNA or PCEU and still claiming its dead, you have an agenda lol.

    I agree that it helps preserve the challenge, when it was first announced I thought it would have the opposite problem. Like when an event requires you to kill a delve boss and you can go the entire way there never seeing a living enemy andf the biggest challenge is seeing the boss has spawned in the mass of players and hitting them in the 2 seconds before they die again.

    I agree that if ZOS expected us to need the group finder they should have made that clearer from the start, or before - in the promotional material for the zone.

    I also wish more group leaders recognised that sometimes moving across the zone is the most challenging part. A lot of groups I've been in spent more time waiting for everyone to run solo or in small groups across the zone to where the leader chose to start (for some reason often the furthest boss from the door) than actually killing anything. The whole process would have been quicker for everyone if they'd waited at the entrance for everyone to get together then we'd moved to the boss as a group.

    I'm sure someone will claim it's a deliberate test to exclude people who can't get themselves there, but none of them said that and none of them kicked people who couldn't make it. They just waited, watching them on the map trying, dying and trying again until eventually they got there - usually when some other people doubled back to escort them.

    Admittedly I was one of those leaders lol, in the parch specifically I would go through the sand barrier and just wait, and if they couldn’t make it they’d just quit and I’d reactivate the group finder and get replacements

    However, this happened so often and I quickly realized it’s because a lot of these people, even good dps for instance were not kitted for tanking damage and running through the adds. So I decided to not be a jerk lol and assist people getting there. I was frustrated because I kept getting groups of people who were just there to be present and get credit, but if they aren’t dying during add fights together they can probably handle the bosses too.

    This content has gotten me back to legitimate tanking for pve content again instead of half lazy tanking.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • AScarlato
    AScarlato
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    This content has gotten me back to legitimate tanking for pve content again instead of half lazy tanking.

    I also feel very valued focusing on healing in this event.

    Most of the content I normally do results in posts that are like "I'd rather have another DPS with a self heal than a healer".
  • heimdall14_9
    heimdall14_9
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    It's the opposite problem on PS NA. Every time I look at all my guild rosters, 95% of them (not even exaggerating) show as being in Night Market.

    I have spent the past several days trying to do daily Undaunted pledges queuing for those dungeons and cannot even get placed into one... ON MY TANK. Because I swear to God, everyone is in Night Market and that has killed off every other aspect of the game if you PUG things.

    PSN NA event is rocking there aint much else going on i think even pvp is feeling the loss of players there as they have challenging content they are enjoying in pve night market
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • AnnieK
    AnnieK
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    Gets boring super fast. Less and less groups every day.
  • spartaxoxo
    spartaxoxo
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    AnnieK wrote: »
    Gets boring super fast. Less and less groups every day.

    I still fill my groups in seconds/a couple minutes and favor goes up a lot each day, it's in the multiple millions on every server. This has not been my experience yet.

    I actually find it dramatically easier to get a pickup group for night market than I ever have for trials and dungeons.
    Edited by spartaxoxo on May 5, 2026 3:08AM
  • AvalonRanger
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    AnnieK wrote: »
    Gets boring super fast. Less and less groups every day.

    Yea, you took point. You're totally correct, and that's the most biggest problem of this season style event.
    This is same style contents like previous "Writhing Wall DLC". This is kind of grinding torture
    rather than romantic adventure at all. :/
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • Blood_again
    Blood_again
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    AnnieK wrote: »
    Gets boring super fast. Less and less groups every day.

    Yea, you took point. You're totally correct, and that's the most biggest problem of this season style event.
    This is same style contents like previous "Writhing Wall DLC". This is kind of grinding torture
    rather than romantic adventure at all. :/

    Sure, that's why nobody played the Writhing Fortress.
    Each time I entered it, there was not any live soul.
    The deserted event, yes. /s
    :#
    The Best Faction you might ever choose on the Night Market. Join The Thousand Eyes!
  • KalevaLaine
    KalevaLaine
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    AnnieK wrote: »
    Gets boring super fast. Less and less groups every day.

    Even today at 9AM in my timezone I could choose from about 10-12 groups. I played for hours and the group finder was full every time.
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  • Cominfordatoothbrush
    The worst thing I can say about the liveliness of this event is that it can feel like a ghost town if in your instance everyone is in a different area. The 36 player cap means this can happen very easily. Group finder groups fill up almost instantly though, so if you want group play, is not hard to find
  • BardokRedSnow
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    Like I said, people claiming it's dead are either coping or not using the group finder.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • DoofusMax
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    Went in last night and found a 12-player group in about 2 seconds. Most Group Finder stuff fills in seconds. If you want to call that "dead" then we probably have differing definitions of the term.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • Ardaghion
    Ardaghion
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    I used the group finder just now, on PC-NA, and there were just a few groups for event zone. A few said skirmish and filled pretty fast. But, for me at least, there wasn't a lot of groups to choose from. If I wanted to do the NM, I could create my own group and it looks like it might fill relatively quickly.

    Checked one more time before posting and saw one LFG. A group of 4, looks like 3 DPS and a healer. I was much higher leveled on Xbox but switched to PC. I have a long way to go to catch up to my old level.

  • katanagirl1
    katanagirl1
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    The only place I find a group in the NM is using the group finder. Otherwise it’s maybe 0-3 players per area, but that has been consistent since the beginning.

    I got over my apprehension of creating a listing myself and it went well, especially considering the roaming boss came through just as we were fighting an argent boss and wiped some of the group, but they came back and we got it done.
    Khajiit Stamblade main
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    PS5 NA
  • James-Wayne
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    All event content loses half the players in the first week this is normal ESO behavior.

    I do think ZOS needs to build the content so it's dynamic in nature so can auto adjust based on live population, looking at you Harrowstorms
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  • Necrotech_Master
    Necrotech_Master
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    if your just running around expecting it to be a public dungeon, the chances you will find people are going to be slim, unless you come across another zerg or have been in the same instance for a whole day

    the 36 player pop cap and size of the night market dont help especially when you imagine that 36 people is only 3 groups of 12, and its easy for 2 of those 3 groups to be involved in well group activities like a single skirmish in a single district

    group finder is absolutely the way to go to get into groups with this event right now, they could expand the pop caps for the next event or do some adjusting on things to make it seem more lively to people who do want to run around more solo
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

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  • AvalonRanger
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    DoofusMax wrote: »
    Went in last night and found a 12-player group in about 2 seconds. Most Group Finder stuff fills in seconds. If you want to call that "dead" then we probably have differing definitions of the term.

    "Went in last night and found a 12-player group in about 2 seconds."

    Not those issue.

    First week, there're massive amount of people running across the field. But after the first week,
    Only few people staying zone. I'm member of 2 guild. And according to guild list, only 3 from 5
    players in the Night Market. Most of them are doing other mission mostly.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • Thoriorz
    Thoriorz
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    The picture says it all...
    dlyqzk1t93fl.png
    PCEU
  • wmaggie
    wmaggie
    Soul Shriven
    NIghtmarket is well alive on PSEU for our 5 guilds.

    We hold 2 events per night of two groups of 12 we take in at once, so 24 people in total and have to turn people away.

    We did try 3 groups but half of a group was lost in instance difference.

    Right from the morning, there are people making their own groups in our guilds through to the evening as well.

    That being said, we are a very well organised guild group that hold events for our members, and our applications have skyrocketed more than usual due to people knowing we hold them.
  • Blood_again
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    DoofusMax wrote: »
    Went in last night and found a 12-player group in about 2 seconds. Most Group Finder stuff fills in seconds. If you want to call that "dead" then we probably have differing definitions of the term.

    "Went in last night and found a 12-player group in about 2 seconds."

    Not those issue.

    First week, there're massive amount of people running across the field. But after the first week,
    Only few people staying zone. I'm member of 2 guild. And according to guild list, only 3 from 5
    players in the Night Market
    . Most of them are doing other mission mostly.

    3/5 of online players in your guilds are in the Night Market zone. Did I get it right?

    I'm a bit embarrassed to ask.
    If 60% of your guild mates on the Night Market means a dead event for you,
    what percent of participation do you accept as "not dead"?
    The Best Faction you might ever choose on the Night Market. Join The Thousand Eyes!
  • Psyphiman
    Psyphiman
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    Been using the forum for about a week, and it's been interesting to see how things work here. How much do you think the Night Market discussion on the forum reflects the real reception of the event in the game? Is the forum kind of a bubble or is it representative?
  • Blood_again
    Blood_again
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    Psyphiman wrote: »
    Been using the forum for about a week, and it's been interesting to see how things work here. How much do you think the Night Market discussion on the forum reflects the real reception of the event in the game? Is the forum kind of a bubble or is it representative?

    My first guess is that the different age groups are not represented equally on the forum.
    The format of the forum is not so modern.
    Not to mention how many players use all the game-related media as read-only/watch-only.
    The Best Faction you might ever choose on the Night Market. Join The Thousand Eyes!
  • Soarora
    Soarora
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    Psyphiman wrote: »
    Been using the forum for about a week, and it's been interesting to see how things work here. How much do you think the Night Market discussion on the forum reflects the real reception of the event in the game? Is the forum kind of a bubble or is it representative?

    Welcome. I’ve been here for a while and honestly? Still not sure. Around the communities I’m in, the forum has a reputation as being full of toxic casuals, so there’s only a handful or so of endgame PvE (and I presume the same is to be said for PvP?) players because people don’t want to join and comment for ZOS to ignore their comment and for them to get swarmed with toxicity (self fulfilling prophecy… one reason why I’m here). I make no statement of my own opinion of the forum, its people, or ZOS. This is just the sentiment people seem to have around me.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
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