Alright, it's time for one of these posts again.
Shattered Paths Signet is a fun mythic conceptually, but unfortunately causes way too many issues currently.
In PvE it has made and continues to make certain builds overperform (pretty much every top parsing build is running it on PTS atleast), and in PvP...
https://youtu.be/zpw3_lScSeg
You've turned a 35m ability that is undodgeable, unreflectable, partially unblockable (the burning tick), has no obvious incoming projectile animation into a spammable, Infinite Archives Focused Efforts style.
And this is just one example of an actual build, you also have pulse gankers and other problematic setups getting enabled by this mythic. These builds are completely ruining PvP currently and are zero fun to play with/against.
At this point I think some hard questions need to be asked, such as can this mythic exist in its current design and is that healthy for the game.
Here's how Shattered Paths could be balanced for healthy PvE/PvP:
- Change the status proc damage into proc chance instead, anywhere up to 500-600% chance could be justified with the no ultimate downside present. This devalues builds that already have a lot of guaranteed (such as Elemental Susceptibility) or near guaranteed status procs, but empowers more niche builds like buffing DoT skills/procs (which typically have a super low base proc chance for status effects).
- Lower the amount of damage significantly (180%->80% or so), lower or even remove the cooldown of proccing a random status effect with light attack to compensate.
Either one of these changes could fix the problem cases while keeping the mythic relevant, though a bit more niche than it currently is.
Edited by Decimus on May 3, 2026 6:11PM