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Night market is not a trial

robertlabrie
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Lots of discussion about the accessiblity of the Night Market zone and many responses like:
  • Imagine ZOS added trials for the first time
  • it's an MMO find a group
  • maybe this update isn't for you

The thing is, Night Market is not a trial. It's a time limited event with unique items and is being aggressively pushed as the signature in-game activity. Trials, dungeons, arenas all have normal and veteran mode and for good reason. The night market content being inaccessible to casual or solo players is a misstep. ESO changed their tag line last year to "you belong here" but it seems at least in the case of Night Market, no, no I don't.

Y'all enjoy your activity though, hopefully there'll be something for me in Season 1.
  • Bguk
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    There should be one mod assigned to merging all these NM threads into the main feedback thread.
  • CameraBeardThePirate
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    You're stating that its inaccessible for solo or casual players but it really isn't. I have done the entirety of my Night Market runs so far with a PUG group via the group finder. There were absolutely casuals and solo players in those groups. Thats a feature accessible to everyone. You don't have to interact with anyone. You may wipe a couple times, but you will get through it with a group from the group finder. No one will call you out for being low level or dying. I even had a cousin that hasn't played ESO since Summerset hop into a PUG with me and complete it; he had no idea what he was doing and was still able to complete it all with a PUG group.

    Just because you need a group to complete it doesnt mean it's inaccessible for casual players. That's why the group finder exists. You can joijoinn one or list a group of your own with your own title.

    ZOS was very upfront about needing to group up for this event. It is balanced like a Normal Trial, which means it is balanced for anyone to be able to complete it with a 12 person group - and you can.
    Edited by CameraBeardThePirate on May 1, 2026 1:49PM
  • Syldras
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    ZOS was very upfront about needing to group up for this event.

    That's not correct. The statement was that it would be hard to solo, so one would probably prefer to follow some other players along. That's not the same as saying "group content". So people had different expectations, obviously.

    There was also a statement that it was an attempt at a "soft grouping zone" - which is understood at just tagging along with others who randomly show up - basically like it had been with the Writhing Fortress last year, where you absolutely neither needed a pre-organized group nor use some grouping tool, you could just run with the masses. So also that led to different expectations.

    @Arunei I've seen you posted the quote in some other thread (unfortunately, I can't find it right now). Maybe you could add it here.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
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    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
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  • Arunei
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    You're stating that its inaccessible for solo or casual players but it really isn't. I have done the entirety of my Night Market runs so far with a PUG group via the group finder. There were absolutely casuals and solo players in those groups. Thats a feature accessible to everyone. You don't have to interact with anyone. You may wipe a couple times, but you will get through it with a group from the group finder. No one will call you out for being low level or dying. I even had a cousin that hasn't played ESO since Summerset hop into a PUG with me and complete it; he had no idea what he was doing and was still able to complete it all with a PUG group.

    Just because you need a group to complete it doesnt mean it's inaccessible for casual players. That's why the group finder exists. You can joijoinn one or list a group of your own with your own title.

    ZOS was very upfront about needing to group up for this event. It is balanced like a Normal Trial, which means it is balanced for anyone to be able to complete it with a 12 person group - and you can.
    Again with this grouping thing. Again with disregarding other peoples' experiences because plenty of people have posted across multiple threads that even with larger groups, they all kept wiping. You're acting like your experiences are the only ones. If you can find capable groups, great! But a LOT of other can't despite trying to do the thing you keep acting like is the answer.

    And again with the "ZOS said grouping would be needed" thing too, which is patently untrue. They NEVER said you would need to group, they said grouping would be encouraged but the marketing VERY clearly stated it was meant for groups AND experienced players. I really do wish people would stop being disingenuous about this fact in order to argue that the difficulty is "fine because it's meant for groups only" thing. As for a statement I don't recall posting one, but I can very easily grab a link to the reveal livestream for people to hear it themselves.

    2026 Reveal Livestream

    Here's the link to the livestream, the part about who the content is for is around 34 or 35 minutes in. They say it's specifically for experienced players AND groups, and that grouping would be encouraged by the difficulty, NOT that it would be needed. They even say it's meant to be accessible for everyone but judging by all the feedback it clearly isn't actually hitting that mark. Not when experienced players are having this hard a time and not when numerous groups are even struggling.
    Edited by Arunei on May 1, 2026 3:10PM
    PC-NA | Been around since closed beta

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  • TheAwesomeChimpanzee
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    Lots of discussion about the accessiblity of the Night Market zone and many responses like:
    • Imagine ZOS added trials for the first time
    • it's an MMO find a group
    • maybe this update isn't for you

    The thing is, Night Market is not a trial. It's a time limited event with unique items and is being aggressively pushed as the signature in-game activity. Trials, dungeons, arenas all have normal and veteran mode and for good reason. The night market content being inaccessible to casual or solo players is a misstep. ESO changed their tag line last year to "you belong here" but it seems at least in the case of Night Market, no, no I don't.

    Y'all enjoy your activity though, hopefully there'll be something for me in Season 1.
    Syldras wrote: »
    ZOS was very upfront about needing to group up for this event.

    That's not correct. The statement was that it would be hard to solo, so one would probably prefer to follow some other players along. That's not the same as saying "group content". So people had different expectations, obviously.

    There was also a statement that it was an attempt at a "soft grouping zone" - which is understood at just tagging along with others who randomly show up - basically like it had been with the Writhing Fortress last year, where you absolutely neither needed a pre-organized group nor use some grouping tool, you could just run with the masses. So also that led to different expectations.

    @Arunei I've seen you posted the quote in some other thread (unfortunately, I can't find it right now). Maybe you could add it here.

    The thing is, you can absolutely solo it, and you can “soft group” it. And as you said, they stated that doing so would be hard.

    I’m not sure what your definition of “hard” is, but mine would be something like: content that requires actual effort, preparation, and understanding. That means you should not expect to solo it comfortably unless you are willing to put time into your build, learn the zone mechanics, and understand the game’s basic combat systems.

    But you clearly seem to be approaching this from a very casual perspective, and if you are not willing to do any of that, then your alternative is simple: use the group finder tool and zerg the areas down with a large group.

    That option exists, and it is very, very easy.
  • Athory
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    Another topic, same feedback!

    This level of difficulty has no place in ESO. Want to make hard content for group players? All good, just add a Vet HM option. But let others play a normal mode. This is absolutely nonsense.

    And yes, it’s also true: this type of content is not for all players. ZOS did this intentionally, because they know better than anyone what they’re doing. ZOS intentionally wants to exclude players.

    edit:
    Right now, I’ve been waiting nearly 20 minutes just to form a group for questing. No one is joining, and I can’t complete it solo. How is this supposed to be fun?

    Edited by Athory on May 1, 2026 3:19PM
  • tomofhyrule
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    Syldras wrote: »
    ZOS was very upfront about needing to group up for this event.

    That's not correct. The statement was that it would be hard to solo, so one would probably prefer to follow some other players along. That's not the same as saying "group content". So people had different expectations, obviously.

    But this is literally true. You do not need to group. You can either zerg surf, or solo the trash if you are experienced enough. I went in solo last night and got my “kill 25/50/75 enemies” done and got some progress on the district dailies, so yes I can say that grouping is not required.

    The problem is that a lot of people heard what ZOS said and thought “public dungeon difficulty.” And this is not that.
    I know I listened to the streams too, and I was under the impression that it would be difficult. I was on PTS and I heard that the trash was balanced for trial groups and not solos.

    Another thing to note though: the NPCs are very clear in their dialogue that this encourages grouping. I went in solo at the beginning before my dungeon group got on so I could have the time to listen to the dialogue, and they were basically making the point about “strength in numbers” and “go with friends” and “group up” with all the subtlety of a sledgehammer. After all, look at some of the Curator’s dialogue:
    If you have the skills to survive and work well with others, then you could see your work greatly rewarded.
    Staying close to other adventurers is prudent.
    To me, that doesn’t really sound like “yeah, this is something that’s not bad to do completely alone.”
  • CameraBeardThePirate
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    Arunei wrote: »
    You're stating that its inaccessible for solo or casual players but it really isn't. I have done the entirety of my Night Market runs so far with a PUG group via the group finder. There were absolutely casuals and solo players in those groups. Thats a feature accessible to everyone. You don't have to interact with anyone. You may wipe a couple times, but you will get through it with a group from the group finder. No one will call you out for being low level or dying. I even had a cousin that hasn't played ESO since Summerset hop into a PUG with me and complete it; he had no idea what he was doing and was still able to complete it all with a PUG group.

    Just because you need a group to complete it doesnt mean it's inaccessible for casual players. That's why the group finder exists. You can joijoinn one or list a group of your own with your own title.

    ZOS was very upfront about needing to group up for this event. It is balanced like a Normal Trial, which means it is balanced for anyone to be able to complete it with a 12 person group - and you can.
    Again with this grouping thing. Again with disregarding other peoples' experiences because plenty of people have posted across multiple threads that even with larger groups, they all kept wiping. You're acting like your experiences are the only ones. If you can find capable groups, great! But a LOT of other can't despite trying to do the thing you keep acting like is the answer.

    And again with the "ZOS said grouping would be needed" thing too, which is patently untrue. They NEVER said you would need to group, they said grouping would be encouraged but the marketing VERY clearly stated it was meant for groups AND experienced players. I really do wish people would stop being disingenuous about this fact in order to argue that the difficulty is "fine because it's meant for groups only" thing. As for a statement I don't recall posting one, but I can very easily grab a link to the reveal livestream for people to hear it themselves.

    2026 Reveal Livestream

    Here's the link to the livestream, the part about who the content is for is around 34 or 35 minutes in. They say it's specifically for experienced players AND groups, and that grouping would be encouraged by the difficulty, NOT that it would be needed. They even say it's meant to be accessible for everyone but judging by all the feedback it clearly isn't actually hitting that mark. Not when experienced players are having this hard a time and not when numerous groups are even struggling.

    Difficult and inaccessible do not mean the same thing. Yes, it is accessible for casual players. That doesnt mean you won't wipe, that doesn't mean it won't be challenging at times.

    And if a group really does get stuck completely, it takes about a minute to disband and find a new group via the GF.

    Yes, they said it would be difficult to solo. It is. It's extremely difficult. They never once said anyone would be able to solo it, but you can solo it. They very much stated that it was designed for group play in every stream, article, and announcement.
  • Poss
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    Wait, so slayer and aegis dont work here?
    Edited by Poss on May 1, 2026 3:32PM
  • twisttop138
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    Wouldn't mind difficulty levels for those that want it. You're right though, it's not a hard mode trial, it's much easier. I'm bummed so many people are unhappy because night market is crazy fun. I wish people could just put aside the anger and find some folks and give it a proper go. To your last point though, yes. Season 1 is entirely about solo questing and exploration. That's it. Players looking for a challenge because there's zero dungeons this year, this is what they got instead. I wonder if there would be all this uproar if the solo season had come first. I imagine not.
  • Syldras
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    The thing is, you can absolutely solo it, and you can “soft group” it. And as you said, they stated that doing so would be hard.
    I’m not sure what your definition of “hard” is, but mine would be something like: content that requires actual effort, preparation, and understanding. That means you should not expect to solo it comfortably unless you are willing to put time into your build, learn the zone mechanics, and understand the game’s basic combat systems.
    But you clearly seem to be approaching this from a very casual perspective, and if you are not willing to do any of that, then your alternative is simple: use the group finder tool and zerg the areas down with a large group.
    That option exists, and it is very, very easy.

    I? Where did I say what I was doing? I've been solo questing in the Market without problems the past few days, and also soft grouped with about 10 to 12 people yesterday when I saw them at the skirmish. I don't have problems with this content and am in fact enjoying it.

    But I am capable of understanding the perspective of people who have different experiences. I also understand that not everyone has the same skills (apart from learning the game it's also about physical aspects - players with disabilities or elderly players with arthritic or not perfect eyesight do exist), and most of all I think the problem is that ZOS' announcement led to false expectations, so people didn't expect to get get two-shotted as soon as they stepped through the door - and therefore were shocked and discouraged by it, especially after going through all that story dialogue shenanigans in the plaza for a whole while. I've never seen casual players complaining about trial or dungeon dlcs before. That's probably because they were clearly marketed as "group content". Saying "group content" or "vet content" is a clear message. "Hard, so you might want to tag along with someone" isn't. That's the whole problem, which would have been easy to avoid.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • robwolf666
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    ESO changed their tag line last year to "you belong here" but it seems at least in the case of Night Market, no, no I don't.

    Y'all enjoy your activity though, hopefully there'll be something for me in Season 1.

    I remember having similar problems when I first started trying to solo group dungeons, and when I first started playing IA, but after I starting making progress after a few attempts and days, I stuck with it and have now solo'd a lot of dungeons and get pretty far in IA each time I go in.

    Night Market is different though, I feel like I've made absolutely no progress, except for very quickly learning to stealth or sprint past everything to find the dailies in the district.

    I honestly can't see me continuing trying for much longer - I'm currently levelling a pure stealth character to go in with, as it'll make sneaking around for said dailies much easier.

    If the aim of NM was challenging battles, I'm afraid it's resulted in the opposite for me personally.
  • Athory
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    Zero dungeons? We get three different ones. Why not combine them and release a proper new dungeon like ZoS always do?

    We also have a new trial. Why not just release it for all players outside the [snip][snip] Market and treat it like every other trial? What’s the problem?

    I don’t see anything fun in this system because it’s just:
    farm bosses to get keys -> do dungeons to get more keys -> then go to the trial… That isn’t fun. Repeat! That isn’t normal. ESO has never been like this.

    Questing is even worse. For the first time in ESO, I can’t properly quest alone. Why not? This is an Elder Scrolls game, why can’t I solo quest like always?
    Yes, technically I can solo, but only if I skip everything, sneak through like a ghost, grab the quest, and leave. Where’s the fun in that? This isn’t ESO. It’s never been like this.

    There’s absolutely nothing, truly nothing, that I enjoy about the [snip][snip] Market. And I’m not even talking about the difficulty itself, but the overall design and experience. There’s nothing fun here.

    The only reason I’m playing it is to get my monster set shoulders so I never have to come back.
    New trial? I’m not going back. I don’t want to redo this entire grind just to run one trial again.
    I’m playing this [snip] Market, and I’m honestly hating the experience.

    Is this really what ESO is going to become?

    EDIT:
    And I need 10000 favors (or is it 5000?) just to buy one box for the shoulders. And maybe I’ll end up getting everything except what I actually need. If that happens, I’ll have to go again, repeat this whole horrible experience, and once again go through this [snip] Market that I absolutely hate, like my life and everything around it, just because this entire experience is so frustrating.


    I really understand some players love it. A lot of players love Dark Souls, and I have no problem with that. If you enjoy this nonsense, that’s fine… But what about the players who don’t?



    Edited by Athory on May 1, 2026 4:10PM
  • BretonMage
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    You do not need to group. You can either zerg surf, or solo the trash if you are experienced enough.

    I was only able to zerg surf the first day. Somehow all the instances I've gone to subsequently have been more or less empty. There are definitely people fighting the bosses in groups somewhere though, since groups in the GF seem to be filling up quickly.
  • Mission
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    I think the big problem is you when you have an event that last months and it only targets one type of player. That is really just bad design. If its a small even that is one thing, but and event that last months and a season is revolved around, well you need to try to figure out a way to make it accessible in either direction. To the people who enjoy easier content, and to. the ones who enjoy harder content. It should be up to the person on how they enjoy content, but up to the developer to figure out a way to accommodate all play styles. Whether it be add more difficulty levels for it, or Open the instances to more players per instance so that it is easier to just open group without having to actually group.
  • AScarlato
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    Nothing about it is inaccessible to casual players. I'm casual and mostly solo. I know enough to put sets together but I'm not in any vet or trial gear and still having a lot of fun in groups in Night Market.

    I'm sure some of the people I've grouped with were more casual than I am but it didn't matter.

    You can't solo but I probably couldn't solo any modern DLC dungeon if that's what we got instead this quarter.

    I haven't seen any CP/Gear/ or any other type of gatekeeping for at least what I've done so far.
    Edited by AScarlato on May 1, 2026 4:09PM
  • twisttop138
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    Athory wrote: »
    Zero dungeons? We get three different ones. Why not combine them and release a proper new dungeon like ZoS always do?

    We also have a new trial. Why not just release it for all players outside the [snip][snip] Market and treat it like every other trial? What’s the problem?

    I don’t see anything fun in this system because it’s just:
    farm bosses to get keys -> do dungeons to get more keys -> then go to the trial… That isn’t fun. Repeat! That isn’t normal. ESO has never been like this.

    Questing is even worse. For the first time in ESO, I can’t properly quest alone. Why not? This is an Elder Scrolls game, why can’t I solo quest like always?
    Yes, technically I can solo, but only if I skip everything, sneak through like a ghost, grab the quest, and leave. Where’s the fun in that? This isn’t ESO. It’s never been like this.

    There’s absolutely nothing, truly nothing, that I enjoy about the [snip][snip] Market. And I’m not even talking about the difficulty itself, but the overall design and experience. There’s nothing fun here.

    The only reason I’m playing it is to get my monster set shoulders so I never have to come back.
    New trial? I’m not going back. I don’t want to redo this entire grind just to run one trial again.
    I’m playing this [snip] Market, and I’m honestly hating the experience.

    Is this really what ESO is going to become?

    You keep asking this question but ESO has always been events, chores, fomo, busywork, dailies. If you hate night market then don't play it. It's totally ok. It's hard to solo. Very hard. I personally didn't even try it but got a group instead and have been having a blast. There may be nothing fun for you there but others disagree.

    ESO is now different than what it used to be. The chapter model is gone. Many people here cheered it's death, maybe not knowing what seasonal content means. Now it's a system where you might have to wait your turn if the season doesn't appeal to you. This season is hard group content. I would've rather had dungeons but this is what we have. Next season is solo questing and exploration. I'm super stoked on that too, outside of vet and hm stuff, I love questing and exploration. So if that's what you're after, it's coming.

    As an aside, I would hope Zos would be more clear in the future. The tag line you might want to bring a group, that says to me they're saying it in a cheeky way. Just be super clear. You will need a good build and effort to solo this. It is very hard. We recommend grouping. But in an attempt to probably not rile feathers they didn't. They kind of tiptoed. I think that the crux of the issue is really people are not familiar with seasonal and think that because it's been heavily advertised, that this is the banner centerpiece content for this year. It is not. You'll see them try to hype every season this way. Expect to see battle passes themed around that seasons content, lives and directs, etc. Just like for night market.
  • Mission
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    I think another problem. Is time spent. People don't want to have to take the time to group. They want to do something quickly. Do what they need to do and get out and done. It is the same with dungeons. You may not wait now for a group, but you will as the zone loses its newness. Similar to grouping for a dungeon you can wait forever sometimes. But then people are in such a hurry they rush. People don't like to wait. Which is ultimately what this new group zone is going to cause.
  • Soarora
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    https://forums.elderscrollsonline.com/en/discussion/692074/night-market-imagine-if-trials-were-just-now-added-to-eso

    Okay so why did you feel the need to make an entirely new thread covering the same exact topic but starting with a different viewpoint? Is it really necessary for everyone to make their own thread? Really?
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Athory
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    And by the way… besides the monster set, what else justifies all this nonsense? All of this just for one monster set? My god…
  • AScarlato
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    Athory wrote: »
    And by the way… besides the monster set, what else justifies all this nonsense? All of this just for one monster set? My god…

    RPer - I'm unlocking my house wings and maybe grinding to buy more furniture.

    This event dragging a housing and RP person into "hard content" amuses me.
  • Athory
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    AScarlato wrote: »
    Athory wrote: »
    And by the way… besides the monster set, what else justifies all this nonsense? All of this just for one monster set? My god…

    RPer - I'm unlocking my house wings and maybe grinding to buy more furniture.

    This event dragging a housing and RP person into "hard content" amuses me.

    A house?! You get it as soon as you talk to the Curator…
  • SirGabenOfSteamia
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    There is nothing else comparable in terms of difficulty to the night market except maybe actual vet trials. Skirmishes spawn dozens of enemies with hundreds of millions in combined HP. Bosses and enemies regularly one or two shot you depending on their difficulty making tanks a necessary part of most groups, and dailies a pain in the butt to do. Some of the bosses have multiple invulnerability phases and spawn a bunch of enemies that so many people have complained about in the past.

    Yesterday I spent 30 minutes fighting the spiral descender skirmish because people kept killing the skeletons too early. These were people in our group with actual comms telling them not to do what they were doing, and who would've just stayed in the zone if they were removed from the group because this is NOT a dungeon or trial.

    Even the parch has a bunch of sand walls that literally force you to engage or run past groups of enemies to get around a really pointlessly convoluted map unless you've already killed every boss for the relic.

    Don't get me wrong, I'm actually really enjoying the night market, but there are so many arbitrarily anti-fun parts of it that I don't get why people are gatekeeping it so hard. I get it's advertised as group content, but even group dungeons, for example, are getting story difficulty because so many people just want to experience the game.

    This is the first content drop in the past 6 months, and people are actively encouraging players not to take part of it. Crazy.
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    "Grant them Steam sales," he commanded.
    And obey, he did.
  • Syldras
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    As an aside, I would hope Zos would be more clear in the future. The tag line you might want to bring a group, that says to me they're saying it in a cheeky way. Just be super clear. You will need a good build and effort to solo this. It is very hard. We recommend grouping. But in an attempt to probably not rile feathers they didn't. They kind of tiptoed.

    Indeed communication seems to be a problem. I'm honestly a bit concerned it wasn't better this time, after the Writhing Wall event last year had already caused so much discontent in the playerbase, when it was hyped as some epic battle, but then it was several weeks of boring, repetative fetch quests (and crafting quests that used up expensive materials for a tiny, useless reward) for some weird counter and a completely meaningless competition (What's it with all these random faction competitions?) - and the actual battle was just the Fortress, which only opened for one single week after weeks of mindless grind. Let alone the Fortress was then so bugged that many people couldn't complete it. It was a disaster, so I thought they might want to avoid something like that happening again.

    And I already have the feeling that the High Seas event might be the next disappointment for many, as people seem to be expecting actual naval battles where you control ships, which I somehow don't believe is really possible with how ESO is coded. If ZOS doesn't react on these speculations, the forum will probably filled with complaints again when the event launches.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • AScarlato
    AScarlato
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    Athory wrote: »
    AScarlato wrote: »
    Athory wrote: »
    And by the way… besides the monster set, what else justifies all this nonsense? All of this just for one monster set? My god…

    RPer - I'm unlocking my house wings and maybe grinding to buy more furniture.

    This event dragging a housing and RP person into "hard content" amuses me.

    A house?! You get it as soon as you talk to the Curator…

    You have to play to unlock the wings.

    If you want to buy some of the furnishings easily you need favor as well.

    Edit: House Bank requires 5000 favor to unlock, so that is my current goal after unlocking the wings.
    Edited by AScarlato on May 1, 2026 6:36PM
  • DenverRalphy
    DenverRalphy
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    AScarlato wrote: »
    Athory wrote: »
    AScarlato wrote: »
    Athory wrote: »
    And by the way… besides the monster set, what else justifies all this nonsense? All of this just for one monster set? My god…

    RPer - I'm unlocking my house wings and maybe grinding to buy more furniture.

    This event dragging a housing and RP person into "hard content" amuses me.

    A house?! You get it as soon as you talk to the Curator…

    You have to play to unlock the wings.

    If you want to buy some of the furnishings easily you need favor as well.

    To be fair, they did play a bit fast and loose with the term "wing" to describe each one. :lol:

    The generous number and quality of furnishings they come with is rather nice though. :smiley:
  • AScarlato
    AScarlato
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    AScarlato wrote: »
    Athory wrote: »
    AScarlato wrote: »
    Athory wrote: »
    And by the way… besides the monster set, what else justifies all this nonsense? All of this just for one monster set? My god…

    RPer - I'm unlocking my house wings and maybe grinding to buy more furniture.

    This event dragging a housing and RP person into "hard content" amuses me.

    A house?! You get it as soon as you talk to the Curator…

    You have to play to unlock the wings.

    If you want to buy some of the furnishings easily you need favor as well.

    To be fair, they did play a bit fast and loose with the term "wing" to describe each one. :lol:

    The generous number and quality of furnishings they come with is rather nice though. :smiley:

    Well, sure. And these "wings" may not be enticing to some people which is fine. But I want them so here I am :)
  • Sluggy
    Sluggy
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    Syldras wrote: »
    ZOS was very upfront about needing to group up for this event.

    That's not correct. The statement was that it would be hard to solo, so one would probably prefer to follow some other players along. That's not the same as saying "group content". So people had different expectations, obviously.

    There was also a statement that it was an attempt at a "soft grouping zone" - which is understood at just tagging along with others who randomly show up - basically like it had been with the Writhing Fortress last year, where you absolutely neither needed a pre-organized group nor use some grouping tool, you could just run with the masses. So also that led to different expectations.

    @Arunei I've seen you posted the quote in some other thread (unfortunately, I can't find it right now). Maybe you could add it here.

    I've been soloing it just 'fine' for the most part. I'm not a great player by any means and I don't have some super secrete build. It's slow going for sure but I have absolutely zero issues getting through by just tanking my way through it.

    You absolutely do not need a pre-made group of any kind. I just tag along with whomever shows up and instantly it goes from give minutes to clear a fight to a few seconds. Bosses are a different story time-wise but the effect is exactly the same. Team up with non-grouped randos that show up. Win the fight. Move on, maybe in the same direction. Maybe not.

    Sounds like they absolutely nailed what you described.
  • Frayton
    Frayton
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    Very loud people were crying for harder content. Well, here you go.
  • CameraBeardThePirate
    CameraBeardThePirate
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    There is nothing else comparable in terms of difficulty to the night market except maybe actual vet trials.

    Vet Trials are much much harder than Night Market... Night Market is on par with Normal Trials.
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