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You just lost my Money

magnus01
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Ive been on the ESO train since BETA and almost never posted in the forum because for the most part you made content i enjoy.
There have been up's and downs but it's clear to me you no longer want me as a consumer of you're product.

I enjoy pve and pvp but not once in all these years did i do TRAIL based content because it's not my thing.

What you have delivered in the night market is a trail based slop fest with garbage rewards that waste my time with fetch and drop of quests in a zone packed with overpowered trash mobs.

Open world content like harrow storms ect ect work because players are all on the same page and herded to the same point at the same time, The night market is not this.

i have never logged of so fast in this game period, Im done with this FOMO GRABAGE
i already have a 120$ house
i already have purchased mounts
i already have the gear i want.

what are you offering for my money at this point............Nothing, this isn't story content nor is it a exciting new zone to explore with npc's i want to listen to about their story it's just filler content with trash repeatable quests and op mobs.

And to top it of it's full of bugs.
  • Grega
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    ahem. It’s called a Trial.
  • Soarora
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    Okay… so… don’t do Night Market because it isn’t the kind of content you’re interested in… and wait for the new two questlines to drop… oh and the seas of tamriel event… and the new types of quests… and dynamic storms… and literally anything else other than Crimson Veldt and Night Market. I swear, if trials were added to the game now, there would be riots.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • magnus01
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    Grega wrote: »
    ahem. It’s called a Trial.

    Then why did ESO call it an event zone
    Edited by magnus01 on April 30, 2026 8:19AM
  • Nemesis7884
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    Why do people always loose it when content comes out that doesnt appeal to them - this isnt your game, its all our game. Different players in such a large online game obviously enjoy different aspects and you can massively increase your own enjoyment by being open for new aspects and experiences.
    Over the past 10 years i started to engage with every aspect of the game and am much happier for it.
    Besides, the next 2 seasons will bring the story content you are looking for...
    Edited by Nemesis7884 on April 30, 2026 9:38AM
  • Thoriorz
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    Why do trials have two modes, why do dungeons have two modes, why do IC and Cyrodiil have multiple modes, and why will OW have multiple difficulty levels when comes to the game? Because everyone likes something different. So why is Night Market only available in "hard mode"? Why can’t it have two difficulty levels, or at least make the large quest zone (districts) easier so players can at least do the quests solo, while keeping the dungeon and trial harder? I don’t understand why they couldn’t at least do this—since it’s a group activity, at least the part of the market where quests are done should, in my opinion, be accessible as a solo experience...
    PCEU
  • magnus01
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    Why do people always loose it when content comes out that doesnt appeal to them - this isnt your game, its all our game. Different players in such a large online game obviously enjoy different aspects and you can massively increase your own enjoyment by being open for new aspects and experiences.
    Over the past 10 years i started to engage with every aspect of the game and am much happier for it.
    Besides, the next 2 seasons will bring the story content you are looking for...

    This year has offered ZERO content for me as a player.
    The only content i do not touch is TRIAL based content
    So thats why i wont be PAYING till there is something i can do
    The zone has 2 dungs and a trial already in it
    and there are Zero groups for the zone to join for over an hour and thats on the day it's come out
    the rewards are old sets we already have

    So yea i have to wait another what 4 months for the hope they make Story content worth playing.

    Events as this has been called are never locked to have a team or don't do it.
    and as the zone is well EMPTY im sure im not the only person who thinks this is a waste of their time.
  • SeaGtGruff
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    I must say that my first two excursions into the Night Market-- both solo-- were very disappointing.

    But I went back a third time to have another go at the daily quest from my faction-- which I still don't understand, fwiw-- and got invited to group up with 2 or 3 other players. We rand around killing mobs and some of the easier bosses, and the group kept growing because the leader made a listing in the group finder. Eventually there were 12 of us, running around the three districts killing mobs and bosses-- several of which were quite challenging-- and the loot, achievements, and Golden Pursuits just started dropping like rain. It was a lot of fun.

    Going in as part of a group is definitely the way to go, or go in solo and then start looking for other players to group up with. And the rewards seem to be pretty good, too, with things like crafting motifs, overland set gear, dungeon set gear, trial set gear, antiquity leads, and "treasures" that can add up to a nice sum of gold when you sell them to an NPC merchant.

    But, yeah, your experience is likely to be very miserable if you're trying to run through it solo or with a small group of players who aren't powerful enough to tackle even the "trash" mobs, which are much more deadly than I was expecting.
    I've fought mudcrabs more fearsome than me!
  • couriersix
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    It's fine if you don't like the Night Market, but that doesn't mean it shouldn't exist. The last pieces of content we got in the same vein of large scale, challenging, group PVE is Imperial City and Craglorn, and those are both far outdated. A dungeon would have released in the first quarter if ZOS still followed their old release schedule anyways, so it's not like much was 'sacrificed' in terms of casual content for the Night market.

    PC / NA - cp 1700+ - EP magicka necro.
  • twisttop138
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    Let's be fair. With the move to seasonal content, Zos needs to have an offering every season. They just have to. It's the way it works. But since we're so new to this, if we are in chapter mode, you would still be waiting for the content. It wouldn't launch until June. So ESO will very much be pumping out the content you're interested in. It'll be in season 1 in...wait for it...June. Just like a regular year, the questing and exploration will be in June, along with the new system and trial coming shortly after. Night Market is what takes the place of dungeons this year. Does it suck it cannot be easily solo'd? I'm sure it does. I feel for my wife, a casual quester who will absolutely not group. She cannot participate fully in the content unless I'm there putting a group together. But everyone attacking Zos cause the made challenging content that is not for everyone. It's only 1 piece of the content this year and while they tiptoed around the fact that you would really need a group a bit, they did mention it repeatedly that it would be a challenge solo.
  • OsUfi
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    They have gained my money. I was looking at subbing again thanks to the overland difficulty increase coming, and honestly, this just cemented it for me.

    This is like jump in and run trial. Spent a couple of hours doing laps of two districts in a group finder gang. Was great fun. Barely touched the quests, but I'll likely solo those tonight. With a potion of invisibility if required. Great fun! Thanks ZoS!
  • magnus01
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    Let's be fair. With the move to seasonal content, Zos needs to have an offering every season. They just have to. It's the way it works. But since we're so new to this, if we are in chapter mode, you would still be waiting for the content. It wouldn't launch until June. So ESO will very much be pumping out the content you're interested in. It'll be in season 1 in...wait for it...June. Just like a regular year, the questing and exploration will be in June, along with the new system and trial coming shortly after. Night Market is what takes the place of dungeons this year. Does it suck it cannot be easily solo'd? I'm sure it does. I feel for my wife, a casual quester who will absolutely not group. She cannot participate fully in the content unless I'm there putting a group together. But everyone attacking Zos cause the made challenging content that is not for everyone. It's only 1 piece of the content this year and while they tiptoed around the fact that you would really need a group a bit, they did mention it repeatedly that it would be a challenge solo.

    Night market already has 2 dung and a trial in it, no need to make the OUT land part of it a trial as well
    Edited by magnus01 on April 30, 2026 11:38AM
  • wolfie1.0.
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    magnus01 wrote: »
    Let's be fair. With the move to seasonal content, Zos needs to have an offering every season. They just have to. It's the way it works. But since we're so new to this, if we are in chapter mode, you would still be waiting for the content. It wouldn't launch until June. So ESO will very much be pumping out the content you're interested in. It'll be in season 1 in...wait for it...June. Just like a regular year, the questing and exploration will be in June, along with the new system and trial coming shortly after. Night Market is what takes the place of dungeons this year. Does it suck it cannot be easily solo'd? I'm sure it does. I feel for my wife, a casual quester who will absolutely not group. She cannot participate fully in the content unless I'm there putting a group together. But everyone attacking Zos cause the made challenging content that is not for everyone. It's only 1 piece of the content this year and while they tiptoed around the fact that you would really need a group a bit, they did mention it repeatedly that it would be a challenge solo.

    Night market already has 2 dung and a trial in it, no need to make the OUT land part of it a trial as well

    Technically, it is part of the trial. They just moved the trash mobs you gotta clear to get to the bosses to the front of it.
  • FurryCandyHearts
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    Why do people always loose it when content comes out that doesnt appeal to them - this isnt your game, its all our game. Different players in such a large online game obviously enjoy different aspects and you can massively increase your own enjoyment by being open for new aspects and experiences.
    Over the past 10 years i started to engage with every aspect of the game and am much happier for it.
    Besides, the next 2 seasons will bring the story content you are looking for...

    In my case it's because most of the content they have been producing doesnt appeal to me and the EW! factor of this night market is off the charts. I'd make a list of all the stuff they have produced that is not appealing or flat our repugnant but it's just tedious and boring at this point.

    Tomes i def will use and am using. on page 10 on both servers with 2 months to go. I def like tomes. I like subclassing. i like crafting and 4 man daily dungeons. Done the main story line bunches of times to the point that i could quote charcter lines. ive done a few trials and a bit of pvp, which i thought i would never do. The rest can go blow, including night market. EW! Pledging to a faction EW! The faction leaders EW! EW! EW! The house EW!
    Edited by FurryCandyHearts on April 30, 2026 12:48PM
  • virtus753
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    wolfie1.0. wrote: »
    magnus01 wrote: »
    Let's be fair. With the move to seasonal content, Zos needs to have an offering every season. They just have to. It's the way it works. But since we're so new to this, if we are in chapter mode, you would still be waiting for the content. It wouldn't launch until June. So ESO will very much be pumping out the content you're interested in. It'll be in season 1 in...wait for it...June. Just like a regular year, the questing and exploration will be in June, along with the new system and trial coming shortly after. Night Market is what takes the place of dungeons this year. Does it suck it cannot be easily solo'd? I'm sure it does. I feel for my wife, a casual quester who will absolutely not group. She cannot participate fully in the content unless I'm there putting a group together. But everyone attacking Zos cause the made challenging content that is not for everyone. It's only 1 piece of the content this year and while they tiptoed around the fact that you would really need a group a bit, they did mention it repeatedly that it would be a challenge solo.

    Night market already has 2 dung and a trial in it, no need to make the OUT land part of it a trial as well

    Technically, it is part of the trial. They just moved the trash mobs you gotta clear to get to the bosses to the front of it.

    While it’s certainly a trial in one sense, it’s definitely not in the technical ESO sense.

    Technically Night Market is an event zone with optional dungeons and a trial within it. Those dungeons and trial even require specific unlocks to get into, separate from the district.

    A trial doesn’t require you to go on a collectathon in the first half (which includes killing not only trash but also bosses with up to 30m HP) to get into the part with the trash and (more) bosses. It also doesn’t allow you to have over 30 players in the first half and only 12 in the second. We can also respec on the fly in the districts, which means the devs don’t consider them vet trials. (And they certainly aren’t normal ones.)
  • CameraBeardThePirate
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    Thoriorz wrote: »
    Why do trials have two modes, why do dungeons have two modes, why do IC and Cyrodiil have multiple modes, and why will OW have multiple difficulty levels when comes to the game? Because everyone likes something different. So why is Night Market only available in "hard mode"? Why can’t it have two difficulty levels, or at least make the large quest zone (districts) easier so players can at least do the quests solo, while keeping the dungeon and trial harder? I don’t understand why they couldn’t at least do this—since it’s a group activity, at least the part of the market where quests are done should, in my opinion, be accessible as a solo experience...

    Why does everything in the game have to have an easy mode? Can't there be difficult content made for players that want difficult content? Not everything needs to be accessible for solos. Join a group in the group finder; you don't even need to interact with anyone to do so.

    Besides, the difficulty of night market is on level with NORMAL trials anyway. You wouldn't be able to PUG the night market if it wasn't, and that's all I've been doing.
    Edited by CameraBeardThePirate on April 30, 2026 1:40PM
  • agelonestar
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    It’s a shame, because Night Market could have been fun.

    It could have been more inclusive of solo players (arguably the majority of the population). It could have been more engaging. It could have had a purpose with quests based around something (anything!)

    Instead, we have nothing new under the sun, marketed as “totally new content”. It’s not - this is juiced-up, fast spawning trash mobs in the way of the least inventive fetch quests imaginable.

    This is not the content I’m looking for.
    GM of Sunfire's Sect trading guild on PC/EU. All that is gold does not glitter; not all those who wander are lost...... some of us are just looking for trouble.
    GM of Sunfire's Sect (Open) & Dark Star Rising (Priv) | Retired GM of several trade guilds | Trader | Here since the beta
  • sshogrin
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    Grega wrote: »
    ahem. It’s called a Trial.

    It's not called a trial at all.
    There is a trial in it, but it's absolutely NOT a trial.
  • TairenSoul
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    Grega wrote: »
    ahem. It’s called a Trial.

    Thank you!
    Heavy is the crown.
  • Soarora
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    magnus01 wrote: »
    Let's be fair. With the move to seasonal content, Zos needs to have an offering every season. They just have to. It's the way it works. But since we're so new to this, if we are in chapter mode, you would still be waiting for the content. It wouldn't launch until June. So ESO will very much be pumping out the content you're interested in. It'll be in season 1 in...wait for it...June. Just like a regular year, the questing and exploration will be in June, along with the new system and trial coming shortly after. Night Market is what takes the place of dungeons this year. Does it suck it cannot be easily solo'd? I'm sure it does. I feel for my wife, a casual quester who will absolutely not group. She cannot participate fully in the content unless I'm there putting a group together. But everyone attacking Zos cause the made challenging content that is not for everyone. It's only 1 piece of the content this year and while they tiptoed around the fact that you would really need a group a bit, they did mention it repeatedly that it would be a challenge solo.

    Night market already has 2 dung and a trial in it, no need to make the OUT land part of it a trial as well

    It doesn’t have full dungeons or a full trial. The dungeons are one boss room with one boss in it. The trial is one room with a mechanic encounter and then the boss fight. Mind you that endgame players are looking for challenger and trifecta achievements to acquire and the only part of a challenger available is no death for the trial.
    sshogrin wrote: »
    Grega wrote: »
    ahem. It’s called a Trial.

    It's not called a trial at all.
    There is a trial in it, but it's absolutely NOT a trial.

    I’m pretty sure they were commenting on OP calling the trial a trail.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Melivar
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    The content you're looking for should be coming out in June /July like it normally would in any other year under the old content release schedule. If anything it's the small group dungeon players who might be more entitled to being aggrieved but Night Market should have a place for them if they try.

    Your certainly free to vote with your wallet on this issue, like the PVP players do when things aren't to your liking or the PVE Group players do for the same. And as I have in the past over things that annoy me several times. If this is truly your straw send some newbies some of your stuff.

    Zos really does need to add a disagree button back to the forums people seeing 10-20 agrees are beginning to feel a bit to entitled when the entirety of the forums is likely less than 10% of the play base
  • Oblivion_Protocol
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    This weird entitlement that solo players have shown in the last several months is getting old. Every piece of content in this massively multiplayer online game does not need to be calibrated for your liking. And it’s not even that hard to find a group. Some of you are acting like this is the death knell of ESO just because it’s not to your liking. You don’t like it? Don’t do it. This is a video game, not a job or your life’s calling. There’s 98% of a whole game you can still play.
  • SundarahFr3akinrican
    Its completely free content, and imo has been fun to duo with my friend. what you talkin bout bro, really
  • tomofhyrule
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    Also remember: nobody paid for the Night Market. It’s free content. Totally.

    People pay for ESO+, but that’s for increased storage and extra currency and previous DLCs. People pay for the premium Tome, but that’s for access to exclusive cosmetics. People pay for Crowns to buy goodies from the store.
    The Night Market is not behind any sort of a paywall.

    Q1 every year was group content in the form of Dungeons. Why now are so many people expecting that the loss of Dungeons meant that group players were getting nothing and solo players would get more? We still have solo content coming in June like always - it’s not a new zone, but it’s two entire questlines that are for soloists… and they even are taking the Trial out of the Q2 patch this time.

    And if we think about the future… eventually we’ll get TES6. Are we expecting that all of the solo players who are here for the Elder Scrolls experience are still going to stick around after that? Or is it actually in ESO’s best interest to make sure that players have a reason to come back here that won’t be in that game, like group and PvP content?

    All of this though makes me think that if ZOS wanted to make bank, they’d just need to make a “Private Server” option so people could play without other people (quelle horreur) around. They could charge $15/day for it and we see that people would pay that.
  • agelonestar
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    This weird entitlement that solo players have shown in the last several months is getting old. Every piece of content in this massively multiplayer online game does not need to be calibrated for your liking. And it’s not even that hard to find a group. Some of you are acting like this is the death knell of ESO just because it’s not to your liking. You don’t like it? Don’t do it. This is a video game, not a job or your life’s calling. There’s 98% of a whole game you can still play.

    It's been shown multiple times over many years that more people play MMOs in majority solo-mode. That means there are almost certainly more "solo players" funding your gaming experience. Rather than this group being "entitled" as you put it, they simply want the values of the game they have been playing (and paying for) for years to be upheld - they don't want their play style to be excluded from new content and they have a right to express that.

    I would also like to politely correct you: a massively multiplayer online game doesn't mean "big group game". It means a live game with many people playing at once. Your insinuation that MMO is equivalent to "group" is entirely wrong.

    Have a good one.
    GM of Sunfire's Sect trading guild on PC/EU. All that is gold does not glitter; not all those who wander are lost...... some of us are just looking for trouble.
    GM of Sunfire's Sect (Open) & Dark Star Rising (Priv) | Retired GM of several trade guilds | Trader | Here since the beta
  • CameraBeardThePirate
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    This weird entitlement that solo players have shown in the last several months is getting old. Every piece of content in this massively multiplayer online game does not need to be calibrated for your liking. And it’s not even that hard to find a group. Some of you are acting like this is the death knell of ESO just because it’s not to your liking. You don’t like it? Don’t do it. This is a video game, not a job or your life’s calling. There’s 98% of a whole game you can still play.

    It's been shown multiple times over many years that more people play MMOs in majority solo-mode. That means there are almost certainly more "solo players" funding your gaming experience. Rather than this group being "entitled" as you put it, they simply want the values of the game they have been playing (and paying for) for years to be upheld - they don't want their play style to be excluded from new content and they have a right to express that.

    I would also like to politely correct you: a massively multiplayer online game doesn't mean "big group game". It means a live game with many people playing at once. Your insinuation that MMO is equivalent to "group" is entirely wrong.

    Have a good one.

    One event that requires grouping doesn't mean that a solo-first experience isn't being upheld though. This is like the first update entirely geared towards group players since.... Craglorn?

    The fact of the matter is that there is genuine good feedback being given (e.g. "I think the Night Market is too hard, I grouped up with a PUG and we had difficulty completing things"), but there is far more terrible feedback being given (e.g. "I'M UNINSTALLING BECAUSE I TRIED TO SOLO THIS GROUP CONTENT BUT I COULDN'T").

    People are also buying into the echo chamber that this is somehow on par with veteran hardmode trials, when that's just blatantly false. Night Market is about on level with Normal Trials. It requires a group, but can be PUG'd relatively easily provided everyone is willing to pay attention to mechanics.

    There's also so many people entirely unwilling to even try grouping up. I get it, if you play the game solo you may not want to interact with others. But guess what? Using the Group Finder doesn't even require you to interact with anyone. It's all automated. You click a button, get an invite, teleport to their instance, and then you can either turn off chat or even leave the group and zerg surf once you're in the group's instance.
    Edited by CameraBeardThePirate on April 30, 2026 5:03PM
  • Soarora
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    Q1 every year was group content in the form of Dungeons. Why now are so many people expecting that the loss of Dungeons meant that group players were getting nothing and solo players would get more? We still have solo content coming in June like always - it’s not a new zone, but it’s two entire questlines that are for soloists… and they even are taking the Trial out of the Q2 patch this time.

    Beautifully said as always. Some of us do quest and explore, but it’s not like all dungeon and trial players quest, so quest additions aren’t magically our content too. Trial players get a full trial this year. Solo players get solo mode of dungeons. Questers are getting quests. Dungeon players get Night Market.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • Rohamad_Ali
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    I have event fatigue. All the work into these short lived events would be better served in expansions imo.
  • SerafinaWaterstar
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    Soarora wrote: »

    Q1 every year was group content in the form of Dungeons. Why now are so many people expecting that the loss of Dungeons meant that group players were getting nothing and solo players would get more? We still have solo content coming in June like always - it’s not a new zone, but it’s two entire questlines that are for soloists… and they even are taking the Trial out of the Q2 patch this time.

    Beautifully said as always. Some of us do quest and explore, but it’s not like all dungeon and trial players quest, so quest additions aren’t magically our content too. Trial players get a full trial this year. Solo players get solo mode of dungeons. Questers are getting quests. Dungeon players get Night Market.

    Hi, “Dungeon player” here. This is not the same. Dungeons & trials have different difficulty options. And as a “Dungeon player” I find the Night Market tedious and not fun.
  • AnnieK
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    Agree 100% wth OP. I'm done.
  • dcrush
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    magnus01 wrote: »

    And to top it of it's full of bugs.

    You need to run over those to prevent them from turning into angry fire pixies.
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