SwordOfSagas wrote: »let the artist build the Lego and let the Ai put it together, it could get all the lore and make a better story in seconds.
The only way I would want to see AI used is to make some of the dialogues feel more alive and less scripted. Writers would still write, but they can't account for every variation.
I prefer human artists and writers, and I have already stopped financially supporting certain developers who are known to use AI for art, music, voices and writing. Why would I pay them to fire (or not hire) a fellow man? Today it's their job on the line, tomorrow it's yours, and everyone who loses jobs will compete for the remaining jobs (including yours).
It's a compelling case as a huge increase in content for players and cost reduction for the game. How long until they decide to do it?
A compelling case right up until the people whose ideas the AI has stolen puts them out of work, coupled with suddenly getting a quest to exterminate all Argonians because AI is a reflection of its programmers and the data it is fed, and those are both human things, and we are very flawed.
Blood_again wrote: »A compelling case right up until the people whose ideas the AI has stolen puts them out of work, coupled with suddenly getting a quest to exterminate all Argonians because AI is a reflection of its programmers and the data it is fed, and those are both human things, and we are very flawed.
Well, I believe that the tome challenge "Kill mobs in 3 zones" happened to be released without an AI idea.
However it ended up with the extermination of the whole Wrothgar rabbit population for a pretty solid period of time
How long until ESO uses AI quests?
Game lands are expensive to develop, and fixed quests are expensive to develop. So now, the game design is, spend a lot to make a zone, have one fixed set of quests, you do them, and you're basically 'done' with the zone for questing, which is the main activity for a zone.
AI is now able to generate unique quests and stories for your character, to personalize them, say to your class, to your game history, and to create AI voicing for them, all very cheaply.
It's a move to essentially unlimited re-use of zones and unlimited replayabiliity.
It's a compelling case as a huge increase in content for players and cost reduction for the game. How long until they decide to do it?