DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
To clarify, you cannot do those things on the fly in leaderboard content (except IA).
It’s not that you can do it manually but the Armory is excluded. It’s that respeccing via the new UI feature is excluded like the Armory is.
HatchetHaro wrote: »DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
The Armory Assistant is usable in the lobby of any scored instance before it starts.
If you're asking about why it's disabled while the instance is ongoing, it's because the ability to respec subclasses, morphs, and attributes mid-run trivializes the choices players have to make when bringing their character into the trial.
There's a thread about that when the free respecs was first announced on-stream.
DestroyerPewnack wrote: »HatchetHaro wrote: »DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
The Armory Assistant is usable in the lobby of any scored instance before it starts.
If you're asking about why it's disabled while the instance is ongoing, it's because the ability to respec subclasses, morphs, and attributes mid-run trivializes the choices players have to make when bringing their character into the trial.
There's a thread about that when the free respecs was first announced on-stream.
Would it, though? Won't people just use it to have specific setups for specific situations? For example, optimized builds for boss phase versus trash phase in vet trials, or optimized builds for the first few arcs in IA versus the later arcs? I think it would allow for more variety, and it would give players more things they can work towards.
DestroyerPewnack wrote: »Would it, though? Won't people just use it to have specific setups for specific situations? For example, optimized builds for boss phase versus trash phase in vet trials, or optimized builds for the first few arcs in IA versus the later arcs? I think it would allow for more variety, and it would give players more things they can work towards.
You need to think even more specific: Optimised builds for each boss separately, and for larger add packs - people do this with gear and skills already, and that would add respeccing to the list of stuff to optimise for each encounter.DestroyerPewnack wrote: »Won't people just use it to have specific setups for specific situations? For example, optimized builds for boss phase versus trash phase in vet trials...
CatalinaWineMixer2 wrote: »Add ons should be prohibited in Leaderboard runs
HatchetHaro wrote: »CatalinaWineMixer2 wrote: »Add ons should be prohibited in Leaderboard runs
That is a wild take. You wanna explain why you think addons should be prohibited?
HatchetHaro wrote: »DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
The Armory Assistant is usable in the lobby of any scored instance before it starts.
If you're asking about why it's disabled while the instance is ongoing, it's because the ability to respec subclasses, morphs, and attributes mid-run trivializes the choices players have to make when bringing their character into the trial.
There's a thread about that when the free respecs was first announced on-stream.
Are you going to donate enough Crowns to buy each and every player an assistant? Or are you just suggesting ‘pay to win’.
So speed may affect scoring, yes, but the whole point of a trial is combat encounters, not menu-switching. That's where every trial's core gameplay loop lies: coordinating roles, learning mechanics, and maintaining uptimes. A trial's challenge is the 12-man coordination and mechanical execution, not how fast someone can click through their inventory. If "playing the UI" were an intended skill-check, ZOS wouldn't have given us the Armory System in the first place. Gear-swapping addons are simply solving a problem with menu friction, not player skill.heimdall14_9 wrote: »HatchetHaro wrote: »CatalinaWineMixer2 wrote: »Add ons should be prohibited in Leaderboard runs
That is a wild take. You wanna explain why you think addons should be prohibited?
i can tell you why WIZARDS WARDROBE / and any other gear swapping / skill changing / cp changing add-on should be removed from vets ..... when talking about vet SPEED plays a big part in SCORING having add-ons that do all the changes SAVES TIME making for an advantage you can ONLY get by running a ADD-ON something thats AGAINST the ToS, then to top it off these add-ons do these changes AUTOMATICALLY with-out the need to open an menu , call out an assistant, or to even touch some kind of IN-PUT key for them to work
That fear claim is just simply untrue. The whole thing with UI respecs in scored instances being so quickly struck down was because it would trivialize and undermine any meaningful choices players would normally make in preparation of a trial. It's about ensuring that a group can't just flip their entire team composition between every boss. Addon developers creating tools to make that even faster still wouldn't change that core issue.heimdall14_9 wrote: »HatchetHaro wrote: »DestroyerPewnack wrote: »Now that we can respec our skills, subclass lines and attributes on the fly, and since we've always been able to swap gear in the middle of leaderboard events, what reason is there for disabling the use of the armory assistant in these events?
The Armory Assistant is usable in the lobby of any scored instance before it starts.
If you're asking about why it's disabled while the instance is ongoing, it's because the ability to respec subclasses, morphs, and attributes mid-run trivializes the choices players have to make when bringing their character into the trial.
There's a thread about that when the free respecs was first announced on-stream.
the main fear that UI respec made was that a add-on would be able to use its coding to make all the same changes making the add-on more MANDATORY then it already is for end game raids
and i bet you can guess what add-on that was , yep WIZARDS WARDROBE , with its auto function players could then every easley spec any way theyd like all without having to hit a key in under 2500ms lol
If an addon actually breaks the rules, then sure, it's "cheating to win". But your post only just assumes rule-breaking without proving anything. The burden is on you to identify the specific prohibited action.heimdall14_9 wrote: »Are you going to donate enough Crowns to buy each and every player an assistant? Or are you just suggesting ‘pay to win’.
would you call add-ons that breaks the rules put forth on the armory assistant , UI respec , cheating to win ?????? its not pay to win if they use it as an event item or achievement along with the change right ?????? be a good way to bring back players that left last update over the whole UI RESPEC having to be revamped and LOCKED due to the power a ADD-ON has within the game already that end-game raid players didnt want to become more out of control i respect that they stopped it but was and still am very let down that they didnt fight the REALL issue that is ADD-ONS having more say than the development team
Addons can do less as in not change the stats, swap subclasses or redistribute CP.heimdall14_9 wrote: »dont forget theres ADD-ONS that do MORE and can be used ANYWHERE