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What class is the most in need of attention, bug fixes, and buffs right now?

randconfig
randconfig
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What class is the most in need of attention, bug fixes, and buffs right now? 143 votes

Dragonknight
1%
Horace-WimpShutUpitsRed 2 votes
Sorcerer
14%
DracaneSilafRomoGuntharRebornV3xmethod__01rothan117gamergirldksmackinhippiesRishikesa108UnkindnessOfRavensGloatingSwinejoerginometheglynZhuJiuyinOrbital78YudoElendildurHalvkyrieAthory 21 votes
Templar
7%
nwilliams2107b16_ESOshadyjane62WhizzinglaneEnemy-of-ColdharbourmandricusAlienatedGoatItsNotLivingMunkfistAl_Ex_AndreEcgberht_confusedToddIngram 11 votes
Nightblade
7%
Valverlindsey912nub18_ESOcyclonus11OhtimbarMelivarksbrughLesserCirclealternatelderAllenaNightWoodLuna_the_RatyNiriel 11 votes
Warden
7%
DestaiSeminolegirl1992sintetizzatoreAshrynESO_NightingaleADespyMorvanTallon_IVLunaFloraImpostorSyndromeCatalinaWineMixer2 11 votes
Necromancer
60%
Kikazarudaryl.rasmusenb14_ESOSluggyNemesis7884MasterSpatulaGorbazzurkADarkloreThe Uninvitedjad11mumblerMartoCaptainVenomThoraxtheDarkAnkael07Alaztor91WhoThenNow7SylosiemilyhyoyeonCerilonpikHzceruulean 86 votes
Arcanist
0%
WildRaptorX 1 vote
  • Silaf
    Silaf
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    Sorcerer
    Arcanist needs nerfs and nightblades are unbalanced between pvp and pve.

    All classes will be reworked and the order has already been announced so we can only wait.
  • nightbringer1993
    nightbringer1993
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    Necromancer
    Necromancer is the class that is most need and needs to be refreshed this year. Why? Simply because it is a paid class that has been destroyed by the changes made to corpses and the blast bone nerf and other things I stade in my threads.
    I propose new sort of corpses should be created. Like the “shattered soul” idea that I have where the targeted characters are considered as a corpse, enemies included. Stalking blastbone also needs to return and summons need to be more appealing.
    PC EU
  • Renato90085
    Renato90085
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    dk is fine and overpower
    nb need buffs in pve and nerf pvp
    necro need bug fixes
    sorc need fix,they have highest hit at dummy ,but in real combat is weakest
    templar tank need love
    warden are reworking
    arcanist still overpower and waiting nerf
    what i miss?
  • Nemesis7884
    Nemesis7884
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    Necromancer
    Lol seems pretty clear result
  • Tyrobag
    Tyrobag
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    Necromancer
    Get rid of Grave Lord's Sacrifice. Make corpses NOT count as pets. Make corpses last 30 seconds. Make the class script create a corpse at the target with each cast.

    That would be a start.
  • Zodiarkslayer
    Zodiarkslayer
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    Necromancer
    I think the picture is clear. Most Classes have disadvantages, but only Necro gets the bugs the subpar performance and the clunky optics in a neat and nicely wrapped package.

    And we all payed for the class at one time ... 😅
    No Effort, No Reward?
    No Reward, No Effort!
  • LunaFlora
    LunaFlora
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    Warden
    Warden needs most attention and buffs to me, which is why i am happy it is the next refresh.



    Necromancer does also need attention and buffs,
    but the Class Refresh is also about the quality of audio effects, visual effects, and the consistent theme throughout the class which Necromancer and Arcanist have more than others.
    (though Dragonknight now too)


    edited to add:
    https://www.elderscrollsonline.com/en-us/news/post/69039
    quotes from the class refresh post:

    Long-Term Vision
    ESO has evolved tremendously over the last decade, and as new systems and classes have been introduced, the bars for the play experience and our design philosophy have been raised.

    As part of this project, we have established a holistic, long-term plan for how we aim to modernize ESO’s classes and to bring them more in line with one another. It extends beyond addressing identity, balance, or look and feel in isolation, and it aims to address multiple class issues. While many of the items in the list below have always been what we strive to accomplish (and that isn’t changing), we will be spending more time strengthening ESO’s classes and focusing on these guiding principles. Our long-term vision is:

    1. Every class will be viable in any role. To us, viability means players can reach their goals with the choices offered. This does not necessarily mean equally optimal but always providing multiple choices for you.

    2. We want each class to feel cohesive and true to its power fantasy with abilities, animations, and audio effects that reinforce its core identity. This means refreshing and modernizing abilities, so they look and feel as impactful as those of more recently introduced classes like the Arcanist.

    3. We're committed to evolving our design philosophies by using player feedback and in-game data to help guide class updates. As we address balance concerns and update class mechanics, our goal is to ensure that every class feels good to play, both mechanically and thematically, while keeping the unique flavor that sets each apart.




    Goals
    For this refresh of ESO’s classes, our primary goals that support the long-term vision we laid out are:

    - Strengthen the unique identities of each class, making them feel fun and rewarding, as well as thematically unique and engaging to play.
    - Improve the balance between pure classing and subclassing, so both paths have their place in the game.
    - Make each class's skill lines more varied and distinct for what they offer a role, so that each skill line holds something valuable, regardless of what you play.
    - Use both in-game data and player feedback to help inform our decisions, ensuring changes reflect player experiences and preferences.
    - Address power outliers in abilities and skill lines, and look at balance concerns as we progress through each of the classes, prioritizing mathematical and functional changes before visual and audio updates.


    Rollout
    This is a major, comprehensive initiative that will span several updates. We are prioritizing classes that require the most modernization and balance work first. For some classes, this will be an exercise in refinement, for others it will mean a more thorough reconfiguring, and for some classes it may be a mix of both. As we get closer to beginning work on each class, we’ll go into deeper detail with regular updates about the upcoming changes.

    Each class will be addressed one at a time and receive impactful mechanical and balance changes in addition to any needed updates to visuals and audio. We’re starting with the Dragonknight class as the anchor, given its foundational role and the extent of changes needed. These class-by-class updates will run alongside ongoing support for the game, and timelines may shift as needed.
    Edited by LunaFlora on April 18, 2026 4:22PM
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.


    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.

    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.
  • Nemesis7884
    Nemesis7884
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    Necromancer
    I do hope they not only rework necro (still hoping for a perma pet like warden) but i also hope they focus the damage types on disease and maybe frost to make it more fitting
  • tomofhyrule
    tomofhyrule
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    What is the point of this poll?

    All seven Classes will get attention, bug fixes, and buffs one by one, and we have the schedule thereof:
    • U51: Warden
    • U52: Sorc
    • U53: Templar
    • U54: NB
    • U55: Necro
    • U56: Arc

    They were very clear that the order of the Class Refreshes was not about which needed it the most, but what would be easiest for them to do in that order. They started with DK since it is a basegame class that didn't really have any special features and then they could use that as a baseline and proof-of-concept for other classes. Warden was next because it's the first DLC Class that would require turning three role-based lines into all-three-roles-in-each-line, but a lot of that work had already been done to make Frost DPS a thing so Warden's Tank line was never exclusive to tanking. After that, then they get more specialized things: Sorcs and pet mechanics, templars with standing ground mechanics, nightblased with stealth mechanics, and then finally the two DLC Classes with unique mechanics.

    I realize a lot of people are confused about Necromancer being so late because it is in a very bad state. But the reason is so Necro's refresh can benefit from the refreshes before it. Necro's refresh can then focus solely on making Necro good, instead of having to split its few months of refresh between trying to solve the pet problem and muddle the lines up and figure out where to buff it.
    Essentially what a lot of Necro mains are saying now is "I don't want Necro to have those problems solved! Just do it now and feed us whatever slop you make just so we get something NOW!"

    I get it. It sucks for that Class to be in the state it's in. But if Necro is done later, it's technically getting more love since the pet problems will be solved by the time they get to it because they do it for Sorc, and the skill line muddleing will be solved by the time they finish Warden, and the corpse issue may even receive a bit of work with that one Templar skill. So if Necro's problems are mostly solved by the time they get to Necro, then all of the time can go to making the Class feel good. If all of the time for Necro goes into solving all of those peolems, there's not much time after that to make the class not feel like a janky mess like it does now.
  • nightbringer1993
    nightbringer1993
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    Necromancer
    What is the point of this poll?

    All seven Classes will get attention, bug fixes, and buffs one by one, and we have the schedule thereof:
    • U51: Warden
    • U52: Sorc
    • U53: Templar
    • U54: NB
    • U55: Necro
    • U56: Arc

    They were very clear that the order of the Class Refreshes was not about which needed it the most, but what would be easiest for them to do in that order. They started with DK since it is a basegame class that didn't really have any special features and then they could use that as a baseline and proof-of-concept for other classes. Warden was next because it's the first DLC Class that would require turning three role-based lines into all-three-roles-in-each-line, but a lot of that work had already been done to make Frost DPS a thing so Warden's Tank line was never exclusive to tanking. After that, then they get more specialized things: Sorcs and pet mechanics, templars with standing ground mechanics, nightblased with stealth mechanics, and then finally the two DLC Classes with unique mechanics.

    I realize a lot of people are confused about Necromancer being so late because it is in a very bad state. But the reason is so Necro's refresh can benefit from the refreshes before it. Necro's refresh can then focus solely on making Necro good, instead of having to split its few months of refresh between trying to solve the pet problem and muddle the lines up and figure out where to buff it.
    Essentially what a lot of Necro mains are saying now is "I don't want Necro to have those problems solved! Just do it now and feed us whatever slop you make just so we get something NOW!"

    I get it. It sucks for that Class to be in the state it's in. But if Necro is done later, it's technically getting more love since the pet problems will be solved by the time they get to it because they do it for Sorc, and the skill line muddleing will be solved by the time they finish Warden, and the corpse issue may even receive a bit of work with that one Templar skill. So if Necro's problems are mostly solved by the time they get to Necro, then all of the time can go to making the Class feel good. If all of the time for Necro goes into solving all of those peolems, there's not much time after that to make the class not feel like a janky mess like it does now.

    Am not about to wait one and a half year more for a content I paid to be playable. We have been asking for the Necro refresh for years now, and I am tired of not being able to use the content I paid for.
    PC EU
  • randconfig
    randconfig
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    Necromancer
    What is the point of this poll?
    1) See if the community agrees.
    2) Please provide sources where devs talk specifically to necromancer mains about the order of the reworks, because I have not seen or heard it. The last time we were talked to directly was a year ago, after they pushed class breaking bugs to live despite us repeatedly telling them not to for EVERY WEEK of the PTS, and then they said they would continue to communicate, but again, its been radio silence for a year (source: surprise surprise blastbones and animate blastbones ulti are unusable in pvp now.
    3) Draw attention to the lastest PTS where we were advertised this:
    vepqh1u8q66p.png
    but we are getting this:
    65d22irb6ees.png
    4) 2 years is a long time to wait for anything of quality to be given to the only class I play. Just because of poor management of resources and Microslop's pursuit of AI garbage, I'm expected to just sit on the sidelines and wait for another 2 years (mind you we've received near nothing except nerf after nerf, bug after bug, since Necromancer's release in 2019, SEVEN YEARS AGO).

    So that's the purpose of the poll, to make a very obvious point, SO AT THE VERY LEAST WE, SPECIFICALLY THE NECROMANCERS, GET SOME KIND OF COMMUNICATION FROM THE DEVS THAT THEY HAVE A PLAN AND THERE'S A GOOD REASON TO FORCING US TO WAIT A TOTAL 9 YEARS TO GET QUALITY CHANGES TO THE NECROMANCER. :-)


    Edited by randconfig on April 18, 2026 8:46PM
  • nightbringer1993
    nightbringer1993
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    Necromancer
    randconfig wrote: »
    What is the point of this poll?
    1) See if the community agrees.
    2) Please provide sources where devs talk specifically to necromancer mains about the order of the reworks, because I have not seen or heard it. The last time we were talked to directly was a year ago, after they pushed class breaking bugs to live despite us repeatedly telling them not to for EVERY WEEK of the PTS, and then they said they would continue to communicate, but again, its been radio silence for a year (source: surprise surprise blastbones and animate blastbones ulti are unusable in pvp now.
    3) Draw attention to the lastest PTS where we were advertised this:
    vepqh1u8q66p.png
    but we are getting this:
    65d22irb6ees.png
    4) 2 years is a long time to wait for anything of quality to be given to the only class I play. Just because of poor management of resources and Microslop's pursuit of AI, I'm expected to just sit on the sidelines and wait for another 2 years (mind you we've received near nothing except nerf after nerf, bug after bug, since Necromancer's release in 2019, SEVEN YEARS AGO.

    So that's the purpose of the poll, to make a very obvious point, SO AT THE VERY LEAST WE GET SOME KIND OF COMMUNICATION FROM THE DEVS THAT THEY HAVE A PLAN AND THERE'S A REASON TO FORCING US TO WAIT A TOTAL 9 YEARS TO GET QUALITY CHANGES TO THE NECROMANCER. :-)


    Exactly the point that I am trying to make with my other threads, we paid for something that we can’t use because other classes are just too strong. And we have been waiting for too long now, and we have never been able to get an answer from the devs concerning that class. That class needs to be refreshed this year.
    PC EU
  • RebornV3x
    RebornV3x
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    Sorcerer
    Its basically Necro and Sorc that desperately needs a rework I'm afraid there gonna botch the Sorcerer rework later this year since the class needs ALOT more than just an update to the visuals unlike DK, Templar, NB. For some reason Sorcerer can never get nice things in this game and has been treated the worst of the starter classes. Necromancer and Sorcerer need the refresh this year don't know why they did Werewolf.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • gamergirldk
    gamergirldk
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    Sorcerer
    pet Sorc. they are pretty much in the dumpster
  • tomofhyrule
    tomofhyrule
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    randconfig wrote: »
    What is the point of this poll?
    1) See if the community agrees.
    2) Please provide sources where devs talk specifically to necromancer mains about the order of the reworks, because I have not seen or heard it. The last time we were talked to directly was a year ago, after they pushed class breaking bugs to live despite us repeatedly telling them not to for EVERY WEEK of the PTS, and then they said they would continue to communicate, but again, its been radio silence for a year (source: surprise surprise blastbones and animate blastbones ulti are unusable in pvp now.
    3) Draw attention to the lastest PTS where we were advertised this:

    but we are getting this:

    4) 2 years is a long time to wait for anything of quality to be given to the only class I play. Just because of poor management of resources and Microslop's pursuit of AI garbage, I'm expected to just sit on the sidelines and wait for another 2 years (mind you we've received near nothing except nerf after nerf, bug after bug, since Necromancer's release in 2019, SEVEN YEARS AGO).

    So that's the purpose of the poll, to make a very obvious point, SO AT THE VERY LEAST WE, SPECIFICALLY THE NECROMANCERS, GET SOME KIND OF COMMUNICATION FROM THE DEVS THAT THEY HAVE A PLAN AND THERE'S A GOOD REASON TO FORCING US TO WAIT A TOTAL 9 YEARS TO GET QUALITY CHANGES TO THE NECROMANCER. :-)


    Look, in life there are choices: you can have it fast, or you can have it good. Which do you want for Necros.

    I get it. Necro sucks right now. It really really really sucks. It's by far the jankiest class and it's really unfun to play because of all of its mechanics. And it's gotten hit by one thing after another to try to make it less janky, which only made it feel worse. You will not find a single person on this forum who doesn't think that Necro is in the worst state.

    But there's a bit of logic that needs to be put in to the thought process here. The next PTS drops in July, so whichever is the U51 updated Class needs to be done by then. That's giving them about two months to fix whatever Class is coming out then. After that, U52's PTS will drop around September, giving them only about a month after finishing the U51 Class to get the U52 Class out the door.

    Necro needs a lot of work. Do you think that they can reasonably turn the mess that is Necro into something amazingly cool in a single month? Especially since before they get to making Necro fun, they need to fix the corpse mechanic and the pet mechanics and reorganize all of the skills?

    Ask yourself which you want: a Necro that they shove out the door fast which is still mostly broken but in a different way, or for them to be able to fix each of Necro's major mechanics one at a time so they can give the entire three months of updating to making Necro feel better since the mechanics are already fixed.
  • Alaztor91
    Alaztor91
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    Necromancer
    randconfig wrote: »
    65d22irb6ees.png

    A class passive that only works in PvE? Yep, Necro seriously needs some work if stuff like this is even allowed to reach PTS lol. If ZOS is so afraid that people will combo it with Corpse Buster and Detonating Siphon/Avid Boneyard then think of something else for a passive, don't just cut it off entirely from one game mode.
  • Urzigurumash
    Urzigurumash
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    Necromancer
    Alaztor91 wrote: »
    randconfig wrote: »
    65d22irb6ees.png

    A class passive that only works in PvE? Yep, Necro seriously needs some work if stuff like this is even allowed to reach PTS lol. If ZOS is so afraid that people will combo it with Corpse Buster and Detonating Siphon/Avid Boneyard then think of something else for a passive, don't just cut it off entirely from one game mode.

    Yeah is it just me or did Necro get the worst Class Masteries for PVP? Compare the one to Amplitude for instance, just a normal old Sorc passive.

    Speaking of which I'm fine with saying Sorc is the 2nd most in need of help (really it's Arc in PvP) but sorry, it's beyond absurd to say any class needs it anywhere nearly as bad as Necro.

    Really, in my opinion, Necro just needs 1 single other good offensive skill to combine with Blastbones. Sorc at least has 2 with Curse and both Crystal morphs. Yes Colo still rules but Overload aint too shabby. (all pvp here)

    So maybe the Sorc voters are talking PvE?
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Urzigurumash
    Urzigurumash
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    Necromancer
    ah well @tomofhyrule does have a good point. Maybe thats what non Necro voters are on
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Gunthar
    Gunthar
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    Sorcerer
    Sorcerer here: why do I have to subclass into arcanist just to be able to deal decent damage? I tested different builds before. Even tried a 4 pet build but they just sucked DPS wise. I deal with the arcanist Ray of Doom more damage than with 4 pets and the Stormcalling damage spells together.
  • nightbringer1993
    nightbringer1993
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    Necromancer
    @ZOS_GinaBruno @ZOS_Kevin @ZOS_BrianWheeler @ZOS_JessicaFolsom @ZOS_Amy

    ZOS the result of this poll is clear, the players want necromancer to be taken cared off more than any other classes, followed by sorcerer.

    So now I suggest you delay the warden refresh to next year, especially that this class is already doing fine right now, with the best tanks, pets and PvP power (Where some small nerfs are required).

    Place the sorcerer refresh next and then place the necromancer refresh next, because things cannot continue like this. I placed the necro refresh at the end of this year because I understand it will take time to be made. But right now there are classes that are more in need than others and actions should be made.
    PC EU
  • LunaFlora
    LunaFlora
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    Warden
    zos is already working on the Warden refresh and absolutely needs it just like the other classes
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.


    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.

    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.
  • nightbringer1993
    nightbringer1993
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    Necromancer
    LunaFlora wrote: »
    zos is already working on the Warden refresh and absolutely needs it just like the other classes

    Look at the result of the poll, they can keep the work they have done for January next year, and right now ZOS is more focused on the class masteries and the werewolf on PTS from what we can see so far.

    There are classes that are more in need, and "The customer is king".

    Look at how warden is faring right now, best PvP class, and best tanks. Where the necromancer is completely dead, and discriminated, and sorcerer seems to have DPS problems too. The poll is clear.
    PC EU
  • ADarklore
    ADarklore
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    Necromancer
    Perhaps ZOS should take a look at this poll and reassess the order they plan their rework. While I'm not a Necro main, I do believe they are, and have been, in the worst shape for years.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • CalamityCat
    CalamityCat
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    Necromancer
    I'd definitely say necro. It's the last class for me to train, but I just don't really see many around aside from subclassers in PvP. It just feels a lot more niche, so I think it's unfortunate they have such a long wait for a meaningful boost. Whether they get better class masteries in the interim or hop up the queue for their update, I'd be okay with either.

    Otherwise I'm okay waiting for my other classes. The NB is maybe going to struggle a bit in PvP as we get through all the updates, but she's used to being the underdog... erm undercat :D My templar doesn't feel massively powerful but as a new templar player I'm thoroughly enjoying her and wish I'd made one sooner. So I'm happy to wait for her update.

    I'm a warden main, so that'll obviously be updated soon and I'm only impatient to see what we're getting lol. Hopefully not too weighted into frost mage and with an alternative to having a bear pet - like big cat and wolf options.

    Sorc I'm less apprehensive about, I just hope the visuals continue to look as cool as they do and maybe the pets get some alternative models, so we can have something that isn't flying and still suits the sorc aesthetic. Obviously that we aren't pushed towards having pets, or not having pets to be effective.
  • GloatingSwine
    GloatingSwine
    ✭✭✭✭✭
    Sorcerer
    We need a better model for permanent pets, and that means Sorcerer.

    Once that's done it would be much easier to build a better Necromancer, who should be the next one because Necromancers are fiddly without getting particular reward for all the awkwardness they require to make work.
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    ✭✭
    Look at the result of the poll, they can keep the work they have done for January next year, and right now ZOS is more focused on the class masteries and the werewolf on PTS from what we can see so far.

    A forum poll, biased by its very nature, with all of 75 votes ...
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Athory
    Athory
    ✭✭✭✭
    Sorcerer
    Sorcerer for sure. Why? Because ZoS will nerf Empower again… lol! Yep, Maybe, because Empower needs to be balanced to the same level as Oakensoul. xD



    Edited by Athory on April 19, 2026 12:07PM
  • Jestir
    Jestir
    ✭✭✭✭✭
    Necromancer
    Necro has been in desperate need of help for years now for everything but tanking and bombing
  • Militan1404
    Militan1404
    ✭✭✭✭
    Necromancer
    Not sure about pve, but pvp its necro followed by templar if we talking about pure classes.
  • ToddIngram
    ToddIngram
    ✭✭✭✭
    Templar
    Templar

    And this will be my vote until they revert the U35 change to jabs animation. *NEVER FORGET!*
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