



YandereGirlfriend wrote: »You have a cap of 72 FPS set?
I think that it is probably fairly explicable. Old zones like Kvatch have much more basic geometry and textures whereas the opposite is true for newer zones. The biggest comparison would probably be the Apocrypha sky shot versus the final shot since it is in the same zone just with a different camera angle.
Do you have CPU Occlusion Culling enabled? If not, your GPU might be rendering all of the obscured geometry in the background that you cannot even see. The scene is fairly complicated, so that extra work could account for the added load.
YandereGirlfriend wrote: »You have a cap of 72 FPS set?
I think that it is probably fairly explicable. Old zones like Kvatch have much more basic geometry and textures whereas the opposite is true for newer zones. The biggest comparison would probably be the Apocrypha sky shot versus the final shot since it is in the same zone just with a different camera angle.
Do you have CPU Occlusion Culling enabled? If not, your GPU might be rendering all of the obscured geometry in the background that you cannot even see. The scene is fairly complicated, so that extra work could account for the added load.
I mean, if you're hitting your target framerate, who really cares? I guess you could argue for power consumption or longevity of your hardware but as far as in-game performance goes you are clearly doing fine as is.Yes, have a cap of 72 FPS. All other settings are at max, and software occlusion on or off doesn't alter the utliization % spike.
It just seems very odd that there is a load spike from ~65% to 100%. There isn't additional usage on VRAM either.
As a PvPer, you of all people should know they doIt's like a Black Hole of performance and I'm left wondering if other such holes exist in the world of Tamriel.