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Can Walks-Like-Thunder Calm Down Please?

FlameDark
FlameDark
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Now I've done a lot of difficult word bosses and typically do not have an issue with them being hard to do, or needing more players to handle. The twin gryphons in Summerset are a challenge but one I can actually enjoy. They are group event bosses after all. But THIS Murkmire boss is just a bad design that isn't even fun.

First of all, the heal from the totems when it reaches 50% is ridiculous. It takes about 2-3 hits to destroy one totem. By the time you actually kill all the totems, hes pretty much almost back to full health. That is how fast his heals are. Which I wouldnt complain about IF it only happened once during the fight. But he does it AGAIN at 50% if for some magical reason you didnt run around and kill all the totems in under 2 seconds. Making the fight an endless slop fest. Even if you have other players to help, which seems to just spawn in more totems, he can be ridiculous to bring down. There were four of us total, and it still took nearly 20 minutes to bring down. Why is a world boss needing as much time as a dragon to kill... We did the trick where you bring him to the entrance to try to reduce the totem count, but before he released the healing totems he burrowed down and reappeared in the middle of the area to spite us. At one point he did his heals, we managed to keep him from going past 55% health, and then he promptly did the heals AGAIN when he reached 52%. So please ZOS, get this boss under control. Im trying to get the 30 day Murkmire daily achievements and at this point it is going to take about half a year now if I can only do the only OTHER boss in the zone...
PC/NA CP 1000 - PvE
Arondael - Level 50 Magicka Necromancer Valyndrae (MAIN) - Level 50 Magicka Sorcerer Mithaedrun - Level 50 Stamina Arcanist
  • prof-dracko
    prof-dracko
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    This was complained about way back when Murkmire dropped, and was barely addressed. Given how absurdly tanky recent WB fights have become, I doubt they're going to change it at all.
  • Zodiarkslayer
    Zodiarkslayer
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    It would already help if the totems wouldn't be as farfrom one another as they are. Or if there was only one totem.
    No Effort, No Reward?
    No Reward, No Effort!
  • Trier_Sero
    Trier_Sero
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    I remember beating him for the first time in duo with some random tank and I'm not really good dps either. He's annoying but manageable.
  • GeneralGrundmann
    GeneralGrundmann
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    I was wondering what you were talking about.

    So I visited him with my one bar lightning staff Oakensoul build, Sergeants Mail and Noble Duelist. First try took me close to 3 Minutes, second and third try roughly 2 minutes 30.

    It's important to instantly focus down the totems, then its easy. And it helps using a lightning staff or another ranged weapon. With only a close combat weapon he's annoying.

    Still, he is doable solo in a timely manner!

    Good luck 👍
    Edited by GeneralGrundmann on April 7, 2026 8:48PM
  • Morvan
    Morvan
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    You can burn him while ignoring the totems, it's a DPS check, though it does take a bit longer than the usual WB, yes.
    @MorvanClaude on PC/NA, don't try to trap me with lore subjects, it will work🦇
  • twisttop138
    twisttop138
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    Fate needs you proxy.
  • GeneralGrundmann
    GeneralGrundmann
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    Morvan wrote: »
    You can burn him while ignoring the totems, it's a DPS check, though it does take a bit longer than the usual WB, yes.

    On solo that's not possible. As a group of three or more no problem.
  • LootAllTheStuff
    LootAllTheStuff
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    Morvan wrote: »
    You can burn him while ignoring the totems, it's a DPS check, though it does take a bit longer than the usual WB, yes.

    On solo that's not possible. As a group of three or more no problem.

    Agreed. Did it in a group of 4 the other day (including 3 DDs) and immediately someone said "Remember to focus the totems", he gave up and died anyway! I don't think I've tried it solo, but with one other random player it definitely helped to focus the totems.
  • AetherialXL
    AetherialXL
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    Yep I agree 100%, I when I pick up the daily quest for that boss I delete it immediately. Especially since on Xbox NA Murkmire is one of the deadest zones in the game.
  • katanagirl1
    katanagirl1
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    I believe he was buffed up for a Murkmire celebration years ago, when they were anticipating large crowds of players nuking him into the ground, but he was not returned to his former health after the event, despite multiple pleas to the devs.
    Khajiit Stamblade main
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    PS5 NA
  • Morvan
    Morvan
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    Morvan wrote: »
    You can burn him while ignoring the totems, it's a DPS check, though it does take a bit longer than the usual WB, yes.

    On solo that's not possible. As a group of three or more no problem.
    Yes it is possible, very easily so. I recorded to prove it.

    Even made sure to be on an off-meta build to show how easy it is, with the usual runeblades setup you can burn him down way faster. Walks-Like-Thunder is a joke compared to newer WBs.
    https://youtu.be/FYfjfVbgOhs
    @MorvanClaude on PC/NA, don't try to trap me with lore subjects, it will work🦇
  • GeneralGrundmann
    GeneralGrundmann
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    Interesting, thank you, I stand corrected. :)
  • HatchetHaro
    HatchetHaro
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    I have solo'd him many times. It helps to study his patterns and anticipate when the totems come up so you can get rid of them quickly. Ranged weapons and burst abilities will help immensely, along with good gear and some practice.
    Best Argonian NA and I will fight anyone for it

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