Necrotech_Master wrote: »i dont think adding more relics would be better, it would just make matches end faster because it would be harder to defend
i would agree with making the relic debuff the user, mainly with some kind of movement speed debuff or prevent sprinting to prevent instances where one singular person can capture and literally just outrun people chasing
SundarahFr3akinrican wrote: »Necrotech_Master wrote: »i dont think adding more relics would be better, it would just make matches end faster because it would be harder to defend
i would agree with making the relic debuff the user, mainly with some kind of movement speed debuff or prevent sprinting to prevent instances where one singular person can capture and literally just outrun people chasing
eh, if someone makes a CTR build for speed and evasion, more power to them. but i just dont want someone holding the flag for 15 minutes to flex on the team they are beating.
Also, most people hate ball groups, having 2 flags would create more chaos and disperse the ball groups.
CameraBeardThePirate wrote: »There should absolutely NOT be more relics. That was the biggest issue with the 3 team relic and why games in that mode would last 2 minutes tops.
Objective based PvP only works when it funnels players into a specific spot to fight over the Objective. The more objectives you add, the more that running from fights and avoiding engagements becomes the best tactic.