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Oh how I wish we still had Chapters

Mathius_Mordred
Mathius_Mordred
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Do you remember when High Isle was introduced, or Elsweyr? Do you remember the freaking awesome trailers that went out, the fantastic prologue quests (especially the Elsweyr one)? Do you remember when we had a new zone, tons of quests, and a really awesome main story quest to fit the trailer we watched 20 times? We could buy the DLC and know exactly what we were going to get, and if we bought the deluxe version, we often got items upfront and some cool stuff when it launched.

Edit: Also new musical scores, delves and dungeons with most zones having a new trial (although I hear we are getting a new trial at least). New antiquities to dig up, new lore books, new NPC characters to meet, new towns to explore with unique furnishings, new trader spots for guilds and so on, now all gone.

Now look where we are. No trailers anymore :(
So many currencies, it's very hard to keep track of everything
No new zone
A complicated battlepass system that you pay into just to give you a chance to unlock some average stuff. Trade bars with a store full of stuff most of us already have
No prologues to get you ready for what is to come.

Just a massive money grab for junk.

Subclassing that nobody asked for, and then a class rebalance that will take years to make up for the imbalance brought about by subclassing (that nobody asked for).
Abilities that don't fire
New abilities that disappear (Engulfing Dragon Fire)
Disconnects, login errors, login queues

And to cap it all the game loads on the wrong monitor every day.

I still love ESO, but it's not the game it used to be.

How I long for simpler times

https://youtu.be/XaI-EOVpDvo?si=ctuvjHzEqFA0Cv4O
Edited by Mathius_Mordred on April 3, 2026 9:17AM
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  • duagloth
    duagloth
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    Wrothgar was the best worthwhile chapter.
    Edited by duagloth on April 3, 2026 1:41AM
  • Divine1976
    Divine1976
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    As a jaded second class PVPer, I think it is the push I need to take a break

    I miss the game pre hybridization and that game isn't coming back
  • Nemesis7884
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    Divine1976 wrote: »
    As a jaded second class PVPer, I think it is the push I need to take a break

    I miss the game pre hybridization and that game isn't coming back

    Its kinda making steps towards with the class refresh and masteries
  • AnnieK
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    Agree 100% - miss the chapters.
  • tomofhyrule
    tomofhyrule
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    I really did like the Chapter model. I don't know why there was so much hate for them.

    That said, I do think it's a good thing that ZOS is going for a format where they can adapt more, considering the Chapter model did lock them into 18 months of work which we only got hints of as it was finished, so if we didn't like it... tough. But we could have had that without dropping the old stuff we got (Classes, Features, Zones, Dungeons) for experimental stuff. Look at things like Wrothgar or Murkmire or the like - they are smaller and self-contained, and generally rank near the top of how the stories were received. And the Dungeons we got at those times were not related to the zone, because they didn't have to be.

    As much as they're going on about reducing FOMO, I don't see it at all. I know they were talking about how all of the zones and DLCs we get in the Seasons would be available forever, but... it's clearly not. The Night Market? A few months here and there before it's gone. The High Seas of Tamriel? An event, and then the ships and underwater stuff is gone. It really smells like the Wall event all over again - a lot of dev time to go into making a massive set piece that'll exist for a week or so.
    It's hard not to look at things that will delete themselves and not go "imagine if this had been a Dungeon instead that we could go into whenever we wanted..."

    Dungeons are my favorite content in game... and we're not getting any in 2026 at all. I desperately want new Classes... and we're not getting anything new for Combat until the Refreshes are done after 2027. It's fun to explore new zones... and that's not coming until next year.
    So far, 2026 is not shaping up in my direction at all. And what we get instead is... a story featuring the Elder Scrolls series's most insufferable overused annoyance? Ugh. And with the trajectory the story quality has been on since Wrothgar and Summerset, I'm honestly not looking forward to that at all.
  • lookstwice
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    Yeah I'm definitely regretting just paying a year sub a few weeks back. Argh. Especially after opening all my tome caches realizing I won't be using nearly 20k and all will be gone next season.

    Will be reminded of that every time I log in until I just stop logging in. They got my money so GG.
  • spartaxoxo
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    We're getting a new zone and it will be a new zone type in 2027 (early iirc). It's going to be Winterhold.

    This quarter never had a chapter to begin with. The thing being replaced by the event zone is the dungeons.

    We'll have to see how rumors, sage vault, and the two big new quest lines stack up against the chapter model later.
    Edited by spartaxoxo on April 3, 2026 3:51AM
  • Anilahation
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    Divine1976 wrote: »
    As a jaded second class PVPer, I think it is the push I need to take a break

    I miss the game pre hybridization and that game isn't coming back

    People crave eso classic
  • AlterBlika
    AlterBlika
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    A complicated battlepass system that you pay into just to give you a chance to unlock some average stuff. Trade bars with a store full of stuff most of us already have
    No prologues to get you ready for what is to come.

    Just a massive money grab for junk.

    Eh, to each their own.

    If you aren't interested in the story, you were basically getting one trial, maybe a unique system and if you're lucky a mythic each year. And that's it for "massive" content for that particular year. If anything I'd call that a massive money grab for junk. At least now you get something of value.
  • moderatelyfatman
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    @Mathius_Mordred
    The funny thing was that High Isle was, aside from the Trial, considered a major disappointment for most of the players. The Trailer led players to believe there would be naval combat but instead we got a very mediocre storyline that told us that war was bad.
    And then as a major feature they gave us that card game that no one plays.
  • Soarora
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    I don’t. The quality was very much decreasing for me over time, to the point that it became “I’ll see how they handle the lore next Chapter and if it’s another poorly written story, I’m leaving”. We do not need 2 zones a year, that’s incredibly overwhelming for new players and the quality was, again, getting worse. I’m excited to hear they’re already working on next year’s zone and I hope that means they’ll be able to put more time into it to make it solid.

    I will, however, concede that I miss the cinematics. But we stopped getting those before the Season system got dropped.
    [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
  • StormWylf
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    Agree with OP Mathius_Mordred! Completely agree.
  • Emeratis
    Emeratis
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    Lore cinematics are the only thing I really miss but we had those before chapters. Imo chapters were an unhealthy loop that was the lowest point of the game overall. Quality got increasingly lower and things became very formulaic and rigid and interchangeable. A lot of times it felt like it turned into same general thing different location and checking boxes for content to check them, new features that would quickly become abandoned, and a lot of unfulfilling content. I know that post-chapter has had missteps and controversial decisions but things feel more organic and like effort is being put back into things that just wasn't there. I'd rather us get things slower if it means the quality is better and it's more thought out.

    I also think the game is heading in way better directions now than it was, even with the bumps. It is a lot harder to fix something broken than it is to start anew I find and I do see what zos means about building foundations that will make future years better down the line. I get trust and patience is hard though given the past.

  • licenturion
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    Same here. Chapters were something to look forward to for me. A big content drop with new places and stories to explore, things to collect, new music, etc. The release of a chapter or Q4 zone were usually among my favorite gaming moments of the year in ESO.

    spartaxoxo wrote: »
    We're getting a new zone and it will be a new zone type in 2027 (early iirc). It's going to be Winterhold.

    Now people and ZOS are saying 'we still love do tell stories and do new zones". But we don't know how that will turn out. How long will the quests chains be? And the really onminous 'managing expections' thing was they said during last stream "our first real excursion zone". So I don't expect to be Winterhold a big old school zones.

    If you google "define excursion" you will get 'a short journey or trip, especially one taken as a leisure activity' and 'a deviation from a regular activity or course'. So I am pretty certain they said this deliberately and big content zone drops are actively dead and will be replaced by smaller experimental 'modes'.

    But the new system is also good in a way for me. I used to pre-order every chapter for the past 5 years. If you don't care about cosmetics like me, I can spend my money on other games now and still get all the new stuff added to ESO because people that do care about cosmetics are financing extra content to the game by buying battlepasses. So, to all those that buy these tomes and crates, a big thank you for financing the game so I get everything for free from now on.



    Edited by licenturion on April 3, 2026 7:45AM
  • tsaescishoeshiner
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    What I don't miss from Chapters are the mandatory delves and public dungeons with what often felt like filler quests. I also don't miss the world-saving epic questlines (which Solstice had anyway) that distract from the characters and cultures. I also don't miss waiting from October to June for new major content.

    What I like about non-Chapter content so far are character-driven questlines and unique features like Zerith-var's story and Scribing (which was sold with West Weald but overall separate content). I also like a lot of thought being put into what content and types of updates players might want.

    But I do miss having just a big, content-filled zone to explore each year. Summerset in particular is just so rich and fleshed-out—some zones are like a full profile of a certain corner or culture of Tamriel with great stories. But they haven't all been that good.

    That said, a new zone is coming, and exploration has been mentioned multiple times as a focus.
    PC-NA
    in-game: @tsaescishoeshiner
  • agelonestar
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    @Mathius_Mordred you’re so right.

    We’ve given up actual content for shiny-shiny and some recycling.
    GM of Sunfire's Sect trading guild on PC/EU. All that is gold does not glitter; not all those who wander are lost...... some of us are just looking for trouble.
    GM of Sunfire's Sect (Open) & Dark Star Rising (Priv) | Retired GM of several trade guilds | Trader | Here since the beta
  • randconfig
    randconfig
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    Do you remember when High Isle was introduced, or Elsweyr? Do you remember the freaking awesome trailers that went out, the fantastic prologue quests (especially the Elsweyr one)? Do you remember when we had a new zone, tons of quests, and a really awesome main story quest to fit the trailer we watched 20 times? We could buy the DLC and know exactly what we were going to get, and if we bought the deluxe version, we often got items upfront and some cool stuff when it launched.

    Now look where we are. No trailers anymore :(
    So many currencies, it's very hard to keep track of everything
    No new zone
    A complicated battlepass system that you pay into just to give you a chance to unlock some average stuff. Trade bars with a store full of stuff most of us already have
    No prologues to get you ready for what is to come.

    Just a massive money grab for junk.

    Subclassing that nobody asked for, and then a class rebalance that will take years to make up for the imbalance brought about by subclassing (that nobody asked for).
    Abilities that don't fire
    New abilities that disappear (Engulfing Dragon Fire)
    Disconnects, login errors, login queues

    And to cap it all the game loads on the wrong monitor every day.

    I still love ESO, but it's not the game it used to be.

    How I long for simpler times

    https://youtu.be/XaI-EOVpDvo?si=ctuvjHzEqFA0Cv4O

    I don't want to be that guy, but most of the new content was literally copy and paste from old content, as there was never enough time to really add any charm/quality to the massive new zones. I think the most egregious example of this was the Sanguine Tent in Solstice. Just an empty zone with a post-processing shader and the same mob copy pasted throughout it, and the quest was go here, talk to person, go to next person, talk, next person, talk, then leave..

    Personally I like the monetization shifting to tomes and away from crown crates, as you get a clear idea of what you're paying for, rather than rolling dice for a 0.1% chance of getting something you want, and it's absolutely a win for all players to have access to all zones/content since this is an MMO and more players makes the game feel more alive.

    And the whole purpose of all of this is to modernize the game/make it feel good to play agian, and then to start making QUALITY content, rather than churning out soulless content in large quantity. That doesn't mean we will not get more cinematic and story content. They're absolutely planning on moving the timeline forward, which means building upon previous chapter stories with new events and storyline, all perfect opportunities for new cinematics.

    The chapters laid a foundation/built the zones and first storyline, so when they go back to build upon the events of each chapter, they don't have to spend time building the zone/3D models/etc from scatch, which means more time focusing on the gameplay, the lore and storylines, etc.

    Lastly, yes, there are some bugs with subclassing and complete overhaul of classes built a decade ago. The old approach was to neglect these things to meet deadlines for each massive chapter release. The new approach literally just started, so of course not everything is fixed, but what they've done in just a few months would've taken multiple years under the previous development approach.
  • Xarc
    Xarc
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    I've been saying this for over a year.

    I miss the chapters.
    The mysterious teasing.
    The cinematic.
    The discovery of a new area in Tamriel (and not just another island or Daedric plane).
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
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    + 10 other characters
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  • Mathius_Mordred
    Mathius_Mordred
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    AlterBlika wrote: »
    A complicated battlepass system that you pay into just to give you a chance to unlock some average stuff. Trade bars with a store full of stuff most of us already have
    No prologues to get you ready for what is to come.

    Just a massive money grab for junk.

    Eh, to each their own.

    If you aren't interested in the story, you were basically getting one trial, maybe a unique system and if you're lucky a mythic each year. And that's it for "massive" content for that particular year. If anything I'd call that a massive money grab for junk. At least now you get something of value.

    Thanks for your reply, but I disagree.

    Even if you were not interested in the story, you got a massive new zone to explore with dungeons and delves, new antiquities to dig up, new lore books, new NPC characters to meet, new towns to explore with unique furnishings, new trader spots for guilds and so on. That's all gone now, and let's face it everything in the Tomes and Trade Bar stores is cosmetic junk that makes no difference to gameplay.
    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • Muizer
    Muizer
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    It's like ESO is permanently "under construction" these days. Bit like my neighborhood :s
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Faulgor
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    Really happy we are leaving the formulaic "content" behind. I was mostly interested in chapters for the new game systems, (and even those were often misses, e.g. companions), as the stories, quests and NPCs sucked more and more with every release.

    Can't wait for everything that's coming this year.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • FurryCandyHearts
    FurryCandyHearts
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    Do you remember when High Isle was introduced, or Elsweyr? Do you remember the freaking awesome trailers that went out, the fantastic prologue quests (especially the Elsweyr one)? Do you remember when we had a new zone, tons of quests, and a really awesome main story quest to fit the trailer we watched 20 times? We could buy the DLC and know exactly what we were going to get, and if we bought the deluxe version, we often got items upfront and some cool stuff when it launched.

    Edit: Also new musical scores, delves and dungeons with most zones having a new trial (although I hear we are getting a new trial at least). New antiquities to dig up, new lore books, new NPC characters to meet, new towns to explore with unique furnishings, new trader spots for guilds and so on, now all gone.

    Now look where we are. No trailers anymore :(
    So many currencies, it's very hard to keep track of everything
    No new zone
    A complicated battlepass system that you pay into just to give you a chance to unlock some average stuff. Trade bars with a store full of stuff most of us already have
    No prologues to get you ready for what is to come.

    Just a massive money grab for junk.

    Subclassing that nobody asked for, and then a class rebalance that will take years to make up for the imbalance brought about by subclassing (that nobody asked for).
    Abilities that don't fire
    New abilities that disappear (Engulfing Dragon Fire)
    Disconnects, login errors, login queues

    And to cap it all the game loads on the wrong monitor every day.

    I still love ESO, but it's not the game it used to be.

    How I long for simpler times

    https://youtu.be/XaI-EOVpDvo?si=ctuvjHzEqFA0Cv4O

    r memory is highly selctive and totes biased b/c i remember all the complaining and the errors and how the forums lit up with each new chapter about all the things wrong with it. And this from you now just seems like more of the same that was ever put forth from the user base. Your complaints about the present and the glorifying of the past is just how it's ever been. Nothing new about your complaining.
  • Syldras
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    If you google "define excursion" you will get 'a short journey or trip, especially one taken as a leisure activity' and 'a deviation from a regular activity or course'.

    Question as a non-native English speaker: How clear is the focus on leisure? My native language also knows the word "excursion" (though written slightly differently), but it has a strong focus on the aspect of education (in English that would basically be a "field trip") and science (closest in English would probably be "research expedition" - in the real world that would mean: Exploring a yet unknown region, charting it, researching the geography, animals and plants of the region, etc). Historically (17th/18th century), it was also used for short war campaign.

    What I'm trying to make sense of is if the usage of "excursion zone" hints more on some short, more or less "guided" storyline through the place, or if the focus is exploration, which would hint as a bigger zone.
    Even if you were not interested in the story, you got a massive new zone to explore with dungeons and delves, new antiquities to dig up, new lore books, new NPC characters to meet, new towns to explore with unique furnishings, new trader spots for guilds and so on. That's all gone now, and let's face it everything in the Tomes and Trade Bar stores is cosmetic junk that makes no difference to gameplay.

    While I'd also have prefered a well-designed chapter with a well-written story, I think we need to be realistic: Quality was dropping from year to year, the writing got worse, which to me simply looks like they just can't keep that standard anymore - creating that much content a year while keeping a good quality. So considering that, I'm fine with smaller zones and storylines though I'm still sceptical if the quality will improve or not.

    We do get new lorebooks in the Night Market, by the way. There are new characters around. The two stories in summer, the High Seas event, the Sages Vault, and the new Favor and Rumour systems will probably also introduce new locations, npcs and possibly lorebooks. It's different to how the zones were, of course. But it's not nothing at all.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • colossalvoids
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    Despite not being a fan of their new system the chapters were pretty underwhelming since Elsweyr/Greymoor, at the very least, especially in writing department which got to the abysmal levels in recent years. I'd take years of base game work (zones revamp, class reworks etc.) and adjustments instead of pure mediocrity of writing we've got any day while they're figuring writing issues out, if they are serious about getting back on track that is. We'll see.
  • Ilsabet
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    Just a massive money grab for junk.

    I like that I won't have to pay any money this year that I wasn't already paying (my sub) and I'll still be getting new story content and features. The quantity and quality of said content remains to be seen, but honestly that was already the case with chapters. Even if we get less than we got in previous years, I'm still saving money, and I appreciate the new focus on quality of life and moving away from predictable formulas.

    The money grab is only a money grab if you buy into it. I'm quite comfortable passing on the junk I don't need.
  • karthrag_inak
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    All the chapters were really delightful, even Solstice brought some excellent adventure to khajiit's days. This one misses the excitement of a completely new zone. The similarities between previous chapters and previous adventures were secondary to the wonderful new opportunities for new quests, stories and adventures. Khajiit does not wish to appear overly nostalgic, but Elsweyr, Summerset and Greymoons were his absolute favorites. Of course, all of the zones have been really wonderful, which is why Khajiit has spent nearly 25k hours living in them.


    All that being said, khajiit is hopeful and even a bit excited for the new way of doing things, and this one applauds ZOS for trying to take a new road. This one is a developer in RL, actually works with what is effectively a game engine in C++, CUDA and GLSL, along with LLMs in multiple languages and environments, and so khajiit understands how hard it is do the stuff that our long suffering devs do, and is more than happy to purchase what they wish to sell in order to support them.

    This one just wishes to see more of Tamriel.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • Renato90085
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    for me, buy chapters more like compulsory buy 95% copy and paste trash to unlock few thing i want
    so ,i don't
  • SilverBride
    SilverBride
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    I miss how ESO used to be about the story rather than cosmetics.
    PCNA
  • Attorneyatlawl
    Attorneyatlawl
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    Faulgor wrote: »
    Really happy we are leaving the formulaic "content" behind. I was mostly interested in chapters for the new game systems, (and even those were often misses, e.g. companions), as the stories, quests and NPCs sucked more and more with every release.

    Can't wait for everything that's coming this year.

    Ditto. Chapters were a death spiral for eso. Really excited for what they've announced!
    Edited by Attorneyatlawl on April 4, 2026 3:43AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
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    ________________
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  • Katahdin
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    I remember going into some of the latest ones and saying "Where is everybody? This place should be full of people...."
    Beta tester November 2013
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