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Monster Slayer personality is still clipping...

DrMedBorn
DrMedBorn
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I was hoping this would get fixed since pts.
Can you at least make the weapon on the backend are wearing disappear?

Bummer
  • tomofhyrule
    tomofhyrule
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    I noticed they did add a few emotes since PTS, but they also removed the unique sneak animation.

    Was that removal intended?
  • SkaiFaith
    SkaiFaith
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    DrMedBorn wrote: »
    I was hoping this would get fixed since pts.
    Can you at least make the weapon on the backend are wearing disappear?

    Bummer

    Yeah, It definitely should hide our weapon to avoid clipping (Staves in my case) - we shouldn't be forced to use one of those special motives that hide stowed weapons. That personality was my main drive in purchasing the Tome... It being "broken" is BAD.
    p.s. also missing the dedicated sneak animation...
    Edited by SkaiFaith on April 3, 2026 10:02AM
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Sordidfairytale
    Sordidfairytale
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    This personality should be a 2H skill personality and adjust according to the current 2H weapon equipped. And activating it removes the "sheathed weapon" on your back. You already do this with a variety of weapon skins.

    You could then do a "Monster Tracker" personality for the Bow skill line. And do the same thing.

    And then others as they come to you. You've already got ability skins, just make the personality into skins as well.
    The Vegemite Knight
  • ZOS_Hadeostry
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic, as it's reporting a potential bug.
    Staff Post
  • DrMedBorn
    DrMedBorn
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    how can this be a bug though? it takes 1 second to look at it and see its wrong lol
  • DrMedBorn
    DrMedBorn
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    So I just got the personality and besides the thing I already mentioned, you didnt fixed the personality in first person at all ( I reported this in pts). Also the fire with /sit5 just doesnt appear at all in first person. So much for the "better communication and taking feedback"
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