Blood_again wrote: »Did you just try to gatekeep the strong groups and players from pugging and using GroupFinder? While blaming them for gatekeeping? huh?
No, it hasn’t been 11 years like that.
And besides Oakensoul being frowned upon by some players, try to go to a Group Finder trial that has a lot of flame damage and while grouping in the lobby run around as stage 4 vamp or streak around with the vampire streak ability.JiubLeRepenti wrote: »It’s not just about the Oakensoul Ring: it’s about the broader relationship between endgame players and casual or newer players, as well as the gap between high CP and low CP.
Yes, but if other people don't want to play with those who use Oakensoul builds, nothing you can do about it. I know you prefer PUGs and Group Finder, and dislike Discord based guilds, but funnily enough I have the opposite but for the same reasons. I prefer to find a guild where players are like-minded and play with them. And there are so many different guilds. I am sure you can find an all-one-bar-builds guild. Or at least one bar friendly guild.one-bar builds can complete any content in Veteran or HM.
frogthroat wrote: »Or put on PO, or toggle Simmering Frenzy and see what the healers will say when they see the health bar on top of your head go from blue to darker shade.
frogthroat wrote: »With randoms there are some strange players sometimes. Recently, when I was levelling up my last remaining skill lines to my last characters I ran a lot as a healer and did a random normal dungeon for the daily XP. One per day per missing character. On one run our tank started immediately complaining if we are going to finish the dungeon with our level 46 and CP400 DDs. Some time after the first boss (some newer DLC dungeon, can't remember which) the tank just left because the DDs were not doing enough for their liking. When they said "the healer is good though" I almost said bad words. Yeah, I am well over CP2000 (which I assume is the only thing he checked) but was playing with 3 healer skills, while my back bar had s&b for levelling. The DDs were doing a better job at their role than I was in mine. After he left we started to advance faster because we didn't need to stop for a complaint rant after each trash pull. So this CP1000 "pro" player was hindering us with the complaints.
These things happen. That's why I prefer to have a vetted group where we organise in Discord.
frogthroat wrote: »Yes, but if other people don't want to play with those who use Oakensoul builds, nothing you can do about it. I know you prefer PUGs and Group Finder, and dislike Discord based guilds, but funnily enough I have the opposite but for the same reasons. I prefer to find a guild where players are like-minded and play with them. And there are so many different guilds. I am sure you can find an all-one-bar-builds guild. Or at least one bar friendly guild.one-bar builds can complete any content in Veteran or HM.
With randoms there are some strange players sometimes. Recently, when I was levelling up my last remaining skill lines to my last characters I ran a lot as a healer and did a random normal dungeon for the daily XP. One per day per missing character. On one run our tank started immediately complaining if we are going to finish the dungeon with our level 46 and CP400 DDs. Some time after the first boss (some newer DLC dungeon, can't remember which) the tank just left because the DDs were not doing enough for their liking. When they said "the healer is good though" I almost said bad words. Yeah, I am well over CP2000 (which I assume is the only thing he checked) but was playing with 3 healer skills, while my back bar had s&b for levelling. The DDs were doing a better job at their role than I was in mine. After he left we started to advance faster because we didn't need to stop for a complaint rant after each trash pull. So this CP1000 "pro" player was hindering us with the complaints.
These things happen. That's why I prefer to have a vetted group where we organise in Discord.
Yeah... I usually don't pug, but when I do something monotone, repetitive, I don't want to subject my friends to that. But recently I levelled up my missing weapon skill lines with all characters, s&b and resto were the last ones so I typically ran as a healer. So anyway, I have recently done a lot of RNDs with pugs.I usually don't say anything, I assume they are confident about keeping themselves alive. If it becomes an issue, I will mention it but if they die, they die. It isn't super often that I even notice it.
Not in normal dungeons. Nothing matters in normal dungeons. (Ok, there are a few newer DLC dungeons where you actually have to pay attention even on normal, but still.)CP definitely matters,
Oh for sure. Not only that, standing in red so I can't help the tank with resources or buffs, or heal the other DD, because you are now hogging my whole time because you don't want to take two steps left.but I have been running into plenty of CP1000-2000's that cannot even out perform a standard nerfed heavy attack build.
Should have said "I'm ROJO."I've received some hate when running my heavy attack builds, especially when hybrid healing. But they are often just trying to be a turd it seems. I asked them one time, "But have you died?" The only time he died was when he kept nagging and I had to stop and switch from controller to a keyboard to type that out.
Yeah, and it's weird that people still think heavy attack build = Oakensoul build.I see people specifically say no oakensouls or heavy attack builds in higher end discords or group finders, when it really shouldn't be an issue for that content.
Yeah, at least sources of empower if nothing else.At the end of the day, I think oakensoul is fine where it is. I think destruction stave passives, empower, and Rakkhat's voidmantle may need some buffs.
frogthroat wrote: »Yeah... I usually don't pug, but when I do something monotone, repetitive, I don't want to subject my friends to that. But recently I levelled up my missing weapon skill lines with all characters, s&b and resto were the last ones so I typically ran as a healer. So anyway, I have recently done a lot of RNDs with pugs.I usually don't say anything, I assume they are confident about keeping themselves alive. If it becomes an issue, I will mention it but if they die, they die. It isn't super often that I even notice it.
And yeah, on one run both DDs had dark blue health bars. I didn't say anything, just concentrated on keeping the tank alive. When they both died a couple of times I mentioned that PO heal diminishes by 4% per person you are grouped with. They took the rings off. I suppose slotting Reaving Blows would make PO viable in 4 player group, but still, if you have a healer why not go for a full damage build?Not in normal dungeons. Nothing matters in normal dungeons. (Ok, there are a few newer DLC dungeons where you actually have to pay attention even on normal, but still.)CP definitely matters,Oh for sure. Not only that, standing in red so I can't help the tank with resources or buffs, or heal the other DD, because you are now hogging my whole time because you don't want to take two steps left.but I have been running into plenty of CP1000-2000's that cannot even out perform a standard nerfed heavy attack build.
...well, I don't do that for long. Tank is the priority, if you die, you die.
But yeah, sometimes the CP300 player outperforms the CP2000 players. That happens surprisingly often. But if it's in normal mode, I don't care. Nothing is true, everything is permitted in normal dungeons.Should have said "I'm ROJO."I've received some hate when running my heavy attack builds, especially when hybrid healing. But they are often just trying to be a turd it seems. I asked them one time, "But have you died?" The only time he died was when he kept nagging and I had to stop and switch from controller to a keyboard to type that out.Yeah, and it's weird that people still think heavy attack build = Oakensoul build.I see people specifically say no oakensouls or heavy attack builds in higher end discords or group finders, when it really shouldn't be an issue for that content.
I get close to a normal DD dps with a Rakkhat heavy attack build -- not quite there, but close. At the same time tankier, better sustain and survivability, and have plenty of time to look around and not just parse. So yeah, especially the survivability with only a minor loss of dps is a good selling point.
Oakensoul, however, has its places but I don't think I would ever take that to any highest level content. Those who need or prefer an easier playstyle where you don't need to care about bar swapping or keeping buffs up, it is excellent. But people should stop the extreme polarisation of the issue. It's not the best thing since sliced bread, and it's not the worst thing ever. It's pretty good for what it can do, and not completely bad in higher content either. There are better options, but unless you are going for a fully optimised group, it's enough in most cases.Yeah, at least sources of empower if nothing else.At the end of the day, I think oakensoul is fine where it is. I think destruction stave passives, empower, and Rakkhat's voidmantle may need some buffs.
You could use Wield Soul with empower script, NB ... um... the wrong morph of the one you use to proc Rush of Agony in PVP but unused in PVE, or that three area Necro attack that no one uses, but those are imo waste of slot space in PVE. Wield Soul would be the only reasonable from those three but even then you would want to use something else instead of empower, like crit, weapon damage, recovery or resolve.
Currently the only viable methods of gaining empower, besides Oakensoul, are any mages guild skill, Solar Barrage and the unused morph of the Igneous Weapons. Whatever that was called. Molten Weapons, or something.
If you don't have DK or Templar skill lines, you need a mages guild skill and there aren't that many useful ones. So it's pretty much Ulfsild's Contingency or Degen, but since Mages empower lasts for only 10 seconds, you need to recast them before they end. Half of the cast goes to waste.
And since lightning staff heavies are 2.2 second channel, you can fit 4 of them in that 10 second window. So every 4th cast has to be the Mages Guild skill just for the buff. (So, every 8.8 seconds.) With Grave Lord blastbones is so strong that it is worth to have it every 3rd cast, but to have every 4th cast just for this buff is a bit annoying.
Hang on, my crafter/survey map collector/treasure map digger/scying (which uses the Rakkhat HA build) is a Templar. Why do I use Ulfsild and not Solar Barrage? I think I need to tweak the build a bit.
Well, yesterday I decided to run a simple test. I created a Group Finder with two basic rules:
- CP 800+
- DD's must use any onebar build
We started with vRG. As expected, the first few pulls were chaotic, classic pug energy, and a couple of players clearly joined just to troll. After removing them, the group settled, and we cleared in 48 minutes. Honestly, that’s a perfectly respectable time.
Next, I formed a vDSR group with the same rules. Not everyone stayed, some new players joined, but the overall skill level remained similar.
- Twins: two wipes, then a clean clear.
- In Reef Guardian, it was obvious some players didn’t know the mechanics, so I stepped in to help with Reef 1 (since I can handle it solo). After adjusting assignments and one more wipe, we cleared it as well. Again, not bad at all.
- Final boss: I handled all bridges with two other DD's. After one wipe, we cleared the trial
The run wasn’t flawless or highly organized, but everyone understood the basics and, more importantly, the group worked well together.
Final time: 1 hour 21 minutes. For a pug with onebar DD's, that’s genuinely solid.
My conclusion:
I’m finally taking the advice I’ve seen repeated on the forums:
“Create your own group.” And it turns out… it works.
Usually play with pugs, and since I already have all the items from every trial. I join pug groups just to help, but I’ve realized I’ve been helping the wrong players. 2bar players don’t need someone like me, they can already carry themselves. Onebar players, on the other hand, may benefit massively from a stable, supportive environment.
So from now on, I’m creating groups exclusively for onebar players.
Here’s what I’ve noticed:
- The biggest improvement comes from filtering out trolls. Once they’re gone, the group’s performance jumps immediately.
- Onebar players aren’t bad, they’re inexperienced or lack confidence. Many play cautiously, almost fearfully, instead of comfortably engaging with the game.
Personal Note:I genuinely want to help onebar players improve and feel more confident in the game. I’m convinced I can make a real difference for them. Instead of spending my time with players who only gatekeep and contribute little to the group, I’d rather invest that time in helping those who actually want to learn, improve, and enjoy the game. And i will.
frogthroat wrote: »
frogthroat wrote: »Not in normal dungeons. Nothing matters in normal dungeons. (Ok, there are a few newer DLC dungeons where you actually have to pay attention even on normal, but still.)
frogthroat wrote: »But yeah, sometimes the CP300 player outperforms the CP2000 players. That happens surprisingly often. But if it's in normal mode, I don't care. Nothing is true, everything is permitted in normal dungeons.
frogthroat wrote: »Yeah, at least sources of empower if nothing else.
You could use Wield Soul with empower script, NB ... um... the wrong morph of the one you use to proc Rush of Agony in PVP but unused in PVE, or that three area Necro attack that no one uses, but those are imo waste of slot space in PVE. Wield Soul would be the only reasonable from those three but even then you would want to use something else instead of empower, like crit, weapon damage, recovery or resolve.
Currently the only viable methods of gaining empower, besides Oakensoul, are any mages guild skill, Solar Barrage and the unused morph of the Igneous Weapons. Whatever that was called. Molten Weapons, or something.
If you don't have DK or Templar skill lines, you need a mages guild skill and there aren't that many useful ones. So it's pretty much Ulfsild's Contingency or Degen, but since Mages empower lasts for only 10 seconds, you need to recast them before they end. Half of the cast goes to waste.
And since lightning staff heavies are 2.2 second channel, you can fit 4 of them in that 10 second window. So every 4th cast has to be the Mages Guild skill just for the buff. (So, every 8.8 seconds.) With Grave Lord blastbones is so strong that it is worth to have it every 3rd cast, but to have every 4th cast just for this buff is a bit annoying.
Hang on, my crafter/survey map collector/treasure map digger/scying (which uses the Rakkhat HA build) is a Templar. Why do I use Ulfsild and not Solar Barrage? I think I need to tweak the build a bit.
frogthroat wrote: »
@Zaan's PC-EU
(Only One Bar) I really don’t want DD'S (DPS) in 2bars in my groups. Good or bad, I simply don’t want them. If we can complete the content, we will do that. If not, then I hope we all understand why we can’t complete it.
HA 2bar builds are welcome too. I know it’s a bit hard to explain the difference between a 1bar build and a 2bar HA build, but I hope you understand what I mean. I also use a 2bar setup for my HA build, so yeah…
Maybe I’m just looking for players who are overlooked because of their playstyle. If you use the Oakensoul Ring or Rakkhat’s Voidmantle, then I’m definitely looking for you, but even I sometimes don’t use either… so… If anyone has a better way to explain the difference between a 1bar build and a 2bar HA build, let me know, because honestly, even I find it hard to explain clearly.
EDIT:
Do you feel sad\angry every time you read "no HA players" or "no Oakensoul players" in the PuG's group finder, and don’t join because of that? These are exactly the players I’m looking for. The ones who are afraid to join, afraid of being kicked, or feel that RL are excluding them.
frogthroat wrote: »
@Zaan's PC-EU
(Only One Bar) I really don’t want DD'S (DPS) in 2bars in my groups. Good or bad, I simply don’t want them. If we can complete the content, we will do that. If not, then I hope we all understand why we can’t complete it.
HA 2bar builds are welcome too. I know it’s a bit hard to explain the difference between a 1bar build and a 2bar HA build, but I hope you understand what I mean. I also use a 2bar setup for my HA build, so yeah…
Maybe I’m just looking for players who are overlooked because of their playstyle. If you use the Oakensoul Ring or Rakkhat’s Voidmantle, then I’m definitely looking for you, but even I sometimes don’t use either… so… If anyone has a better way to explain the difference between a 1bar build and a 2bar HA build, let me know, because honestly, even I find it hard to explain clearly.
EDIT:
Do you feel sad\angry every time you read "no HA players" or "no Oakensoul players" in the PuG's group finder, and don’t join because of that? These are exactly the players I’m looking for. The ones who are afraid to join, afraid of being kicked, or feel that RL are excluding them.
frogthroat wrote: »
@Zaan's PC-EU
(Only One Bar) I really don’t want DD'S (DPS) in 2bars in my groups. Good or bad, I simply don’t want them. If we can complete the content, we will do that. If not, then I hope we all understand why we can’t complete it.
HA 2bar builds are welcome too. I know it’s a bit hard to explain the difference between a 1bar build and a 2bar HA build, but I hope you understand what I mean. I also use a 2bar setup for my HA build, so yeah…
Maybe I’m just looking for players who are overlooked because of their playstyle. If you use the Oakensoul Ring or Rakkhat’s Voidmantle, then I’m definitely looking for you, but even I sometimes don’t use either… so… If anyone has a better way to explain the difference between a 1bar build and a 2bar HA build, let me know, because honestly, even I find it hard to explain clearly.
EDIT:
Do you feel sad\angry every time you read "no HA players" or "no Oakensoul players" in the PuG's group finder, and don’t join because of that? These are exactly the players I’m looking for. The ones who are afraid to join, afraid of being kicked, or feel that RL are excluding them.
How did vOC go? I would be very surprised if you complete Bahsei HM with heavy attacks/one bars. Limiting what builds people can use, given they are viable dps wise seems hypocritical.
I am not mad or sad when I see no heavy attacks, I kind of chuckle and look at my full stickerbook which was mostly earned with those heavy attack builds. I rarely use the group finder, but when I look for s.giggles I do see the random, "carry me please" listings with silly requirements. I also look at my guild discords with multiple listings that I can join at will and have much more fun and comradery.

