Concerning Cyrodiil I'm torn between the will to learn to play (attack and defend) on other parts of the map (that would be refreshing honestly), meaning playing another alliance
and a sort of roleplay loyalty to my alliance & pvp guild.
Wouldn't this be solved by a sort of rotation system where the alliances switch bases or something similar?
I know this probably wouldn't be lore friendly but war can be messy.
Or maybe regular bases unaccessible & neutral after a new emperor with one small temporary base (can then only resurrect here) per alliance at the exact opposite the map forcing the alliance to conquer the surrounding keeps in order to regain acces to their regular bases I don't know...
@Masteroshi430 PC/EU (old French guy playing in English & addon author/maintainer)
My addons