LootAllTheStuff wrote: »Not necessarily a rogue tech team member. Another possibility is that the servers were under attack over the weekend, and the CDN decided to proactively block the offending IP address range. Which, of course, carries a risk of collateral damage. Note that if there was an attack going on, that wouldn't be publicly acknowledged. Having said that, the game did seem a bit more laggy than usual, especially Sunday night.
