What am I not understanding?

  • DVBURNSII
    DVBURNSII
    Funny enough PvP is a great answer to the mmo content problem. The trifaction war let players essentially write their own story and the zos investment was next to nothing. A good chunk of the eso population buys every dlc and plus subscription because they designed a very basic pvp gamemode 14 years ago. Now a days it isn't working as well because of neglect and that ESO is far to complicated for the casual player to just learn on their own without outside help causing a population decline.

    I am fine with procedurally generated content provided some improvements or a human's finishing touch. I understand with Skyrim it was fairly new territory for them but it began to feel stale for me. The elements brought in by it were too recognizable, too same-like, too copy/paste for my taste. It felt less adventurous, more pointless. I agree with you entirely though in that AI will play a big role in future releases, especially the bigger and badder games will have to be. Something that Elder Scrolls really has going for it that I don't think any other game really has is it's lore and the way they bridge all of their games together in some way. They don't have to begin from nothing so there is a big advantage that comes with that. The adventure, story, and quests are important to me.
    - David II
  • Rogue_Coyote
    Rogue_Coyote
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    In Murkmire you can still hear whispers of "get out of my swamp" from time to time.
  • madman65
    madman65
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    First: get into an active guild. If you don`t see dungeon and trials runs then leave and find another one. Second: the game is getting centered around new gamers so gamers like me that have been on ESO for years is finding the game boring. Third: If the game is in it`s final phase then we just have to deal with what we got, with endevours gone I have nothing to get on the game for. I just wait for the events.
  • DVBURNSII
    DVBURNSII
    Destai wrote: »
    I really don't talk in-game. Part of it is, I want a safe space to joke and let loose, and I simply do not trust that I can do that in this game. Regardless of what assurances we've been given, I still believe there's some problematic technology monitoring chat and resulting in unfair bans/suspensions. I don't care if it's AI, new filters being tripped, or people not doing sufficient reviews of the flagged events, the end result is the same. I'm not taking that risk.

    Because of these factors, I don't even have the chat window enabled anymore. I just don't see the need for it.

    I miss WoW, TBC, WOTLK. :/
    Thanks for your insight.
    - David II
  • Displaced_Salad
    Displaced_Salad
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    Aliniel wrote: »
    You're not missing anything. I've been playing ESO for a long time and the community has always been pretty much like this. All you see in zone chats is guild adverts or some poor guy asking for help. Some guilds have more activity; some are purely trade oriented with pretty much dead silence for hours.

    A pretty depressive example of how dead the community is: during an event where 20+ people camp a boss and literally have nothing else to do, I often write something to those people - and most times get zero replies. They just keep jumping around doing nothing.

    And some of us are simply shy folk, online too. I was quite intimidated by interaction when I first started, and trying to learn mechanics from ground up too, lol. I learned how to group, quest, ungroup, etc. Some of my most fond memories come from just general zone chat while waiting at a dolmen. Then came the U35 drop off and there were no guildies, no buddies, no new groups to join and in my case, chat became a mine field of attention seeking/trollish behavior and constant guild adverts that added nothing to my game experience. So I chose to simply turn it off as best I could.

    I never realized the insidious change in chat since I started playing until I really thought about the OP's post. It wasn't always like this. But the life has gone out of it, for several reasons I suppose. I think a lot of us have forgotten that games are supposed to be fun. Whenever money becomes a central point, the whimsy seems to take a backseat, lol.
    Maythor: honestly we're getting the supermarket treatment here ... shrinkflation with the addition of simply moving things about so they seem fresher .. all the while being told a corporation is our friend :P

    If it comes with strings, it ain't free. It isn't a gift with purchase; you were overcharged.

    I_CraftwithPntButter: 2023 is the year your supposed to be doing better , remember ? (Still waiting)

    KlauthWarthog: Well, they can definitely measure fun on their spreadsheets, otherwise they would not be able to nerf it so consistently.
  • DMuehlhausen
    DMuehlhausen
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    DVBURNSII wrote: »
    The community seems very dry and silent. I really enjoy The Elder Scrolls series not least of which Online. With that said I do get this sort of dead or dying impression from the internet regarding it. I see in-game guilds where players rarely speak to each other. What am I missing? Please assuage my doubts. I have played MMORPG most of my life, I am soon to be 37. It isn't a question of how to play but a question of where is everyone or all the socialization?

    This is the state of MMOs anymore. It's no longer a community in game. People are on different platforms talking and rarely paying attention to guild chat which is a shame. I think ESO suffers the most from it of the multi guild setup.
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