I’ve seen many werewolf players suggest that transformation should work like a toggle, and I completely agree.
In combat, werewolves naturally want to stay in beast form at all times. But the current system feels contradictory: we have to build Ultimate just to transform, and even if the cost was lowered, it still feels clunky and restrictive.
In classic werewolf lore and with the Ring of Hircine, shifting is sudden and instant—not like vampires, who need to build up power through feeding.
Here’s my idea to make werewolves feel more satisfying:
• No Ultimate cost to transform
• Upon shifting, you instantly gain full 500 Ultimate, which drains slowly to maintain the form
• Reverting to human form triggers a short cooldown to prevent free mode-switching and keep balance
• Optional: a minor debuff during cooldown (though I know most players wouldn’t like it)
This fixes the clunky Ultimate grind, honors the werewolf fantasy, and keeps the class fair.
Would love to hear what the community thinks!